Player Matchup

Fenrir
Fenrir
IronsideMikey
Fenrir
Level 26
God Stats
5W - 7L
1,480 SR
Queue Stats
5W - 8L
1,433 Elo+
Party 1
Tiamat
Tiamat
ItsNotLucutus
Tiamat
Level 88
God Stats
0W - 2L
1,373 SR
Queue Stats
216W - 218L
1,539 Elo+
Party 2
Anhur
Anhur
Roadhaug
Anhur
Level 160
God Stats
11W - 9L
1,538 SR
Queue Stats
40W - 33L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
itsnotblaine
Cthulhu
Level 49
God Stats
1W - 6L
1,435 SR
Queue Stats
223W - 208L
1,538 Elo+
Party 2
Arachne
Arachne
the_claw24
Arachne
Level 78
God Stats
19W - 15L
1,475 SR
Queue Stats
107W - 104L
1,578 Elo+
Party 2
Team Averages
Level 80
1,460 SR
1,538 Elo+

VS

Team Averages
Level 57
1,446 SR
1,559 Elo+
Anhur
Anhur
AlphaFeeder
Anhur
Level 28
God Stats
5W - 5L
1,685 SR
Queue Stats
117W - 83L
1,587 Elo+
Party 4
Osiris
Osiris
Blanquely
Osiris
Level 81
God Stats
26W - 14L
1,209 SR
Queue Stats
508W - 417L
1,580 Elo+
Party 3
The Morrigan
The Morrigan
FaTzRecEEz
The Morrigan
Level 109
God Stats
25W - 19L
1,584 SR
Queue Stats
730W - 663L
1,555 Elo+
Party 4
Sun Wukong
Sun Wukong
Ricarditobro
Sun Wukong
Level 31
God Stats
3W - 3L
1,251 SR
Queue Stats
210W - 152L
1,575 Elo+
Party 3
Geb
Geb
akajak
Geb
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,409
401
3,872
8,192
2,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 6 / 0
8,754
547
7,914
12,592
7,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Roadhaug
Anhur
13
2 / 5 / 0
8,027
502
6,411
9,814
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
itsnotblaine
Cthulhu
14
4 / 5 / 1
9,036
565
11,924
16,327
10,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
the_claw24
Arachne
13
1 / 3 / 1
8,188
512
5,462
11,978
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
10,089
631
7,772
8,667
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Blanquely
Osiris
16
8 / 2 / 6
9,783
611
10,009
11,114
8,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
FaTzRecEEz
The Morrigan
14
4 / 3 / 8
8,862
554
9,379
10,653
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Ricarditobro
Sun Wukong
14
2 / 3 / 4
8,572
536
6,603
12,667
7,122
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Geb
akajak
Geb
13
2 / 0 / 11
8,861
554
4,091
12,688
7,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
9
Kills
24
24
Deaths
9
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Osiris
Blanquely
Osiris
8
2
6
5.5
W
The Morrigan
FaTzRecEEz
The Morrigan
4
3
8
2.67
L
0
5
3
0.3
L
2
6
0
0.33
W
Sun Wukong
Ricarditobro
Sun Wukong
2
3
4
1.33
L
Anhur
Roadhaug
Anhur
2
5
0
0.4
W
Geb
akajak
Geb
2
0
11
7.5
L
Cthulhu
itsnotblaine
Cthulhu
4
5
1
0.9
L
Arachne
the_claw24
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
37,854
58,903
Taken
55,789
27,316
Mitigated
29,672
12,648
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,772
3,967
0
3,828
8,667
2,606
1,330
1,027
7,552
0
60,378
W
Osiris
Blanquely
Osiris
10,009
4,143
0
1,375
11,114
8,438
0
2,823
8,086
0
66,375
W
The Morrigan
FaTzRecEEz
The Morrigan
9,379
1,557
531
1,412
10,653
3,541
0
4,586
5,615
52,782
0
L
3,872
505
0
540
8,192
2,428
0
1,172
7,020
0
24,746
L
7,914
344
0
4,671
12,592
7,176
100
6,065
6,488
63,285
0
W
Sun Wukong
Ricarditobro
Sun Wukong
6,603
1,558
0
3,231
12,667
7,122
172
5,104
7,027
0
41,323
L
Anhur
Roadhaug
Anhur
6,411
2,754
0
2,312
9,814
2,488
1,062
2,296
7,518
0
48,172
W
Geb
akajak
Geb
4,091
1,356
0
3,267
12,688
7,965
0
4,640
7,671
20,941
0
L
Cthulhu
itsnotblaine
Cthulhu
11,924
103
94
3,696
16,327
10,934
0
2,387
13,924
46,759
0
L
Arachne
the_claw24
Arachne
5,462
3,785
0
1,335
11,978
4,290
0
1,477
10,483
0
58,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
46,167
467
Minions Killed
459
0
Camps Cleared
0
1,507,069
Distance Traveled
1,623,271
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,089
631
124
8
0
294,001
6
W
Osiris
9,783
611
109
7
0
363,141
0
W
The Morrigan
8,862
554
106
7
0
291,580
0
L
Fenrir
6,409
401
34
2
0
271,178
0
L
Tiamat
8,754
547
130
8
0
306,630
1
W
Sun Wukong
8,572
536
89
6
0
322,300
1
L
Anhur
8,027
502
90
6
0
279,296
4
W
Geb
8,861
554
31
2
0
352,249
4
L
Cthulhu
9,036
565
100
6
0
294,314
7
L
Arachne
8,188
512
113
7
0
355,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role