Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Dead_Shot0910
Ullr
Level 37
God Stats
3W - 3L
1,347 SR
Queue Stats
33W - 30L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
Gombiegking
Cthulhu
Level 42
God Stats
22W - 21L
1,492 SR
Queue Stats
62W - 76L
1,429 Elo+
Party 2
Chaac
Chaac
Sunny_Sideup69
Chaac
Level 107
God Stats
27W - 20L
1,562 SR
Queue Stats
459W - 448L
1,490 Elo+
Party 2
Anhur
Anhur
WeAreDeadYT
Anhur
Level 44
God Stats
3W - 1L
1,891 SR
Queue Stats
42W - 44L
1,431 Elo+
Solo
Team Averages
Level 68
1,558 SR
1,472 Elo+

VS

Team Averages
Level 73
1,571 SR
1,513 Elo+
Guan Yu
Guan Yu
BeardedElf22
Guan Yu
Level 43
God Stats
5W - 4L
1,515 SR
Queue Stats
58W - 66L
1,427 Elo+
Solo
Pele
Pele
Crodthehuztler
Pele
Level 119
God Stats
18W - 13L
1,769 SR
Queue Stats
270W - 248L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Nuuzxx
Danzaburou
Level 27
God Stats
36W - 26L
1,572 SR
Queue Stats
147W - 130L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
SopranoBog10425
Zhong Kui
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 50L
1,538 Elo+
Party 1
Athena
Athena
Warmonger8240
Athena
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 126L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 7 / 5
13,221
529
19,863
18,862
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 7 / 8
11,801
472
5,807
17,939
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Gombiegking
Cthulhu
16
5 / 3 / 6
11,268
451
13,189
24,825
22,363
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 2 / 4
12,860
514
19,901
31,468
27,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 11 / 9
10,243
410
14,272
23,661
7,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BeardedElf22
Guan Yu
20
3 / 0 / 6
12,882
515
11,474
20,574
24,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 5 / 8
14,279
571
24,241
23,023
9,919
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Nuuzxx
Danzaburou
17
5 / 2 / 7
11,527
461
14,513
16,873
7,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
SopranoBog10425
Zhong Kui
20
8 / 8 / 7
13,533
541
28,928
27,087
20,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 12
10,924
437
11,542
23,031
19,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
20
Kills
30
30
Deaths
21
32
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
7
5
1.5
W
Guan Yu
BeardedElf22
Guan Yu
3
0
6
6
W
12
5
8
3.2
L
3
7
8
1
L
Cthulhu
Gombiegking
Cthulhu
5
3
6
2.67
W
Danzaburou
Nuuzxx
Danzaburou
5
2
7
4.25
W
Zhong Kui
SopranoBog10425
Zhong Kui
8
8
7
1.44
L
2
2
4
2
W
2
6
12
1.33
L
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,032
Damage
90,698
116,755
Taken
110,588
69,891
Mitigated
81,696
35,042
Healing
44,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
19,863
2,513
0
2,326
18,862
6,482
0
9,827
9,035
102,144
0
W
Guan Yu
BeardedElf22
Guan Yu
11,474
1,622
4,364
12,234
20,574
24,835
1,030
2,537
17,989
0
70,723
W
24,241
7,346
0
3,395
23,023
9,919
558
5,982
16,806
0
116,837
L
5,807
2,680
0
3,746
17,939
6,617
1,122
5,529
12,410
0
59,522
L
Cthulhu
Gombiegking
Cthulhu
13,189
925
395
8,335
24,825
22,363
330
8,747
16,078
31,813
0
W
Danzaburou
Nuuzxx
Danzaburou
14,513
8,453
0
9,109
16,873
7,225
700
4,488
12,341
0
56,189
W
Zhong Kui
SopranoBog10425
Zhong Kui
28,928
4,083
0
10,245
27,087
20,542
1,898
13,161
13,350
90,909
0
L
19,901
3,710
0
14,004
31,468
27,376
64
9,000
22,468
0
112,893
W
11,542
3,386
633
4,931
23,031
19,175
226
6,133
16,898
58,671
0
L
14,272
8,837
0
6,236
23,661
7,053
0
7,503
16,158
0
65,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,393
Gold Earned
63,145
632
Minions Killed
614
0
Camps Cleared
0
2,211,414
Distance Traveled
2,282,886
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,221
529
163
7
0
414,936
0
W
Guan Yu
12,882
515
147
6
0
498,345
1
W
Pele
14,279
571
145
6
0
506,278
0
L
Ullr
11,801
472
123
5
0
441,486
1
L
Cthulhu
11,268
451
35
1
0
495,906
1
W
Danzaburou
11,527
461
80
3
0
407,307
0
W
Zhong Kui
13,533
541
146
6
0
394,948
0
L
Chaac
12,860
514
196
8
0
488,850
1
W
Athena
10,924
437
96
4
0
476,008
3
L
Anhur
10,243
410
115
5
0
370,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role