Player Matchup

Fenrir
Fenrir
Epgod
Fenrir
Level 26
God Stats
3W - 2L
1,534 SR
Queue Stats
70W - 86L
1,308 Elo+
Party 2
Ymir
Ymir
Helix_InFusion
Ymir
Level 26
God Stats
0W - 1L
1,765 SR
Queue Stats
59W - 58L
1,272 Elo+
Solo
Hades
Hades
Jeep007
Hades
Level 28
God Stats
36W - 30L
1,546 SR
Queue Stats
109W - 157L
1,337 Elo+
Solo
Skadi
Skadi
Tigerhai-PX
Skadi
Level 17
God Stats
8W - 12L
1,354 SR
Queue Stats
33W - 47L
1,244 Elo+
Party 2
Chaac
Chaac
puntillita2006
Chaac
Level 16
God Stats
0W - 4L
1,265 SR
Queue Stats
35W - 67L
1,231 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,278 Elo+

VS

Team Averages
Level 20
1,476 SR
1,192 Elo+
Bakasura
Bakasura
Arkadiy_PK
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,238 Elo+
Solo
Neith
Neith
Fishytrishy5
Neith
Level 18
God Stats
6W - 6L
1,520 SR
Queue Stats
196W - 251L
1,137 Elo+
Party 1
Anubis
Anubis
boef71299
Anubis
Level 26
God Stats
3W - 4L
1,303 SR
Queue Stats
6W - 13L
1,156 Elo+
Solo
Yemoja
Yemoja
mimil8700
Yemoja
Level 19
God Stats
7W - 6L
1,558 SR
Queue Stats
19W - 23L
1,294 Elo+
Solo
Ao Kuang
Ao Kuang
terminatorJJ16
Ao Kuang
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 232L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Epgod
Fenrir
15
10 / 15 / 4
10,098
459
15,599
24,073
7,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 5 / 7
11,006
500
13,103
20,352
16,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Jeep007
Hades
16
4 / 9 / 6
10,601
482
16,274
17,880
15,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 9 / 4
9,471
431
8,064
14,116
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

6
1 / 8 / 1
6,852
311
3,192
8,028
2,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arkadiy_PK
Bakasura
20
8 / 4 / 17
12,753
580
9,368
15,505
9,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 6 / 16
11,348
516
13,946
15,024
6,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
boef71299
Anubis
18
16 / 4 / 18
12,674
576
21,566
14,813
8,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
mimil8700
Yemoja
15
0 / 2 / 9
9,476
431
6,382
16,548
15,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
15
11 / 8 / 9
10,875
494
14,680
20,071
9,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
114
22
Kills
45
46
Deaths
24
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arkadiy_PK
Bakasura
8
4
17
4.13
L
Fenrir
Epgod
Fenrir
10
15
4
0.8
W
10
6
16
3
L
3
5
7
1.3
L
Hades
Jeep007
Hades
4
9
6
0.78
L
4
9
4
0.67
W
Anubis
boef71299
Anubis
16
4
18
6.25
W
Yemoja
mimil8700
Yemoja
0
2
9
2.25
L
1
8
1
0.19
W
Ao Kuang
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,232
Damage
65,942
84,449
Taken
81,961
45,842
Mitigated
49,019
15,480
Healing
25,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arkadiy_PK
Bakasura
9,368
6,173
0
3,778
15,505
9,347
1,342
3,741
11,764
0
77,705
L
Fenrir
Epgod
Fenrir
15,599
3,228
100
3,532
24,073
7,369
0
11,494
12,509
0
41,613
W
13,946
7,841
0
3,364
15,024
6,244
3,181
4,986
10,038
0
46,534
L
13,103
2,106
0
2,100
20,352
16,658
35
10,167
9,916
58,168
0
L
Hades
Jeep007
Hades
16,274
2,812
1,369
6,211
17,880
15,211
628
8,218
9,265
50,876
0
L
8,064
3,793
111
1,261
14,116
3,816
135
8,151
5,811
0
31,114
W
Anubis
boef71299
Anubis
21,566
2,066
135
6,312
14,813
8,632
1,407
5,726
9,087
74,929
0
W
Yemoja
mimil8700
Yemoja
6,382
913
1,237
4,192
16,548
15,038
852
8,433
8,115
38,434
0
L
3,192
692
0
796
8,028
2,788
0
3,862
4,041
0
11,030
W
Ao Kuang
14,680
5,518
0
6,478
20,071
9,758
3,184
6,491
13,580
32,488
3,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,028
Gold Earned
57,126
300
Minions Killed
423
0
Camps Cleared
0
1,386,493
Distance Traveled
1,817,858
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,753
580
154
7
0
438,844
2
L
Fenrir
10,098
459
51
2
0
334,366
0
W
Neith
11,348
516
64
3
0
389,398
0
L
Ymir
11,006
500
103
5
0
333,078
4
L
Hades
10,601
482
72
3
0
298,672
0
L
Skadi
9,471
431
53
2
0
257,947
0
W
Anubis
12,674
576
106
5
0
292,539
0
W
Yemoja
9,476
431
55
3
0
314,179
0
L
Chaac
6,852
311
21
1
0
162,430
0
W
Ao Kuang
10,875
494
44
2
0
382,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role