Player Matchup

Bellona
Bellona
CowasockyNinja
Bellona
Level 29
God Stats
28W - 22L
1,595 SR
Queue Stats
95W - 88L
1,469 Elo+
Solo
Nox
Nox
DeviLofNumb
Nox
Level 18
God Stats
4W - 5L
1,311 SR
Queue Stats
54W - 55L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
FlaR3XNR
Tsukuyomi
Level 21
God Stats
15W - 11L
1,643 SR
Queue Stats
45W - 40L
1,536 Elo+
Solo
Ullr
Ullr
LinuXboX
Ullr
Level 29
God Stats
25W - 9L
1,392 SR
Queue Stats
236W - 184L
1,584 Elo+
Solo
Jormungandr
Jormungandr
SlumpEmperor
Jormungandr
Level 25
God Stats
34W - 41L
1,355 SR
Queue Stats
539W - 529L
1,370 Elo+
Solo
Team Averages
Level 24
1,459 SR
1,480 Elo+

VS

Team Averages
Level 16
1,553 SR
1,407 Elo+
Ares
Ares
IAmMrMeaty
Ares
Level 17
God Stats
14W - 7L
1,640 SR
Queue Stats
18W - 14L
1,363 Elo+
Party 1
Medusa
Medusa
Noahk94
Medusa
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 165L
1,218 Elo+
Solo
Nike
Nike
Sykoziz
Nike
Level 29
God Stats
0W - 1L
1,306 SR
Queue Stats
128W - 109L
1,640 Elo+
Solo
Tiamat
Tiamat
TanukiTycho
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,417 Elo+
Solo
Nemesis
Nemesis
Zeshakajin
Nemesis
Level 17
God Stats
11W - 3L
1,820 SR
Queue Stats
21W - 16L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
12,027
547
8,963
16,903
13,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 4 / 12
11,737
534
9,273
10,842
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
FlaR3XNR
Tsukuyomi
18
10 / 4 / 9
12,322
560
13,280
16,059
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
20
13 / 1 / 6
14,680
667
17,664
19,821
9,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SlumpEmperor
Jormungandr
17
6 / 2 / 15
11,926
542
12,761
14,763
11,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,094
413
5,033
16,577
13,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Noahk94
Medusa
9
1 / 12 / 1
7,404
337
4,909
12,529
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Sykoziz
Nike
18
7 / 4 / 3
12,072
549
15,080
18,760
13,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
2 / 5 / 5
9,682
440
7,798
11,536
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Zeshakajin
Nemesis
17
5 / 8 / 3
11,567
526
10,230
23,142
11,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
35
Kills
15
15
Deaths
36
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
W
2
4
12
2
W
Tsukuyomi
FlaR3XNR
Tsukuyomi
10
4
9
3.63
L
0
7
1
0.07
W
Ullr
13
1
6
16
L
Medusa
Noahk94
Medusa
1
12
1
0.13
W
Jormungandr
SlumpEmperor
Jormungandr
6
2
15
6.75
L
Nike
Sykoziz
Nike
7
4
3
2.13
L
Tiamat
2
5
5
0.9
L
Nemesis
Zeshakajin
Nemesis
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,941
Damage
43,050
78,388
Taken
82,544
45,864
Mitigated
47,223
28,939
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,963
1,099
0
4,582
16,903
13,341
1,710
2,572
14,233
8,096
48,657
W
9,273
596
0
2,145
10,842
4,457
1,625
1,548
9,236
65,756
0
W
Tsukuyomi
FlaR3XNR
Tsukuyomi
13,280
3,939
0
3,934
16,059
6,516
2,440
2,288
13,577
0
76,172
L
5,033
370
0
587
16,577
13,375
259
4,535
12,042
28,282
0
W
Ullr
17,664
11,350
0
12,499
19,821
9,809
9,037
3,730
16,051
0
119,153
L
Medusa
Noahk94
Medusa
4,909
2,690
0
0
12,529
3,231
0
3,644
8,795
0
20,511
W
Jormungandr
SlumpEmperor
Jormungandr
12,761
2,407
1,498
4,281
14,763
11,741
951
4,547
10,065
57,280
0
L
Nike
Sykoziz
Nike
15,080
1,491
0
2,951
18,760
13,244
90
3,593
15,063
8,155
72,759
L
Tiamat
7,798
1,756
0
2,158
11,536
5,481
0
5,393
5,918
33,968
0
L
Nemesis
Zeshakajin
Nemesis
10,230
4,658
0
5,325
23,142
11,892
0
6,022
16,892
0
65,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,692
Gold Earned
49,819
620
Minions Killed
394
0
Camps Cleared
0
2,078,792
Distance Traveled
1,854,864
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,027
547
110
5
0
404,058
2
W
Nox
11,737
534
134
6
0
395,402
7
W
Tsukuyomi
12,322
560
100
5
0
442,688
3
L
Ares
9,094
413
35
2
0
427,876
0
W
Ullr
14,680
667
201
9
0
402,639
0
L
Medusa
7,404
337
37
2
0
295,786
0
W
Jormungandr
11,926
542
75
3
0
434,005
6
L
Nike
12,072
549
151
7
0
391,464
10
L
Tiamat
9,682
440
66
3
0
363,621
5
L
Nemesis
11,567
526
105
5
0
376,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role