Player Matchup

Medusa
Medusa
MusTeey
Medusa
Level 150
God Stats
1W - 0L
1,499 SR
Queue Stats
19W - 13L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
T0ughNut
Amaterasu
Level 149
God Stats
1W - 0L
1,755 SR
Queue Stats
158W - 100L
1,807 Elo+
Party 1
Zhong Kui
Zhong Kui
xCYB3R_PR3DAT0Rx
Zhong Kui
Level 146
God Stats
3W - 2L
1,503 SR
Queue Stats
45W - 31L
1,563 Elo+
Party 1
Team Averages
Level 148
1,586 SR
1,646 Elo+

VS

Team Averages
Level 93
1,783 SR
1,676 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fetari
Ah Muzen Cab
Level 127
God Stats
3W - 1L
1,960 SR
Queue Stats
140W - 59L
1,664 Elo+
Party 2
Sobek
Sobek
t0psi
Sobek
Level 47
God Stats
4W - 2L
1,592 SR
Queue Stats
114W - 54L
1,620 Elo+
Party 2
Ra
Ra
xSoumi
Ra
Level 105
God Stats
1W - 1L
1,795 SR
Queue Stats
71W - 24L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MusTeey
Medusa
17
5 / 3 / 4
14,015
667
14,000
17,544
7,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
T0ughNut
Amaterasu
19
3 / 2 / 11
15,391
733
10,137
23,235
23,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
18
6 / 3 / 5
15,498
738
13,446
18,124
12,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fetari
Ah Muzen Cab
16
5 / 8 / 2
13,299
633
17,136
16,965
6,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
t0psi
Sobek
16
1 / 2 / 7
13,221
630
8,536
17,342
24,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
16
2 / 4 / 5
12,570
599
12,269
8,516
3,291
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
8
8
Deaths
14
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Fetari
Ah Muzen Cab
5
8
2
0.75
W
Medusa
MusTeey
Medusa
5
3
4
2.33
W
Amaterasu
T0ughNut
Amaterasu
3
2
11
4.25
L
Sobek
t0psi
Sobek
1
2
7
2.25
W
Zhong Kui
6
3
5
2.83
L
Ra
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
37,941
58,903
Taken
42,823
43,906
Mitigated
34,090
25,207
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Fetari
Ah Muzen Cab
17,136
4,300
0
4,063
16,965
6,722
117
5,496
11,469
0
91,458
W
Medusa
MusTeey
Medusa
14,000
6,150
777
7,992
17,544
7,076
2,323
7,251
10,293
0
82,350
W
Amaterasu
T0ughNut
Amaterasu
10,137
3,057
0
8,196
23,235
23,859
246
7,989
15,246
3,403
55,666
L
Sobek
t0psi
Sobek
8,536
440
0
4,727
17,342
24,077
32
6,005
11,337
18,894
0
W
Zhong Kui
13,446
406
0
8,242
18,124
12,971
1,103
6,165
11,959
70,442
0
L
Ra
12,269
757
1,555
750
8,516
3,291
100
2,385
6,131
68,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
39,090
290
Minions Killed
238
0
Camps Cleared
0
1,135,382
Distance Traveled
1,164,224
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,299
633
125
6
0
356,302
2
W
Medusa
14,015
667
100
5
0
350,816
2
W
Amaterasu
15,391
733
82
4
0
435,535
8
L
Sobek
13,221
630
15
1
0
410,389
7
W
Zhong Kui
15,498
738
108
5
0
349,031
5
L
Ra
12,570
599
98
5
0
397,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role