Player Matchup

Gilgamesh
Gilgamesh
Im Jinx9680
Gilgamesh
Level 16
God Stats
55W - 56L
1,506 SR
Queue Stats
68W - 69L
1,460 Elo+
Party 1
Neith
Neith
JERJER5716
Neith
Level 5
God Stats
17W - 21L
1,500 SR
Queue Stats
24W - 25L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
KrillOilPill
Kukulkan
Level 18
God Stats
45W - 46L
1,469 SR
Queue Stats
279W - 294L
1,365 Elo+
Solo
Ymir
Ymir
LavenderLucas
Ymir
Level 8
God Stats
7W - 4L
1,867 SR
Queue Stats
28W - 32L
1,546 Elo+
Solo
Arachne
Arachne
Smoove sama
Arachne
Level 56
God Stats
47W - 39L
1,501 SR
Queue Stats
424W - 445L
1,474 Elo+
Party 1
Team Averages
Level 21
1,568 SR
1,484 Elo+

VS

Team Averages
Level 23
1,596 SR
1,508 Elo+
Baron Samedi
Baron Samedi
DogCarlos
Baron Samedi
Level 16
God Stats
5W - 5L
1,711 SR
Queue Stats
31W - 21L
1,570 Elo+
Solo
Cthulhu
Cthulhu
FistOfFury44
Cthulhu
Level 27
God Stats
4W - 4L
1,605 SR
Queue Stats
48W - 49L
1,472 Elo+
Solo
Loki
Loki
Ko1eman
Loki
Level 25
God Stats
9W - 4L
1,480 SR
Queue Stats
43W - 22L
1,425 Elo+
Solo
King Arthur
King Arthur
Tanelus
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,607 Elo+
Solo
Jing Wei
Jing Wei
Woomo
Jing Wei
Level 19
God Stats
4W - 3L
1,685 SR
Queue Stats
28W - 33L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im Jinx9680
Gilgamesh
20
3 / 9 / 18
13,949
930
20,824
26,967
17,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
5 / 5 / 14
14,534
969
14,377
12,638
4,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
KrillOilPill
Kukulkan
20
7 / 7 / 15
15,542
1,036
26,502
18,052
10,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

20
3 / 2 / 17
14,788
986
12,152
12,231
17,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Smoove sama
Arachne
20
19 / 4 / 11
18,159
1,211
41,364
29,503
15,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DogCarlos
Baron Samedi
20
6 / 4 / 13
15,929
1,062
29,837
26,853
12,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FistOfFury44
Cthulhu
18
2 / 5 / 4
12,773
852
9,843
12,763
9,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Ko1eman
Loki
20
14 / 10 / 9
17,044
1,136
25,158
23,722
8,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Tanelus
King Arthur
20
3 / 8 / 11
14,296
953
14,319
33,565
34,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Woomo
Jing Wei
20
2 / 10 / 11
13,438
896
13,139
24,930
8,025
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
75
37
Kills
27
27
Deaths
37
75
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DogCarlos
Baron Samedi
6
4
13
3.13
L
Cthulhu
FistOfFury44
Cthulhu
2
5
4
0.8
W
Gilgamesh
Im Jinx9680
Gilgamesh
3
9
18
1.33
W
Neith
5
5
14
2.4
L
Loki
Ko1eman
Loki
14
10
9
1.85
W
Kukulkan
KrillOilPill
Kukulkan
7
7
15
2.07
W
3
2
17
5.75
W
Arachne
Smoove sama
Arachne
19
4
11
6.13
L
King Arthur
Tanelus
King Arthur
3
8
11
1.06
L
Jing Wei
Woomo
Jing Wei
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,219
Damage
92,296
99,391
Taken
121,833
65,052
Mitigated
72,792
11,827
Healing
18,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DogCarlos
Baron Samedi
29,837
1,011
4,681
7,969
26,853
12,795
0
6,655
20,198
79,057
0
L
Cthulhu
FistOfFury44
Cthulhu
9,843
556
249
0
12,763
9,631
0
5,147
7,616
26,143
0
W
Gilgamesh
Im Jinx9680
Gilgamesh
20,824
4,497
0
139
26,967
17,837
0
11,392
15,575
0
29,323
W
Neith
14,377
8,940
0
716
12,638
4,474
0
5,166
7,472
0
29,764
L
Loki
Ko1eman
Loki
25,158
6,549
0
0
23,722
8,209
0
6,690
17,032
0
47,001
W
Kukulkan
KrillOilPill
Kukulkan
26,502
3,706
0
2,116
18,052
10,151
0
6,897
11,155
60,215
0
W
12,152
1,030
0
53
12,231
17,132
0
5,057
7,174
56,674
0
W
Arachne
Smoove sama
Arachne
41,364
32,440
0
8,803
29,503
15,458
0
11,208
18,295
0
51,195
L
King Arthur
Tanelus
King Arthur
14,319
2,519
0
5,172
33,565
34,132
0
14,862
18,703
40
30,505
L
Jing Wei
Woomo
Jing Wei
13,139
12,168
0
635
24,930
8,025
0
5,300
19,630
0
31,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,972
Gold Earned
73,480
251
Minions Killed
270
4
Camps Cleared
5
1,418,594
Distance Traveled
1,312,040
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,929
1,062
137
9
0
290,813
1
L
Cthulhu
12,773
852
24
2
1
155,923
1
W
Gilgamesh
13,949
930
15
1
0
265,273
0
W
Neith
14,534
969
24
2
0
285,939
0
L
Loki
17,044
1,136
56
4
2
293,247
0
W
Kukulkan
15,542
1,036
92
6
2
217,638
3
W
Ymir
14,788
986
96
6
0
270,328
0
W
Arachne
18,159
1,211
24
2
2
379,416
0
L
King Arthur
14,296
953
31
2
2
263,008
0
L
Jing Wei
13,438
896
22
1
0
309,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role