Player Matchup

Bellona
Bellona
CrimsonStaff
Bellona
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 141L
1,460 Elo+
Party 1
Bacchus
Bacchus
IamSheldo
Bacchus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 191L
1,382 Elo+
Party 1
Ares
Ares
WeeSuck
Ares
Level 160
God Stats
33W - 17L
1,664 SR
Queue Stats
799W - 836L
1,437 Elo+
Solo
Cerberus
Cerberus
froppidot
Cerberus
Level 27
God Stats
1W - 0L
1,754 SR
Queue Stats
40W - 42L
1,586 Elo+
Solo
Neith
Neith
markclauber
Neith
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 86L
1,457 Elo+
Solo
Team Averages
Level 118
1,584 SR
1,464 Elo+

VS

Team Averages
Level 79
1,460 SR
1,551 Elo+
Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DukeofGarbage
Camazotz
Level 83
God Stats
0W - 2L
1,265 SR
Queue Stats
94W - 101L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
Duque23
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,886 Elo+
Solo
Janus
Janus
P3DR02230
Janus
Level 68
God Stats
1W - 2L
1,448 SR
Queue Stats
40W - 33L
1,383 Elo+
Solo
Geb
Geb
sgulley
Geb
Level 134
God Stats
4W - 2L
1,585 SR
Queue Stats
244W - 215L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrimsonStaff
Bellona
17
4 / 4 / 14
10,157
846
11,829
18,270
16,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
IamSheldo
Bacchus
14
3 / 4 / 15
10,020
835
7,140
14,902
18,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
WeeSuck
Ares
16
3 / 4 / 14
10,300
858
5,698
12,660
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
froppidot
Cerberus
17
7 / 4 / 12
10,854
905
14,077
16,839
18,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 3 / 10
10,512
876
15,234
8,806
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 4 / 6
7,928
661
6,895
8,940
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Boots

Boots

+6%
Movement Speed

Camazotz
DukeofGarbage
Camazotz
15
4 / 6 / 6
9,222
769
11,615
18,307
13,177
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Duque23
Ao Kuang
12
5 / 4 / 5
8,862
739
8,797
8,917
2,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
P3DR02230
Janus
18
4 / 6 / 8
10,488
874
12,319
13,040
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
15
3 / 5 / 11
9,193
766
8,311
11,982
8,184
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
25
Kills
18
19
Deaths
25
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
6
1.25
W
Bellona
CrimsonStaff
Bellona
4
4
14
2.75
L
Camazotz
DukeofGarbage
Camazotz
4
6
6
1.17
L
Ao Kuang
Duque23
Ao Kuang
5
4
5
1.88
W
Bacchus
IamSheldo
Bacchus
3
4
15
2.63
L
Janus
P3DR02230
Janus
4
6
8
1.33
W
Ares
WeeSuck
Ares
3
4
14
2.5
W
Cerberus
froppidot
Cerberus
7
4
12
3.25
W
8
3
10
4.33
L
Geb
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,978
Damage
47,937
71,477
Taken
61,186
72,059
Mitigated
37,761
21,698
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,895
403
13
2,422
8,940
9,163
80
4,643
4,297
0
10,978
W
Bellona
CrimsonStaff
Bellona
11,829
2,081
1,086
5,530
18,270
16,846
689
7,364
10,806
0
22,788
L
Camazotz
DukeofGarbage
Camazotz
11,615
1,620
1,184
6,101
18,307
13,177
310
7,743
10,564
0
23,669
L
Ao Kuang
Duque23
Ao Kuang
8,797
1,322
360
3,071
8,917
2,801
349
3,284
5,633
12,356
0
W
Bacchus
IamSheldo
Bacchus
7,140
506
2,345
1,645
14,902
18,446
453
5,156
9,490
13,549
0
L
Janus
P3DR02230
Janus
12,319
805
1,238
3,678
13,040
4,436
432
7,572
5,468
31,514
0
W
Ares
WeeSuck
Ares
5,698
38
243
1,052
12,660
13,911
925
4,868
7,692
11,931
0
W
Cerberus
froppidot
Cerberus
14,077
725
631
5,132
16,839
18,167
450
7,651
9,063
33,449
0
W
15,234
9,363
980
3,054
8,806
4,689
3,013
4,388
4,393
0
29,139
L
Geb
8,311
699
765
1,669
11,982
8,184
132
3,673
8,309
14,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,843
Gold Earned
45,693
140
Minions Killed
87
0
Camps Cleared
0
1,025,705
Distance Traveled
898,502
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,928
661
5
0
0
136,409
0
W
Bellona
10,157
846
18
2
0
222,046
4
L
Camazotz
9,222
769
24
2
0
201,282
1
L
Ao Kuang
8,862
739
6
1
0
162,343
3
W
Bacchus
10,020
835
4
0
0
200,666
2
L
Janus
10,488
874
48
4
0
207,395
3
W
Ares
10,300
858
19
2
0
214,853
0
W
Cerberus
10,854
905
67
6
0
205,891
0
W
Neith
10,512
876
32
3
0
182,249
1
L
Geb
9,193
766
4
0
0
191,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role