Player Matchup

Kumbhakarna
Kumbhakarna
JamSet
Kumbhakarna
Level 29
God Stats
3W - 1L
1,891 SR
Queue Stats
58W - 39L
1,684 Elo+
Party 1
Janus
Janus
MetalFluid
Janus
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 28L
1,784 Elo+
Solo
Ullr
Ullr
Szadouu
Ullr
Level 28
God Stats
1W - 5L
1,320 SR
Queue Stats
58W - 36L
1,700 Elo+
Party 1
Fenrir
Fenrir
TowerTopple
Fenrir
Level 21
God Stats
1W - 2L
1,506 SR
Queue Stats
61W - 37L
1,693 Elo+
Solo
Nemesis
Nemesis
no2adamb
Nemesis
Level 16
God Stats
1W - 1L
1,494 SR
Queue Stats
29W - 32L
1,582 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,689 Elo+

VS

Team Averages
Level 25
1,547 SR
1,607 Elo+
Anubis
Anubis
DJWILDTV
Anubis
Level 18
God Stats
22W - 19L
1,636 SR
Queue Stats
33W - 31L
1,562 Elo+
Solo
Ullr
Ullr
NAAACKEN
Ullr
Level 27
God Stats
28W - 30L
1,357 SR
Queue Stats
159W - 104L
1,572 Elo+
Solo
Ymir
Ymir
jensenalpha
Ymir
Level 28
God Stats
2W - 2L
1,736 SR
Queue Stats
43W - 34L
1,570 Elo+
Solo
Heimdallr
Heimdallr
leragade
Heimdallr
Level 26
God Stats
31W - 37L
1,462 SR
Queue Stats
129W - 105L
1,637 Elo+
Solo
Arachne
Arachne
muredor
Arachne
Level 28
God Stats
2W - 1L
1,544 SR
Queue Stats
102W - 60L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JamSet
Kumbhakarna
14
2 / 9 / 6
10,406
416
8,079
23,823
18,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
20
8 / 5 / 5
14,185
567
18,994
16,022
5,985
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Szadouu
Ullr
17
0 / 9 / 3
10,287
411
6,100
19,613
7,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
20
8 / 2 / 5
14,129
565
19,307
28,142
28,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
no2adamb
Nemesis
18
5 / 7 / 10
12,081
483
12,231
20,563
11,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJWILDTV
Anubis
20
1 / 7 / 1
14,749
590
12,560
18,459
10,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
20
4 / 5 / 5
14,235
569
11,070
15,160
6,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 4 / 19
15,203
608
15,738
26,047
21,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
leragade
Heimdallr
20
8 / 2 / 10
16,267
651
19,968
20,372
8,518
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
muredor
Arachne
20
14 / 6 / 2
16,970
679
23,769
27,923
19,350
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
69
23
Kills
32
32
Deaths
24
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
DJWILDTV
Anubis
1
7
1
0.21
L
Kumbhakarna
JamSet
Kumbhakarna
2
9
6
0.56
L
Janus
8
5
5
2.1
W
Ullr
4
5
5
1.3
L
Ullr
Szadouu
Ullr
0
9
3
0.17
L
Fenrir
8
2
5
5.25
W
5
4
19
3.63
W
Heimdallr
leragade
Heimdallr
8
2
10
6.5
W
Arachne
muredor
Arachne
14
6
2
2.5
L
Nemesis
no2adamb
Nemesis
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,711
Damage
83,105
108,163
Taken
107,961
72,135
Mitigated
65,949
22,257
Healing
38,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DJWILDTV
Anubis
12,560
631
0
7,201
18,459
10,670
4,648
1,089
17,015
97,525
0
L
Kumbhakarna
JamSet
Kumbhakarna
8,079
836
0
2,145
23,823
18,942
0
9,165
14,658
19,162
0
L
Janus
18,994
1,944
0
2,666
16,022
5,985
0
2,122
13,900
119,992
0
W
Ullr
11,070
5,679
0
1,754
15,160
6,034
1,451
5,571
9,325
0
114,418
L
Ullr
Szadouu
Ullr
6,100
3,968
585
6,186
19,613
7,209
1,388
4,551
15,062
0
68,674
L
Fenrir
19,307
6,570
0
9,543
28,142
28,891
0
9,731
18,411
0
92,501
W
15,738
2,198
0
7,879
26,047
21,377
163
9,859
15,812
50,491
0
W
Heimdallr
leragade
Heimdallr
19,968
12,099
0
9,381
20,372
8,518
4,345
6,926
13,338
0
138,537
W
Arachne
muredor
Arachne
23,769
14,063
0
12,551
27,923
19,350
1,940
3,628
24,042
0
116,485
L
Nemesis
no2adamb
Nemesis
12,231
5,955
0
1,132
20,563
11,108
0
2,729
17,822
0
84,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,088
Gold Earned
77,424
680
Minions Killed
729
0
Camps Cleared
0
2,410,118
Distance Traveled
2,176,018
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,749
590
196
8
0
308,731
5
L
Kumbhakarna
10,406
416
35
1
0
449,891
5
L
Janus
14,185
567
224
9
0
463,050
4
W
Ullr
14,235
569
163
7
0
476,330
3
L
Ullr
10,287
411
124
5
0
442,606
5
L
Fenrir
14,129
565
177
7
0
532,608
4
W
Ymir
15,203
608
54
2
0
478,710
9
W
Heimdallr
16,267
651
174
7
0
439,897
7
W
Arachne
16,970
679
142
6
0
472,350
2
L
Nemesis
12,081
483
120
5
0
521,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role