Player Matchup

Bellona
Bellona
Its_cardri01
Bellona
Level 4
God Stats
2W - 4L
1,144 SR
Queue Stats
2W - 8L
975 Elo+
Party 2
Gilgamesh
Gilgamesh
K1llaBarber
Gilgamesh
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 68L
1,333 Elo+
Party 3
Medusa
Medusa
KingK4rlous5
Medusa
Level 28
God Stats
8W - 21L
1,273 SR
Queue Stats
26W - 53L
1,309 Elo+
Party 3
Merlin
Merlin
ST0NEd ISLAND
Merlin
Level 27
God Stats
2W - 6L
1,294 SR
Queue Stats
25W - 66L
1,266 Elo+
Party 3
Awilix
Awilix
blackghost_321
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
975 Elo+
Party 2
Team Averages
Level 22
1,342 SR
1,172 Elo+

VS

Team Averages
Level 23
1,493 SR
1,372 Elo+
Medusa
Medusa
Aruban_Sun92
Medusa
Level 5
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 2L
1,559 Elo+
Party 1
Yemoja
Yemoja
FaeSpirit
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 254L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
King_Halmsterz
Tsukuyomi
Level 26
God Stats
29W - 26L
1,418 SR
Queue Stats
119W - 213L
1,298 Elo+
Party 1
Artio
Artio
Kirby080808
Artio
Level 49
God Stats
8W - 5L
1,453 SR
Queue Stats
171W - 276L
1,299 Elo+
Party 1
Izanami
Izanami
ToxicLEC
Izanami
Level 28
God Stats
44W - 54L
1,361 SR
Queue Stats
116W - 193L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Its_cardri01
Bellona
18
4 / 4 / 15
12,545
965
7,909
16,999
15,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
K1llaBarber
Gilgamesh
18
8 / 9 / 10
13,768
1,059
18,416
30,658
22,108
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
20
9 / 10 / 7
14,142
1,088
26,407
21,750
11,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 9 / 13
12,118
932
15,639
17,138
7,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 12 / 17
12,826
987
16,062
30,586
20,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 4 / 16
14,486
1,114
32,954
17,948
8,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
FaeSpirit
Yemoja
20
1 / 3 / 27
14,124
1,086
4,611
11,161
14,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
King_Halmsterz
Tsukuyomi
20
10 / 5 / 18
14,385
1,107
17,238
18,389
8,998
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 3 / 27
13,060
1,005
4,541
21,718
28,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
ToxicLEC
Izanami
20
20 / 9 / 18
17,891
1,376
50,898
22,134
11,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
150
24
Kills
44
44
Deaths
24
62
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
4
16
5
W
Yemoja
FaeSpirit
Yemoja
1
3
27
4.83
L
Bellona
Its_cardri01
Bellona
4
4
15
2.88
L
Gilgamesh
K1llaBarber
Gilgamesh
8
9
10
1.44
L
Medusa
9
10
7
1.25
W
Tsukuyomi
King_Halmsterz
Tsukuyomi
10
5
18
3.8
W
1
3
27
4.83
L
1
9
13
0.83
W
Izanami
ToxicLEC
Izanami
20
9
18
3.22
L
2
12
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,433
Damage
110,242
117,131
Taken
91,350
77,456
Mitigated
71,190
4,944
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
32,954
21,821
0
2,008
17,948
8,800
0
3,819
14,129
0
54,763
W
Yemoja
FaeSpirit
Yemoja
4,611
582
3,216
1,873
11,161
14,036
0
2,008
9,153
14,065
0
L
Bellona
Its_cardri01
Bellona
7,909
2,764
0
580
16,999
15,586
0
912
16,087
0
16,448
L
Gilgamesh
K1llaBarber
Gilgamesh
18,416
5,176
734
1,340
30,658
22,108
0
2,591
28,067
441
38,470
L
Medusa
26,407
15,061
998
846
21,750
11,635
0
791
20,959
0
61,999
W
Tsukuyomi
King_Halmsterz
Tsukuyomi
17,238
6,051
0
1,922
18,389
8,998
0
3,232
15,157
0
33,658
W
4,541
1,298
515
478
21,718
28,140
0
5,182
16,536
20,491
0
L
15,639
1,807
0
170
17,138
7,999
0
2,328
14,810
46,242
0
W
Izanami
ToxicLEC
Izanami
50,898
43,919
0
5,074
22,134
11,216
0
1,839
20,295
0
94,439
L
16,062
7,005
0
276
30,586
20,128
0
2,530
28,056
0
25,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,399
Gold Earned
73,946
207
Minions Killed
252
6
Camps Cleared
8
1,065,979
Distance Traveled
1,122,349
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,486
1,114
34
3
2
244,751
0
W
Yemoja
14,124
1,086
27
2
0
209,021
2
L
Bellona
12,545
965
20
2
1
190,162
2
L
Gilgamesh
13,768
1,059
47
4
3
230,490
2
L
Medusa
14,142
1,088
79
6
0
193,396
1
W
Tsukuyomi
14,385
1,107
31
2
2
217,332
0
W
Artio
13,060
1,005
33
3
1
239,747
0
L
Merlin
12,118
932
46
4
1
183,471
1
W
Izanami
17,891
1,376
127
10
3
211,498
0
L
Awilix
12,826
987
15
1
1
268,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role