Player Matchup

Olorun
Olorun
Berit1337
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
LyamX
Guan Yu
Level 88
God Stats
7W - 10L
1,496 SR
Queue Stats
40W - 40L
1,430 Elo+
Party 4
Yemoja
Yemoja
Roizter
Yemoja
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,855 Elo+
Party 1
Erlang Shen
Erlang Shen
dreadhead999
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
pililin11
Hun Batz
Level 27
God Stats
15W - 8L
1,635 SR
Queue Stats
78W - 84L
1,457 Elo+
Party 4
Team Averages
Level 43
1,526 SR
1,580 Elo+

VS

Team Averages
Level 56
1,640 SR
1,534 Elo+
Ymir
Ymir
EDO__3000
Ymir
Level 48
God Stats
6W - 9L
1,518 SR
Queue Stats
206W - 210L
1,402 Elo+
Party 2
Bastet
Bastet
LifeTyde_
Bastet
Level 126
God Stats
32W - 16L
1,746 SR
Queue Stats
627W - 482L
1,568 Elo+
Party 3
Danzaburou
Danzaburou
MyTeammatesRule
Danzaburou
Level 17
God Stats
3W - 2L
1,700 SR
Queue Stats
17W - 11L
1,601 Elo+
Party 2
King Arthur
King Arthur
Ocean999
King Arthur
Level 4
God Stats
63W - 48L
1,546 SR
Queue Stats
445W - 335L
1,540 Elo+
Party 3
Tiamat
Tiamat
flowervillain
Tiamat
Level 85
God Stats
32W - 21L
1,692 SR
Queue Stats
192W - 151L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Berit1337
Olorun
18
3 / 8 / 6
11,951
460
11,284
25,580
11,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
LyamX
Guan Yu
17
2 / 4 / 11
11,135
428
11,266
25,695
28,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Roizter
Yemoja
18
4 / 4 / 7
12,233
471
20,238
19,808
10,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
dreadhead999
Erlang Shen
16
5 / 6 / 7
11,766
453
15,138
30,665
28,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
pililin11
Hun Batz
17
6 / 6 / 5
12,135
467
9,409
20,395
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 8 / 16
12,038
463
10,487
22,668
24,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
LifeTyde_
Bastet
19
3 / 1 / 10
12,965
499
17,970
18,724
7,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MyTeammatesRule
Danzaburou
20
14 / 5 / 5
16,097
619
26,594
23,738
9,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Ocean999
King Arthur
17
3 / 4 / 15
12,485
480
18,780
28,394
31,716
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 3 / 14
14,184
546
20,806
19,967
15,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
88
20
Kills
28
28
Deaths
21
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Olorun
Berit1337
Olorun
3
8
6
0.75
W
Ymir
1
8
16
1.13
W
Bastet
LifeTyde_
Bastet
3
1
10
8
L
Guan Yu
LyamX
Guan Yu
2
4
11
1.88
W
Danzaburou
MyTeammatesRule
Danzaburou
14
5
5
3.3
W
King Arthur
Ocean999
King Arthur
3
4
15
2.63
L
Yemoja
Roizter
Yemoja
4
4
7
1.88
L
Erlang Shen
dreadhead999
Erlang Shen
5
6
7
1.42
W
7
3
14
4.67
L
Hun Batz
pililin11
Hun Batz
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,335
Damage
94,637
122,143
Taken
113,491
87,022
Mitigated
89,339
36,592
Healing
36,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Berit1337
Olorun
11,284
8,485
538
9,853
25,580
11,221
346
5,762
19,818
90,931
0
W
Ymir
10,487
787
0
2,254
22,668
24,639
1,050
9,291
13,050
28,593
0
W
Bastet
LifeTyde_
Bastet
17,970
4,245
0
4,032
18,724
7,731
1,178
6,436
11,762
0
81,529
L
Guan Yu
LyamX
Guan Yu
11,266
1,071
1,380
9,949
25,695
28,287
40
5,811
19,884
0
47,722
W
Danzaburou
MyTeammatesRule
Danzaburou
26,594
16,657
0
13,599
23,738
9,955
6,731
6,002
17,645
0
128,161
W
King Arthur
Ocean999
King Arthur
18,780
4,410
0
6,731
28,394
31,716
250
7,062
20,568
0
61,255
L
Yemoja
Roizter
Yemoja
20,238
2,925
4,577
1,910
19,808
10,959
0
3,895
15,913
84,687
0
L
Erlang Shen
dreadhead999
Erlang Shen
15,138
7,258
0
5,779
30,665
28,398
38
7,936
22,729
960
56,217
W
20,806
1,501
292
9,555
19,967
15,298
673
5,063
14,541
113,434
0
L
Hun Batz
pililin11
Hun Batz
9,409
2,429
0
2,606
20,395
8,157
0
7,889
12,506
0
71,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,220
Gold Earned
67,769
586
Minions Killed
565
0
Camps Cleared
0
2,269,129
Distance Traveled
2,437,322
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,951
460
161
6
0
400,533
0
W
Ymir
12,038
463
23
1
0
446,294
5
W
Bastet
12,965
499
131
5
0
574,058
2
L
Guan Yu
11,135
428
79
3
0
464,220
1
W
Danzaburou
16,097
619
156
6
0
455,420
5
W
King Arthur
12,485
480
95
4
0
461,795
2
L
Yemoja
12,233
471
167
6
0
460,992
2
L
Erlang Shen
11,766
453
65
3
0
452,952
7
W
Tiamat
14,184
546
160
6
0
499,755
0
L
Hun Batz
12,135
467
114
4
0
490,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role