Player Matchup

Zeus
Zeus
SeL6oDkA
Zeus
Level 64
God Stats
2W - 0L
1,650 SR
Queue Stats
4W - 5L
1,248 Elo+
Party 2
Geb
Geb
Snorsnalm
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,069 Elo+
Solo
Cernunnos
Cernunnos
xx2x2xx
Cernunnos
Level 24
God Stats
2W - 2L
1,450 SR
Queue Stats
4W - 4L
1,070 Elo+
Party 2
Team Averages
Level 32
1,533 SR
1,129 Elo+

VS

Team Averages
Level 34
1,433 SR
1,312 Elo+
Nemesis
Nemesis
GFleonfire
Nemesis
Level 17
God Stats
4W - 25L
1,217 SR
Queue Stats
10W - 39L
1,094 Elo+
Solo
Nu Wa
Nu Wa
MLG075
Nu Wa
Level 19
God Stats
6W - 7L
1,573 SR
Queue Stats
54W - 42L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
Sarsnjo
Gilgamesh
Level 67
God Stats
7W - 10L
1,510 SR
Queue Stats
48W - 41L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
20 / 3 / 4
14,036
826
29,886
13,585
5,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 16
10,676
628
4,468
13,273
10,217
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
xx2x2xx
Cernunnos
14
4 / 5 / 16
11,897
700
14,671
13,555
4,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GFleonfire
Nemesis
14
3 / 11 / 3
11,114
654
6,412
18,008
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
MLG075
Nu Wa
15
3 / 5 / 4
11,496
676
11,047
12,090
4,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Sarsnjo
Gilgamesh
14
4 / 8 / 4
11,145
656
11,196
25,375
27,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
24
Kills
10
10
Deaths
24
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GFleonfire
Nemesis
3
11
3
0.41
L
Nu Wa
MLG075
Nu Wa
3
5
4
1
L
Gilgamesh
Sarsnjo
Gilgamesh
4
8
4
0.75
W
Zeus
20
3
4
7.33
W
0
2
16
4
W
Cernunnos
xx2x2xx
Cernunnos
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,025
Damage
28,655
40,413
Taken
55,473
20,053
Mitigated
41,201
8,360
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GFleonfire
Nemesis
6,412
2,716
0
2,185
18,008
8,584
0
11,704
6,304
0
26,814
L
Nu Wa
MLG075
Nu Wa
11,047
2,956
0
1,273
12,090
4,907
484
7,360
4,657
55,239
0
L
Gilgamesh
Sarsnjo
Gilgamesh
11,196
2,272
0
794
25,375
27,710
112
15,298
9,950
0
27,577
W
Zeus
29,886
5,551
142
4,747
13,585
5,110
1,175
4,421
9,164
79,875
0
W
4,468
257
350
334
13,273
10,217
580
2,374
10,899
25,060
0
W
Cernunnos
xx2x2xx
Cernunnos
14,671
8,167
0
2,787
13,555
4,726
1,706
4,316
9,239
0
48,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,609
Gold Earned
33,755
174
Minions Killed
138
0
Camps Cleared
0
845,492
Distance Traveled
861,701
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,114
654
36
2
0
275,133
1
L
Nu Wa
11,496
676
75
4
0
278,208
2
L
Gilgamesh
11,145
656
27
2
0
308,360
6
W
Zeus
14,036
826
92
5
0
257,438
3
W
Geb
10,676
628
22
1
0
301,979
2
W
Cernunnos
11,897
700
60
4
0
286,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role