Player Matchup

Set
Set
Guadalquivir
Set
Level 42
God Stats
1W - 1L
1,332 SR
Queue Stats
15W - 35L
1,274 Elo+
Party 1
Artemis
Artemis
Major26
Artemis
Level 29
God Stats
2W - 1L
1,981 SR
Queue Stats
69W - 57L
1,475 Elo+
Solo
Khepri
Khepri
Zaayl
Khepri
Level 27
God Stats
3W - 2L
1,278 SR
Queue Stats
24W - 28L
1,421 Elo+
Party 1
Anubis
Anubis
bakeszito
Anubis
Level 23
God Stats
6W - 11L
1,483 SR
Queue Stats
36W - 37L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
felderpwnz
Nu Wa
Level 29
God Stats
16W - 22L
1,400 SR
Queue Stats
121W - 135L
1,428 Elo+
Party 1
Team Averages
Level 30
1,495 SR
1,400 Elo+

VS

Team Averages
Level 30
1,435 SR
1,417 Elo+
Ymir
Ymir
Kronoss35
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,544 Elo+
Party 3
Kukulkan
Kukulkan
Lisenok90
Kukulkan
Level 26
God Stats
2W - 5L
1,332 SR
Queue Stats
12W - 21L
1,311 Elo+
Party 2
Serqet
Serqet
MaxHunter26
Serqet
Level 82
God Stats
3W - 8L
1,343 SR
Queue Stats
373W - 353L
1,436 Elo+
Party 3
Medusa
Medusa
XoMu
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 2
Cerberus
Cerberus
kanefu
Cerberus
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 99L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 3
13,207
528
9,049
18,218
9,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Major26
Artemis
2
0 / 0 / 0
5,239
210
0
0
0
Khepri
Zaayl
Khepri
20
11 / 1 / 12
13,094
524
11,509
14,162
14,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
bakeszito
Anubis
20
9 / 3 / 11
13,545
542
20,217
14,278
6,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
20
7 / 3 / 15
13,857
554
23,111
14,401
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 10 / 3
9,571
383
5,742
24,665
14,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Lisenok90
Kukulkan
18
3 / 6 / 1
12,542
502
12,123
14,453
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
19
3 / 8 / 3
12,461
498
13,185
19,953
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
XoMu
Medusa
15
0 / 9 / 2
9,942
398
6,947
15,300
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
kanefu
Cerberus
14
0 / 6 / 1
10,187
407
5,680
16,502
12,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
39
Kills
6
7
Deaths
39
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
L
Ymir
0
10
3
0.15
L
Kukulkan
Lisenok90
Kukulkan
3
6
1
0.58
W
Artemis
Major26
Artemis
0
0
0
0
L
Serqet
3
8
3
0.56
L
Medusa
XoMu
Medusa
0
9
2
0.11
W
Khepri
Zaayl
Khepri
11
1
12
17
W
Anubis
bakeszito
Anubis
9
3
11
4.83
W
Nu Wa
7
3
15
4.83
L
Cerberus
kanefu
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,886
Damage
43,677
61,059
Taken
90,873
35,352
Mitigated
40,714
22,497
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,049
5,026
0
9,312
18,218
9,435
2,953
6,023
12,107
0
88,320
L
Ymir
5,742
1,220
513
1,162
24,665
14,242
103
11,079
13,406
42,515
0
L
Kukulkan
Lisenok90
Kukulkan
12,123
291
0
0
14,453
3,599
610
10,628
3,401
82,137
0
W
Artemis
Major26
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
13,185
3,536
0
4,990
19,953
5,712
58
11,051
8,594
0
83,511
L
Medusa
XoMu
Medusa
6,947
4,354
0
0
15,300
4,225
742
10,503
4,666
0
52,880
W
Khepri
Zaayl
Khepri
11,509
850
0
2,032
14,162
14,636
37
5,196
8,857
61,369
0
W
Anubis
bakeszito
Anubis
20,217
1,332
0
5,925
14,278
6,808
1,849
5,026
8,033
82,368
0
W
Nu Wa
23,111
2,667
488
4,740
14,401
4,473
808
6,352
6,207
93,157
0
L
Cerberus
kanefu
Cerberus
5,680
470
0
2,445
16,502
12,936
1,010
10,333
5,969
44,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,942
Gold Earned
54,703
537
Minions Killed
591
0
Camps Cleared
0
1,795,175
Distance Traveled
1,840,160
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,207
528
136
5
0
473,659
6
L
Ymir
9,571
383
67
3
0
384,493
1
L
Kukulkan
12,542
502
177
7
0
356,975
2
W
Artemis
5,239
210
0
0
0
0
0
L
Serqet
12,461
498
131
5
0
463,263
0
L
Medusa
9,942
398
88
4
0
333,217
4
W
Khepri
13,094
524
94
4
0
465,683
3
W
Anubis
13,545
542
136
5
0
381,654
4
W
Nu Wa
13,857
554
171
7
0
474,179
4
L
Cerberus
10,187
407
128
5
0
302,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role