Player Matchup

Ymir
Ymir
SolaireSlave75
Ymir
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
TRSAVAG33
Hun Batz
Level 29
God Stats
22W - 14L
1,526 SR
Queue Stats
114W - 106L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
clickdaddy20
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 240L
1,383 Elo+
Solo
Nu Wa
Nu Wa
scrungo13
Nu Wa
Level 29
God Stats
7W - 12L
1,380 SR
Queue Stats
74W - 101L
1,347 Elo+
Solo
Xbalanque
Xbalanque
tyozzie
Xbalanque
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,551 Elo+
Party 2
Team Averages
Level 37
1,481 SR
1,439 Elo+

VS

Team Averages
Level 25
1,497 SR
1,433 Elo+
Tiamat
Tiamat
EpicGamer451311
Tiamat
Level 18
God Stats
10W - 9L
1,308 SR
Queue Stats
241W - 244L
1,350 Elo+
Solo
King Arthur
King Arthur
InformedBroom65
King Arthur
Level 8
God Stats
7W - 2L
1,791 SR
Queue Stats
14W - 9L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
RealHangJohnson-
Gilgamesh
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,401 Elo+
Solo
Hou Yi
Hou Yi
nessy1214
Hou Yi
Level 28
God Stats
3W - 0L
1,409 SR
Queue Stats
171W - 169L
1,465 Elo+
Solo
Arachne
Arachne
xASHLOx
Arachne
Level 62
God Stats
53W - 29L
1,476 SR
Queue Stats
287W - 274L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 1
4,695
427
2,095
8,668
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
TRSAVAG33
Hun Batz
9
2 / 5 / 0
5,709
519
2,449
7,391
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
clickdaddy20
Baba Yaga
4
0 / 4 / 0
3,927
357
1,166
3,308
588
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
scrungo13
Nu Wa
7
0 / 3 / 0
4,573
416
2,218
3,667
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
tyozzie
Xbalanque
8
2 / 3 / 1
5,197
472
6,985
7,012
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,133
558
914
3,715
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
InformedBroom65
King Arthur
11
4 / 1 / 2
6,600
600
5,020
8,652
4,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
10
3 / 2 / 5
5,504
500
4,091
6,676
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
nessy1214
Hou Yi
10
4 / 1 / 3
6,102
555
4,445
6,482
1,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
xASHLOx
Arachne
11
8 / 2 / 3
7,014
638
5,866
7,233
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
19
20
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
King Arthur
InformedBroom65
King Arthur
4
1
2
5
W
Gilgamesh
3
2
5
2.75
L
1
5
1
0.3
L
Hun Batz
TRSAVAG33
Hun Batz
2
5
0
0.4
L
Baba Yaga
clickdaddy20
Baba Yaga
0
4
0
0
W
Hou Yi
nessy1214
Hou Yi
4
1
3
5.5
L
Nu Wa
scrungo13
Nu Wa
0
3
0
0
L
Xbalanque
tyozzie
Xbalanque
2
3
1
0.83
W
Arachne
xASHLOx
Arachne
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
20,336
30,046
Taken
32,758
9,270
Mitigated
13,890
5,363
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
914
247
0
2,370
3,715
1,517
725
1,170
2,438
35,074
0
W
King Arthur
InformedBroom65
King Arthur
5,020
737
0
1,595
8,652
4,812
7
719
7,919
0
32,872
W
Gilgamesh
4,091
770
0
779
6,676
2,711
630
1,828
4,794
0
17,858
L
2,095
1,121
0
442
8,668
3,557
0
0
8,668
5,491
0
L
Hun Batz
TRSAVAG33
Hun Batz
2,449
921
0
1,634
7,391
2,340
0
0
7,391
0
23,140
L
Baba Yaga
clickdaddy20
Baba Yaga
1,166
346
80
829
3,308
588
48
0
3,308
5,843
0
W
Hou Yi
nessy1214
Hou Yi
4,445
2,405
552
3,805
6,482
1,789
1,947
597
5,871
0
30,393
L
Nu Wa
scrungo13
Nu Wa
2,218
707
0
790
3,667
950
0
914
2,753
16,067
0
L
Xbalanque
tyozzie
Xbalanque
6,985
3,518
0
1,588
7,012
1,835
0
0
7,012
0
30,363
W
Arachne
xASHLOx
Arachne
5,866
4,629
0
2,199
7,233
3,061
0
928
6,257
0
33,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
31,353
155
Minions Killed
299
0
Camps Cleared
0
737,294
Distance Traveled
1,079,929
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,133
558
73
7
0
211,355
2
W
King Arthur
6,600
600
63
6
0
213,873
3
W
Gilgamesh
5,504
500
31
3
0
201,897
4
L
Ymir
4,695
427
3
0
0
171,515
1
L
Hun Batz
5,709
519
57
5
0
164,299
0
L
Baba Yaga
3,927
357
8
1
0
88,662
0
W
Hou Yi
6,102
555
67
6
0
200,710
1
L
Nu Wa
4,573
416
31
3
0
137,780
1
L
Xbalanque
5,197
472
56
5
0
175,038
2
W
Arachne
7,014
638
65
6
0
252,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role