Player Matchup

Medusa
Medusa
Beman21
Medusa
Level 15
God Stats
7W - 8L
1,339 SR
Queue Stats
10W - 19L
1,167 Elo+
Party 1
Tiamat
Tiamat
Damien520
Tiamat
Level 127
God Stats
0W - 2L
1,324 SR
Queue Stats
13W - 25L
1,331 Elo+
Party 1
Ymir
Ymir
shabobala
Ymir
Level 29
God Stats
26W - 37L
1,491 SR
Queue Stats
100W - 132L
1,356 Elo+
Solo
Team Averages
Level 57
1,385 SR
1,285 Elo+

VS

Team Averages
Level 22
1,423 SR
1,331 Elo+
Anubis
Anubis
Cholo_penguin69
Anubis
Level 27
God Stats
5W - 5L
1,487 SR
Queue Stats
101W - 113L
1,451 Elo+
Solo
Neith
Neith
LineOfSight22
Neith
Level 12
God Stats
7W - 10L
1,413 SR
Queue Stats
8W - 10L
1,350 Elo+
Solo
Mercury
Mercury
Watered Pizza
Mercury
Level 26
God Stats
4W - 2L
1,369 SR
Queue Stats
10W - 16L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beman21
Medusa
11
3 / 3 / 4
8,963
689
6,309
9,608
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Damien520
Tiamat
10
3 / 3 / 4
8,215
632
5,469
6,579
4,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 6 / 6
8,847
681
6,132
13,674
4,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 1
10,461
805
12,295
7,959
4,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 7
8,641
665
7,380
8,343
2,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
12
2 / 4 / 7
9,316
717
3,998
9,417
3,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
8
Kills
12
12
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
Beman21
Medusa
3
3
4
1.67
W
9
2
1
4.75
L
Tiamat
Damien520
Tiamat
3
3
4
1.67
W
1
2
7
2.25
W
Mercury
2
4
7
1.38
L
Ymir
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,910
Damage
23,673
29,861
Taken
25,719
12,269
Mitigated
10,456
3,990
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Beman21
Medusa
6,309
1,780
0
0
9,608
2,892
252
2,913
6,695
0
23,772
W
12,295
254
0
4,095
7,959
4,066
1,510
5,940
2,019
51,055
0
L
Tiamat
Damien520
Tiamat
5,469
470
0
1,302
6,579
4,404
200
2,210
4,369
22,638
0
W
7,380
4,285
0
1,128
8,343
2,696
448
4,080
4,263
0
30,166
W
Mercury
3,998
2,039
0
275
9,417
3,694
836
2,050
7,367
0
36,721
L
Ymir
6,132
1,004
280
2,408
13,674
4,973
175
7,212
6,462
27,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
28,418
131
Minions Killed
156
0
Camps Cleared
0
565,048
Distance Traveled
723,436
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,963
689
46
4
0
209,104
0
W
Anubis
10,461
805
62
5
0
215,429
0
L
Tiamat
8,215
632
38
3
0
147,418
1
W
Neith
8,641
665
44
3
0
241,297
0
W
Mercury
9,316
717
50
4
0
266,710
0
L
Ymir
8,847
681
47
4
0
208,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role