Player Matchup

Khepri
Khepri
LordDerpious
Khepri
Level 160
God Stats
0W - 3L
1,633 SR
Queue Stats
156W - 126L
1,723 Elo+
Party 1
Raijin
Raijin
RaffishRomeo
Raijin
Level 160
God Stats
3W - 7L
1,320 SR
Queue Stats
309W - 273L
1,704 Elo+
Party 1
Athena
Athena
SpookyCactus
Athena
Level 108
God Stats
1W - 2L
1,841 SR
Queue Stats
1W - 10L
1,319 Elo+
Party 1
Hou Yi
Hou Yi
ct123192
Hou Yi
Level 155
God Stats
16W - 13L
1,504 SR
Queue Stats
919W - 749L
1,647 Elo+
Solo
Arachne
Arachne
muffin man3301
Arachne
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
304W - 246L
1,652 Elo+
Solo
Team Averages
Level 148
1,560 SR
1,609 Elo+

VS

Team Averages
Level 158
1,520 SR
1,684 Elo+
Xbalanque
Xbalanque
Retroxil
Xbalanque
Level 159
God Stats
5W - 4L
1,734 SR
Queue Stats
1,107W - 613L
1,659 Elo+
Party 2
Gilgamesh
Gilgamesh
aman7005
Gilgamesh
Level 160
God Stats
177W - 92L
1,759 SR
Queue Stats
925W - 504L
1,774 Elo+
Party 2
Sobek
Sobek
gtrjamie
Sobek
Level 159
God Stats
5W - 3L
1,519 SR
Queue Stats
51W - 62L
1,646 Elo+
Solo
Hera
Hera
iidarbz
Hera
Level 154
God Stats
7W - 6L
1,314 SR
Queue Stats
701W - 425L
1,652 Elo+
Party 2
Ravana
Ravana
lGummy
Ravana
Level 159
God Stats
4W - 6L
1,275 SR
Queue Stats
545W - 341L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 5 / 3
9,475
451
8,890
18,521
17,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
16
6 / 6 / 5
10,429
497
8,194
19,343
7,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
15
3 / 2 / 8
9,960
474
6,313
17,074
17,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
ct123192
Hou Yi
18
4 / 7 / 3
12,265
584
13,153
20,823
6,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 7
10,526
501
10,265
19,760
7,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Retroxil
Xbalanque
20
7 / 5 / 5
14,885
709
20,636
19,403
7,911
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
aman7005
Gilgamesh
19
3 / 2 / 4
13,126
625
15,265
17,038
16,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
gtrjamie
Sobek
13
2 / 2 / 4
10,163
484
4,595
9,931
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
iidarbz
Hera
19
7 / 7 / 9
13,505
643
23,613
14,262
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
lGummy
Ravana
20
6 / 3 / 6
13,753
655
12,272
13,333
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
18
Kills
25
25
Deaths
19
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
5
3
0.7
L
Raijin
6
6
5
1.42
W
Xbalanque
Retroxil
Xbalanque
7
5
5
1.9
L
Athena
3
2
8
3.5
W
Gilgamesh
aman7005
Gilgamesh
3
2
4
2.5
L
Hou Yi
ct123192
Hou Yi
4
7
3
0.79
W
Sobek
gtrjamie
Sobek
2
2
4
2
W
Hera
iidarbz
Hera
7
7
9
1.64
W
Ravana
lGummy
Ravana
6
3
6
3
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,815
Damage
76,381
95,521
Taken
73,967
57,119
Mitigated
45,496
15,654
Healing
29,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
8,890
1,648
0
3,126
18,521
17,631
0
5,059
13,350
54,957
0
L
Raijin
8,194
689
0
1,418
19,343
7,471
0
6,469
12,608
53,299
0
W
Xbalanque
Retroxil
Xbalanque
20,636
12,751
0
5,456
19,403
7,911
5,144
1,893
17,338
0
126,372
L
Athena
6,313
1,558
0
736
17,074
17,604
269
7,776
9,178
20,795
0
W
Gilgamesh
aman7005
Gilgamesh
15,265
5,078
249
7,228
17,038
16,805
92
7,809
9,197
0
84,356
L
Hou Yi
ct123192
Hou Yi
13,153
8,118
0
6,413
20,823
6,664
928
2,442
18,291
0
86,526
W
Sobek
gtrjamie
Sobek
4,595
333
0
4,649
9,931
8,185
877
2,476
7,375
18,950
0
W
Hera
iidarbz
Hera
23,613
7,456
0
4,783
14,262
5,853
1,847
6,261
7,754
107,088
0
W
Ravana
lGummy
Ravana
12,272
3,209
0
7,223
13,333
6,742
5,240
6,126
7,117
0
99,944
L
10,265
7,149
0
3,961
19,760
7,749
433
5,764
13,886
0
82,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
65,432
472
Minions Killed
729
0
Camps Cleared
0
1,847,249
Distance Traveled
1,870,954
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,475
451
73
3
0
376,387
4
L
Raijin
10,429
497
97
5
0
368,836
1
W
Xbalanque
14,885
709
198
9
0
367,155
7
L
Athena
9,960
474
20
1
0
387,119
0
W
Gilgamesh
13,126
625
162
8
0
428,129
1
L
Hou Yi
12,265
584
152
7
0
348,208
8
W
Sobek
10,163
484
17
1
0
303,755
0
W
Hera
13,505
643
196
9
0
375,895
2
W
Ravana
13,753
655
156
7
0
396,020
7
L
Arachne
10,526
501
130
6
0
366,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role