Player Matchup

Artemis
Artemis
Enklimax
Artemis
Level 54
God Stats
6W - 11L
1,444 SR
Queue Stats
190W - 237L
1,348 Elo+
Party 3
Osiris
Osiris
I am fatbo1
Osiris
Level 79
God Stats
7W - 4L
1,440 SR
Queue Stats
716W - 773L
1,380 Elo+
Party 3
Bastet
Bastet
MasterOogway668
Bastet
Level 56
God Stats
4W - 1L
1,643 SR
Queue Stats
344W - 359L
1,326 Elo+
Party 3
Ymir
Ymir
charliedog555
Ymir
Level 29
God Stats
2W - 1L
1,490 SR
Queue Stats
100W - 117L
1,417 Elo+
Party 3
Sol
Sol
shepsterboy123
Sol
Level 44
God Stats
23W - 25L
1,378 SR
Queue Stats
332W - 405L
1,280 Elo+
Party 3
Team Averages
Level 52
1,479 SR
1,350 Elo+

VS

Team Averages
Level 41
1,393 SR
1,402 Elo+
Athena
Athena
BrassKiller
Athena
Level 25
God Stats
1W - 1L
1,227 SR
Queue Stats
12W - 12L
1,446 Elo+
Party 1
Set
Set
FF MrShockzz
Set
Level 20
God Stats
2W - 2L
1,651 SR
Queue Stats
8W - 11L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
NovaCaliber
Heimdallr
Level 65
God Stats
2W - 1L
1,200 SR
Queue Stats
108W - 137L
1,338 Elo+
Party 1
Scylla
Scylla
Rattlesnake2090
Scylla
Level 44
God Stats
8W - 10L
1,372 SR
Queue Stats
59W - 78L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
bestafy
Gilgamesh
Level 49
God Stats
41W - 28L
1,515 SR
Queue Stats
143W - 176L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enklimax
Artemis
17
8 / 3 / 11
11,749
559
14,591
14,459
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
17
4 / 3 / 8
11,115
529
11,242
16,983
19,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 6 / 5
11,462
546
11,228
15,466
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 2 / 14
11,145
531
9,503
17,310
20,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
16 / 0 / 3
13,432
640
15,147
14,739
5,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 11 / 2
8,505
405
5,469
21,292
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 7 / 1
9,515
453
5,788
18,100
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
NovaCaliber
Heimdallr
13
2 / 11 / 3
8,727
416
12,729
14,858
5,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 2
8,617
410
9,669
11,217
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
bestafy
Gilgamesh
15
8 / 8 / 1
10,393
495
18,071
21,056
15,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
42
Kills
14
14
Deaths
42
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
2
11
2
0.27
W
Artemis
Enklimax
Artemis
8
3
11
4.5
L
2
7
1
0.36
W
Osiris
4
3
8
2.67
W
9
6
5
1.92
L
Heimdallr
NovaCaliber
Heimdallr
2
11
3
0.32
L
0
5
2
0.2
L
Gilgamesh
bestafy
Gilgamesh
8
8
1
1.06
W
5
2
14
6
W
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,711
Damage
51,726
78,957
Taken
86,523
58,729
Mitigated
46,737
27,079
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,469
1,721
0
643
21,292
14,632
64
5,560
15,732
32,812
0
W
Artemis
Enklimax
Artemis
14,591
7,248
1,221
5,508
14,459
6,121
2,920
2,232
12,224
0
69,630
L
5,788
2,207
0
5,580
18,100
7,749
0
4,819
13,281
0
60,870
W
Osiris
11,242
4,645
0
1,235
16,983
19,651
1,158
1,986
14,921
0
63,350
W
11,228
3,815
669
4,792
15,466
6,566
13
1,392
13,974
0
60,310
L
Heimdallr
NovaCaliber
Heimdallr
12,729
3,784
0
1,242
14,858
5,329
79
4,645
10,213
0
39,301
L
9,669
633
0
1,147
11,217
3,550
0
5,254
5,963
55,543
0
L
Gilgamesh
bestafy
Gilgamesh
18,071
4,824
0
4,154
21,056
15,477
0
4,372
16,684
0
59,757
W
9,503
3,603
693
2,448
17,310
20,802
1,114
3,954
13,315
32,180
0
W
15,147
3,528
582
9,931
14,739
5,589
7,040
4,896
9,385
72,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,903
Gold Earned
45,757
483
Minions Killed
436
0
Camps Cleared
0
2,124,518
Distance Traveled
1,790,783
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,505
405
47
2
0
334,264
0
W
Artemis
11,749
559
106
5
0
386,774
2
L
Set
9,515
453
122
6
0
407,896
0
W
Osiris
11,115
529
110
5
0
402,487
0
W
Bastet
11,462
546
87
4
0
436,682
0
L
Heimdallr
8,727
416
67
3
0
350,434
3
L
Scylla
8,617
410
97
5
0
367,054
1
L
Gilgamesh
10,393
495
103
5
0
331,135
1
W
Ymir
11,145
531
46
2
0
490,805
6
W
Sol
13,432
640
134
6
0
407,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role