Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FerTheReaper96
Pele
Level 68
God Stats
6W - 2L
1,716 SR
Queue Stats
65W - 60L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Holkas
Baron Samedi
Level 34
God Stats
2W - 0L
1,318 SR
Queue Stats
5W - 2L
1,545 Elo+
Solo
Horus
Horus
Smilley987tahiti
Horus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,570 Elo+
Party 1
Skadi
Skadi
bizzietaco
Skadi
Level 104
God Stats
9W - 8L
1,208 SR
Queue Stats
281W - 268L
1,465 Elo+
Solo
Team Averages
Level 80
1,448 SR
1,525 Elo+

VS

Team Averages
Level 79
1,433 SR
1,494 Elo+
Hera
Hera
DarkBreak12
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MiraCutie
Gilgamesh
Level 41
God Stats
1W - 1L
1,553 SR
Queue Stats
101W - 90L
1,616 Elo+
Solo
Thanatos
Thanatos
Ripazha1900
Thanatos
Level 37
God Stats
2W - 4L
1,185 SR
Queue Stats
167W - 177L
1,504 Elo+
Solo
Terra
Terra
SPACEDBASSONXD
Terra
Level 125
God Stats
1W - 2L
1,610 SR
Queue Stats
130W - 117L
1,498 Elo+
Solo
Merlin
Merlin
xXJairoXxD02
Merlin
Level 36
God Stats
14W - 35L
1,320 SR
Queue Stats
127W - 175L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
11 / 0 / 18
11,382
1,138
14,124
11,526
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 5
10,780
1,078
9,007
6,770
2,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Holkas
Baron Samedi
18
5 / 0 / 24
10,494
1,049
15,361
6,870
3,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 2 / 22
10,462
1,046
11,529
14,580
10,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
17
4 / 0 / 20
10,804
1,080
5,625
8,037
3,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

354

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,344
834
6,762
16,491
5,168
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MiraCutie
Gilgamesh
13
0 / 1 / 0
7,887
789
1,644
2,758
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Ripazha1900
Thanatos
14
2 / 13 / 0
8,865
887
8,915
19,006
6,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 7 / 2
9,117
912
14,033
21,417
10,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
13
0 / 3 / 0
8,011
801
3,837
4,500
1,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
5
34
Kills
2
3
Deaths
35
89
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
0
18
20
L
0
11
1
0.05
W
8
1
5
10.5
W
Baron Samedi
Holkas
Baron Samedi
5
0
24
17
L
Gilgamesh
MiraCutie
Gilgamesh
0
1
0
0
L
Thanatos
Ripazha1900
Thanatos
2
13
0
0.15
L
0
7
2
0.14
W
6
2
22
8.5
W
Skadi
4
0
20
14
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,646
Damage
35,191
47,783
Taken
64,172
23,387
Mitigated
24,897
27,520
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,124
518
4,387
5,737
11,526
4,620
0
6,522
4,712
33,166
0
L
6,762
1,469
0
295
16,491
5,168
0
8,872
7,619
21,423
0
W
9,007
3,495
0
1,132
6,770
2,118
0
2,665
2,782
0
36,230
W
Baron Samedi
Holkas
Baron Samedi
15,361
900
6,803
2,577
6,870
3,217
0
5,240
1,385
24,032
0
L
Gilgamesh
MiraCutie
Gilgamesh
1,644
410
0
244
2,758
946
0
662
2,096
0
4,835
L
Thanatos
Ripazha1900
Thanatos
8,915
2,226
0
2,613
19,006
6,728
0
7,783
11,223
0
23,076
L
14,033
100
190
922
21,417
10,577
0
9,899
11,518
28,623
0
W
11,529
5,198
2,264
2,989
14,580
10,305
0
3,781
10,519
0
18,477
W
Skadi
5,625
2,817
614
1,017
8,037
3,127
0
5,267
2,532
0
28,778
L
Merlin
3,837
89
0
0
4,500
1,478
0
2,269
2,231
16,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,922
Gold Earned
42,224
202
Minions Killed
124
9
Camps Cleared
3
947,727
Distance Traveled
603,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,382
1,138
42
4
4
198,733
0
L
Hera
8,344
834
12
1
0
150,760
0
W
Pele
10,780
1,078
72
7
2
201,731
0
W
Baron Samedi
10,494
1,049
11
1
2
195,049
0
L
Gilgamesh
7,887
789
11
1
1
46,317
0
L
Thanatos
8,865
887
37
4
0
143,110
0
L
Terra
9,117
912
37
4
2
194,059
0
W
Horus
10,462
1,046
11
1
0
178,080
0
W
Skadi
10,804
1,080
66
7
1
174,134
0
L
Merlin
8,011
801
27
3
0
69,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role