Player Matchup

Danzaburou
Danzaburou
ItsLOJ
Danzaburou
Level 16
God Stats
8W - 5L
1,191 SR
Queue Stats
51W - 54L
1,378 Elo+
Solo
Artemis
Artemis
OCOF NeMeSiS
Artemis
Level 27
God Stats
17W - 20L
1,489 SR
Queue Stats
395W - 433L
1,461 Elo+
Solo
Osiris
Osiris
THEGOAT17213
Osiris
Level 10
God Stats
6W - 2L
1,651 SR
Queue Stats
77W - 59L
1,441 Elo+
Solo
Ares
Ares
Yami47
Ares
Level 20
God Stats
29W - 26L
1,506 SR
Queue Stats
374W - 382L
1,446 Elo+
Solo
Hun Batz
Hun Batz
ponkk
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,436 Elo+
Solo
Team Averages
Level 20
1,467 SR
1,432 Elo+

VS

Team Averages
Level 13
1,472 SR
1,334 Elo+
Kukulkan
Kukulkan
MartinRB15
Kukulkan
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 138L
1,283 Elo+
Party 1
Neith
Neith
SaucyisGARB
Neith
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 18L
1,116 Elo+
Solo
Ra
Ra
ZRL_Shadow
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,477 Elo+
Solo
Mercury
Mercury
daniloruiz13
Mercury
Level 27
God Stats
6W - 9L
1,360 SR
Queue Stats
53W - 64L
1,385 Elo+
Solo
Medusa
Medusa
patrassche
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 171L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsLOJ
Danzaburou
20
19 / 4 / 6
16,511
660
22,465
17,443
9,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
OCOF NeMeSiS
Artemis
20
5 / 3 / 10
13,636
545
12,809
18,190
8,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
20
7 / 2 / 5
14,722
589
7,562
18,659
17,423
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Yami47
Ares
18
8 / 5 / 15
13,833
553
11,369
25,324
25,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
ponkk
Hun Batz
18
12 / 7 / 7
13,659
546
12,857
18,585
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MartinRB15
Kukulkan
15
1 / 9 / 7
9,905
396
11,000
15,973
6,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 10 / 4
8,917
357
3,522
12,427
4,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 14 / 2
10,136
405
10,391
16,336
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
daniloruiz13
Mercury
19
8 / 7 / 5
12,844
514
13,101
21,146
10,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
patrassche
Medusa
14
2 / 12 / 3
9,714
389
5,199
17,753
6,733
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
51
Kills
17
21
Deaths
52
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ItsLOJ
Danzaburou
19
4
6
5.5
L
Kukulkan
MartinRB15
Kukulkan
1
9
7
0.5
W
Artemis
OCOF NeMeSiS
Artemis
5
3
10
3.33
L
3
10
4
0.5
W
Osiris
7
2
5
4.75
W
Ares
Yami47
Ares
8
5
15
3.1
L
3
14
2
0.29
L
Mercury
daniloruiz13
Mercury
8
7
5
1.5
L
Medusa
patrassche
Medusa
2
12
3
0.29
W
Hun Batz
ponkk
Hun Batz
12
7
7
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,062
Damage
43,213
98,201
Taken
83,635
68,511
Mitigated
33,596
23,360
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ItsLOJ
Danzaburou
22,465
9,923
0
4,073
17,443
9,052
7,006
4,903
12,300
0
116,243
L
Kukulkan
MartinRB15
Kukulkan
11,000
2,977
656
2,824
15,973
6,759
850
2,837
13,136
51,654
0
W
Artemis
OCOF NeMeSiS
Artemis
12,809
6,332
0
8,550
18,190
8,138
634
3,508
14,628
0
96,745
L
3,522
2,935
0
714
12,427
4,104
541
1,820
10,607
0
21,965
W
Osiris
7,562
2,482
0
1,598
18,659
17,423
2,923
4,944
13,619
0
117,446
W
Ares
Yami47
Ares
11,369
586
0
4,145
25,324
25,612
820
8,254
16,868
48,317
0
L
10,391
918
434
992
16,336
5,749
289
3,417
12,919
33,927
0
L
Mercury
daniloruiz13
Mercury
13,101
7,687
0
2,221
21,146
10,251
1,316
775
20,371
0
64,799
L
Medusa
patrassche
Medusa
5,199
2,360
0
1,050
17,753
6,733
192
2,520
15,233
0
28,388
W
Hun Batz
ponkk
Hun Batz
12,857
4,154
765
4,229
18,585
8,286
1,738
6,663
11,840
0
61,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,361
Gold Earned
51,516
626
Minions Killed
344
0
Camps Cleared
0
2,273,406
Distance Traveled
1,830,704
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,511
660
157
6
0
437,575
0
L
Kukulkan
9,905
396
94
4
0
353,389
0
W
Artemis
13,636
545
141
6
0
466,032
0
L
Neith
8,917
357
35
1
0
335,224
0
W
Osiris
14,722
589
184
7
0
465,066
0
W
Ares
13,833
553
62
2
0
447,302
5
L
Ra
10,136
405
54
2
0
305,136
2
L
Mercury
12,844
514
102
4
0
488,709
5
L
Medusa
9,714
389
59
2
0
348,246
0
W
Hun Batz
13,659
546
82
3
0
457,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role