Player Matchup

Sylvanus
Sylvanus
FalloutGuy1
Sylvanus
Level 46
God Stats
2W - 1L
1,783 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 1
Hachiman
Hachiman
Josskee
Hachiman
Level 20
God Stats
4W - 1L
1,586 SR
Queue Stats
5W - 1L
1,832 Elo+
Party 1
Guan Yu
Guan Yu
Sorodo
Guan Yu
Level 26
God Stats
2W - 2L
1,635 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 1
Anubis
Anubis
Taiat115
Anubis
Level 24
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 7L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
maks1444
Tsukuyomi
Level 21
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 1
Team Averages
Level 27
1,690 SR
1,584 Elo+

VS

Team Averages
Level 26
1,545 SR
1,483 Elo+
Cerberus
Cerberus
Adelin12234
Cerberus
Level 27
God Stats
1W - 0L
1,519 SR
Queue Stats
16W - 10L
1,547 Elo+
Party 2
Anhur
Anhur
DrewBoss94
Anhur
Level 26
God Stats
2W - 2L
1,493 SR
Queue Stats
14W - 10L
1,540 Elo+
Party 2
Janus
Janus
Mija420
Janus
Level 23
God Stats
8W - 6L
1,453 SR
Queue Stats
53W - 56L
1,469 Elo+
Solo
Fenrir
Fenrir
Nitron433
Fenrir
Level 28
God Stats
13W - 13L
1,636 SR
Queue Stats
88W - 80L
1,492 Elo+
Party 3
Achilles
Achilles
VoXer-44
Achilles
Level 25
God Stats
5W - 2L
1,626 SR
Queue Stats
38W - 39L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FalloutGuy1
Sylvanus
14
2 / 9 / 5
9,398
409
11,390
16,703
12,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Josskee
Hachiman
15
2 / 8 / 4
9,892
430
6,459
13,799
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Sorodo
Guan Yu
15
2 / 11 / 7
11,205
487
14,149
23,630
10,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Taiat115
Anubis
15
3 / 12 / 2
10,404
452
14,399
22,312
9,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
maks1444
Tsukuyomi
17
7 / 10 / 2
12,537
545
11,952
20,952
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adelin12234
Cerberus
18
6 / 2 / 23
12,478
543
14,341
20,313
20,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anhur
20
15 / 4 / 13
12,601
548
18,140
17,034
5,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Mija420
Janus
19
6 / 5 / 12
12,301
535
16,468
13,752
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Nitron433
Fenrir
20
15 / 1 / 10
14,036
610
17,608
18,477
10,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
VoXer-44
Achilles
17
7 / 5 / 9
11,643
506
7,536
16,992
17,481
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
16
Kills
49
50
Deaths
17
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adelin12234
Cerberus
6
2
23
8.75
W
Anhur
15
4
13
5.38
L
Sylvanus
FalloutGuy1
Sylvanus
2
9
5
0.5
L
Hachiman
Josskee
Hachiman
2
8
4
0.5
W
Janus
Mija420
Janus
6
5
12
2.4
W
Fenrir
Nitron433
Fenrir
15
1
10
20
L
Guan Yu
Sorodo
Guan Yu
2
11
7
0.5
L
Anubis
Taiat115
Anubis
3
12
2
0.33
W
Achilles
VoXer-44
Achilles
7
5
9
2.3
L
Tsukuyomi
maks1444
Tsukuyomi
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,349
Damage
74,093
97,396
Taken
86,568
41,309
Mitigated
59,097
19,490
Healing
27,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adelin12234
Cerberus
14,341
1,288
0
6,425
20,313
20,715
803
6,645
13,668
47,051
0
W
Anhur
18,140
10,199
0
7,315
17,034
5,885
3,016
7,081
9,953
0
88,594
L
Sylvanus
FalloutGuy1
Sylvanus
11,390
2,171
1,430
2,863
16,703
12,516
198
6,726
9,893
26,585
3,657
L
Hachiman
Josskee
Hachiman
6,459
4,812
0
466
13,799
2,715
426
3,902
9,897
0
45,791
W
Janus
Mija420
Janus
16,468
1,384
1,084
3,442
13,752
4,309
1,459
4,361
9,391
76,723
0
W
Fenrir
Nitron433
Fenrir
17,608
3,781
0
6,944
18,477
10,707
0
4,064
14,413
0
108,698
L
Guan Yu
Sorodo
Guan Yu
14,149
4,363
169
6,531
23,630
10,039
0
6,423
16,977
0
59,265
L
Anubis
Taiat115
Anubis
14,399
215
0
6,212
22,312
9,073
96
9,759
12,137
65,654
0
W
Achilles
VoXer-44
Achilles
7,536
1,510
517
1,286
16,992
17,481
990
3,220
13,772
12,953
38,190
L
Tsukuyomi
maks1444
Tsukuyomi
11,952
2,726
0
1,819
20,952
6,966
326
5,856
14,954
0
59,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,436
Gold Earned
63,059
386
Minions Killed
598
0
Camps Cleared
0
1,842,878
Distance Traveled
2,173,543
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,478
543
73
3
0
440,720
0
W
Anhur
12,601
548
135
6
0
420,173
1
L
Sylvanus
9,398
409
41
2
0
365,789
3
L
Hachiman
9,892
430
75
3
0
370,067
5
W
Janus
12,301
535
141
6
0
403,756
3
W
Fenrir
14,036
610
157
7
0
531,911
0
L
Guan Yu
11,205
487
100
4
0
357,888
3
L
Anubis
10,404
452
100
4
0
337,171
6
W
Achilles
11,643
506
92
4
0
376,983
1
L
Tsukuyomi
12,537
545
70
3
0
411,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role