Player Matchup

Cerberus
Cerberus
MoldyvansZULU
Cerberus
Level 67
God Stats
20W - 18L
1,491 SR
Queue Stats
60W - 66L
1,485 Elo+
Party 1
Janus
Janus
MrrBrrookss
Janus
Level 69
God Stats
1W - 2L
1,272 SR
Queue Stats
130W - 132L
1,484 Elo+
Solo
Tiamat
Tiamat
XCEFG
Tiamat
Level 59
God Stats
3W - 6L
1,168 SR
Queue Stats
231W - 272L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
hapamamba
Gilgamesh
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 121L
1,515 Elo+
Solo
Medusa
Medusa
johnamusprime
Medusa
Level 83
God Stats
4W - 5L
1,457 SR
Queue Stats
30W - 26L
1,423 Elo+
Party 1
Team Averages
Level 73
1,378 SR
1,477 Elo+

VS

Team Averages
Level 91
1,434 SR
1,408 Elo+
Izanami
Izanami
CatboyLee
Izanami
Level 65
God Stats
4W - 9L
1,355 SR
Queue Stats
344W - 378L
1,383 Elo+
Solo
Freya
Freya
Desvirgador
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LatterDaysJake
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Solo
Anubis
Anubis
SrDalton49
Anubis
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 85L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
danielvivancoc
Gilgamesh
Level 141
God Stats
1W - 4L
1,316 SR
Queue Stats
125W - 128L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MoldyvansZULU
Cerberus
20
6 / 2 / 22
14,225
1,094
10,622
20,188
23,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 3 / 19
14,173
1,090
18,794
9,735
3,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
XCEFG
Tiamat
18
2 / 7 / 8
12,245
942
4,865
14,493
7,015
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
hapamamba
Gilgamesh
20
9 / 8 / 20
14,544
1,119
21,102
25,024
19,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
16 / 5 / 17
17,052
1,312
31,871
20,187
8,257
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CatboyLee
Izanami
19
2 / 6 / 17
12,501
962
5,406
16,009
5,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
6 / 6 / 12
13,372
1,029
17,815
14,123
5,648
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 7 / 11
13,442
1,034
16,559
15,132
10,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
SrDalton49
Anubis
19
3 / 13 / 14
12,593
969
17,714
18,165
6,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
danielvivancoc
Gilgamesh
20
7 / 10 / 15
13,489
1,038
25,249
27,634
19,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
94
42
Kills
25
25
Deaths
42
86
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Izanami
CatboyLee
Izanami
2
6
17
1.75
L
6
6
12
2
L
7
7
11
1.79
W
Cerberus
MoldyvansZULU
Cerberus
6
2
22
8.5
W
9
3
19
6.17
L
Anubis
SrDalton49
Anubis
3
13
14
0.77
W
Tiamat
XCEFG
Tiamat
2
7
8
0.86
L
Gilgamesh
danielvivancoc
Gilgamesh
7
10
15
1.45
W
Gilgamesh
hapamamba
Gilgamesh
9
8
20
2.38
W
16
5
17
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,254
Damage
82,743
89,627
Taken
91,063
61,695
Mitigated
48,041
8,674
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CatboyLee
Izanami
5,406
1,427
0
25
16,009
5,314
0
6,222
9,787
147
28,133
L
17,815
4,841
0
1,772
14,123
5,648
0
4,169
9,954
49,819
0
L
16,559
4,562
279
1,061
15,132
10,511
0
5,073
10,059
0
25,876
W
Cerberus
MoldyvansZULU
Cerberus
10,622
600
315
2,753
20,188
23,271
0
8,698
11,490
44,152
0
W
18,794
1,717
730
1,475
9,735
3,789
0
4,468
5,267
34,940
0
L
Anubis
SrDalton49
Anubis
17,714
2,923
0
1,320
18,165
6,641
0
9,318
8,847
48,317
0
W
Tiamat
XCEFG
Tiamat
4,865
824
0
1,366
14,493
7,015
0
6,444
8,049
14,464
0
L
Gilgamesh
danielvivancoc
Gilgamesh
25,249
9,239
0
267
27,634
19,927
0
9,499
18,135
1,125
44,419
W
Gilgamesh
hapamamba
Gilgamesh
21,102
8,002
0
579
25,024
19,363
0
8,531
16,493
0
38,334
W
31,871
20,603
0
1,456
20,187
8,257
0
8,588
11,599
0
67,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,239
Gold Earned
65,397
272
Minions Killed
258
5
Camps Cleared
11
1,150,238
Distance Traveled
1,133,336
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,501
962
61
5
0
213,693
0
L
Freya
13,372
1,029
57
4
6
244,614
2
L
Da Ji
13,442
1,034
17
1
2
227,453
0
W
Cerberus
14,225
1,094
87
7
2
266,041
0
W
Janus
14,173
1,090
42
3
1
229,282
0
L
Anubis
12,593
969
90
7
2
191,631
0
W
Tiamat
12,245
942
31
2
0
172,618
0
L
Gilgamesh
13,489
1,038
33
3
1
255,945
0
W
Gilgamesh
14,544
1,119
37
3
2
213,768
0
W
Medusa
17,052
1,312
75
6
0
268,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role