Player Matchup

Yemoja
Yemoja
Eusillia
Yemoja
Level 35
God Stats
5W - 5L
1,513 SR
Queue Stats
136W - 132L
1,468 Elo+
Solo
Hercules
Hercules
MajesticM3XICAN
Hercules
Level 122
God Stats
3W - 2L
1,543 SR
Queue Stats
43W - 35L
1,601 Elo+
Party 1
Tiamat
Tiamat
OnisionDubstep1
Tiamat
Level 70
God Stats
1W - 2L
1,530 SR
Queue Stats
41W - 47L
1,588 Elo+
Party 1
Arachne
Arachne
RaptorJesus679
Arachne
Level 61
God Stats
1W - 2L
1,641 SR
Queue Stats
90W - 83L
1,565 Elo+
Party 1
Izanami
Izanami
fantasytryhard
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,564 Elo+
Party 1
Team Averages
Level 63
1,545 SR
1,557 Elo+

VS

Team Averages
Level 60
1,557 SR
1,489 Elo+
Skadi
Skadi
NightRaven
Skadi
Level 121
God Stats
16W - 13L
1,561 SR
Queue Stats
208W - 173L
1,513 Elo+
Party 2
Mercury
Mercury
PapaBlessNation
Mercury
Level 42
God Stats
1W - 3L
1,476 SR
Queue Stats
126W - 145L
1,433 Elo+
Solo
Cabrakan
Cabrakan
ShoeStir
Cabrakan
Level 49
God Stats
63W - 43L
1,489 SR
Queue Stats
882W - 769L
1,496 Elo+
Party 3
Raijin
Raijin
aprilfool98
Raijin
Level 48
God Stats
21W - 14L
1,700 SR
Queue Stats
875W - 796L
1,485 Elo+
Party 3
Kuzenbo
Kuzenbo
feuCeleste
Kuzenbo
Level 39
God Stats
34W - 38L
1,557 SR
Queue Stats
261W - 239L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eusillia
Yemoja
8
1 / 0 / 2
4,903
613
1,287
3,789
931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
11
3 / 0 / 0
5,911
739
2,187
3,456
1,537
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

7
1 / 1 / 2
4,526
566
2,187
5,294
2,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 3
4,910
614
1,552
4,782
1,348
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 1
4,930
616
3,748
4,450
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
2 / 2 / 0
4,418
552
4,986
4,290
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 2 / 0
3,367
421
79
1,496
402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
ShoeStir
Cabrakan
8
0 / 2 / 0
4,462
558
2,044
5,618
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
9
0 / 1 / 1
4,766
596
3,012
3,415
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
feuCeleste
Kuzenbo
7
0 / 1 / 2
4,478
560
1,229
4,801
2,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
2
2
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Eusillia
Yemoja
1
0
2
2
W
Hercules
3
0
0
3
L
Skadi
2
2
0
1
W
1
1
2
2
L
0
2
0
0
W
1
0
3
2.5
L
Cabrakan
ShoeStir
Cabrakan
0
2
0
0
L
Raijin
0
1
1
0.5
W
2
1
1
2.5
L
Kuzenbo
feuCeleste
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,961
Damage
11,350
21,771
Taken
19,620
8,063
Mitigated
7,793
8,091
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Eusillia
Yemoja
1,287
305
759
1,143
3,789
931
0
416
3,373
9,820
0
W
Hercules
2,187
338
0
1,228
3,456
1,537
131
1,600
1,856
0
28,909
L
Skadi
4,986
2,024
0
1,136
4,290
1,029
25
675
3,615
0
21,128
W
2,187
327
270
2,024
5,294
2,983
280
2,507
2,492
18,167
0
L
79
44
0
54
1,496
402
0
0
1,496
0
3,417
W
1,552
1,100
0
1,254
4,782
1,348
0
447
4,327
0
19,354
L
Cabrakan
ShoeStir
Cabrakan
2,044
281
0
1,802
5,618
3,227
18
0
5,618
19,946
0
L
Raijin
3,012
159
0
723
3,415
1,025
492
1,713
1,427
24,917
0
W
3,748
2,650
0
1,413
4,450
1,264
0
988
3,438
0
25,949
L
Kuzenbo
feuCeleste
Kuzenbo
1,229
989
0
1,473
4,801
2,110
0
790
3,990
7,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,180
Gold Earned
21,491
214
Minions Killed
164
0
Camps Cleared
0
846,814
Distance Traveled
663,562
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,903
613
20
3
0
164,366
2
W
Hercules
5,911
739
75
9
0
154,079
2
L
Skadi
4,418
552
38
5
0
142,830
4
W
Tiamat
4,526
566
33
4
0
166,746
2
L
Mercury
3,367
421
12
2
0
53,757
0
W
Arachne
4,910
614
39
5
0
204,468
2
L
Cabrakan
4,462
558
50
6
0
151,774
1
L
Raijin
4,766
596
49
6
0
150,310
2
W
Izanami
4,930
616
47
6
0
157,155
2
L
Kuzenbo
4,478
560
15
2
0
164,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role