Player Matchup

Zhong Kui
Zhong Kui
EDGIdotEXE
Zhong Kui
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 251L
1,446 Elo+
Party 3
Aphrodite
Aphrodite
FemboyFoxOwO
Aphrodite
Level 14
God Stats
25W - 46L
1,619 SR
Queue Stats
184W - 220L
1,445 Elo+
Party 3
Mercury
Mercury
MrBohannon
Mercury
Level 125
God Stats
3W - 5L
1,711 SR
Queue Stats
66W - 60L
1,545 Elo+
Party 1
Neith
Neith
Pussicat
Neith
Level 142
God Stats
1W - 0L
1,828 SR
Queue Stats
74W - 67L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
iHeizu
Sun Wukong
Level 31
God Stats
1W - 1L
1,286 SR
Queue Stats
109W - 111L
1,476 Elo+
Party 1
Team Averages
Level 75
1,589 SR
1,490 Elo+

VS

Team Averages
Level 80
1,458 SR
1,502 Elo+
Eset
Eset
Crackdeath
Eset
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,508 Elo+
Party 2
Geb
Geb
Gimmly7
Geb
Level 149
God Stats
0W - 2L
1,276 SR
Queue Stats
51W - 32L
1,589 Elo+
Party 2
Cernunnos
Cernunnos
Grummbeerefratz
Cernunnos
Level 67
God Stats
9W - 4L
1,254 SR
Queue Stats
91W - 75L
1,466 Elo+
Party 2
Pele
Pele
NapalmGenie
Pele
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 198L
1,510 Elo+
Solo
Guan Yu
Guan Yu
Reganson
Guan Yu
Level 5
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EDGIdotEXE
Zhong Kui
19
6 / 6 / 8
12,850
494
22,524
23,860
17,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
FemboyFoxOwO
Aphrodite
18
4 / 3 / 11
12,960
498
5,723
14,551
12,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
MrBohannon
Mercury
20
10 / 2 / 6
15,139
582
17,884
18,985
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Pussicat
Neith
19
6 / 5 / 12
13,985
538
26,534
16,053
5,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
iHeizu
Sun Wukong
18
4 / 3 / 6
12,815
493
10,340
20,628
12,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
12,190
469
14,943
13,828
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
16
1 / 4 / 9
11,853
456
9,056
23,109
20,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Grummbeerefratz
Cernunnos
19
4 / 8 / 5
13,259
510
18,191
26,076
10,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 5
12,963
499
15,796
25,905
10,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Reganson
Guan Yu
16
2 / 9 / 8
10,976
422
5,852
21,916
20,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
51
30
Kills
18
19
Deaths
30
43
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
Zhong Kui
EDGIdotEXE
Zhong Kui
6
6
8
1.67
W
Aphrodite
FemboyFoxOwO
Aphrodite
4
3
11
3.17
L
Geb
1
4
9
1.38
L
Cernunnos
Grummbeerefratz
Cernunnos
4
8
5
0.81
W
Mercury
MrBohannon
Mercury
10
2
6
6.5
L
6
5
5
1.7
W
Neith
Pussicat
Neith
6
5
12
2.4
L
Guan Yu
Reganson
Guan Yu
2
9
8
0.67
W
Sun Wukong
iHeizu
Sun Wukong
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,005
Damage
63,838
94,077
Taken
110,834
55,548
Mitigated
66,718
36,269
Healing
32,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,943
384
1,858
2,376
13,828
5,593
571
2,386
11,442
79,470
0
W
Zhong Kui
EDGIdotEXE
Zhong Kui
22,524
3,620
0
5,944
23,860
17,480
2,429
5,287
18,331
95,487
8,100
W
Aphrodite
FemboyFoxOwO
Aphrodite
5,723
1,427
10,132
8,488
14,551
12,318
714
4,839
9,616
30,752
0
L
Geb
9,056
303
0
3,880
23,109
20,605
194
5,751
17,358
31,621
0
L
Cernunnos
Grummbeerefratz
Cernunnos
18,191
9,161
0
10,325
26,076
10,218
692
10,794
15,282
0
101,907
W
Mercury
MrBohannon
Mercury
17,884
7,847
0
5,274
18,985
7,683
2,918
3,113
15,694
0
114,500
L
15,796
2,975
0
7,798
25,905
10,252
1,420
6,014
19,891
0
111,231
W
Neith
Pussicat
Neith
26,534
16,305
0
2,047
16,053
5,962
6,279
4,248
11,665
0
97,685
L
Guan Yu
Reganson
Guan Yu
5,852
1,136
2,428
3,870
21,916
20,050
497
3,098
18,818
0
33,697
W
Sun Wukong
iHeizu
Sun Wukong
10,340
1,704
0
4,384
20,628
12,105
386
8,403
11,873
0
75,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,749
Gold Earned
61,241
676
Minions Killed
537
0
Camps Cleared
0
2,362,987
Distance Traveled
2,378,808
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,190
469
146
6
0
472,973
7
W
Zhong Kui
12,850
494
141
5
0
426,372
1
W
Aphrodite
12,960
498
45
2
0
468,540
0
L
Geb
11,853
456
30
1
0
523,762
7
L
Cernunnos
13,259
510
157
6
0
369,198
3
W
Mercury
15,139
582
180
7
0
574,830
0
L
Pele
12,963
499
148
6
0
562,612
9
W
Neith
13,985
538
147
6
0
392,180
4
L
Guan Yu
10,976
422
56
2
0
450,263
0
W
Sun Wukong
12,815
493
163
6
0
501,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role