Player Matchup

Merlin
Merlin
Exacalibur2
Merlin
Level 29
God Stats
8W - 9L
1,269 SR
Queue Stats
26W - 42L
1,373 Elo+
Party 2
Cabrakan
Cabrakan
Gigacalibur
Cabrakan
Level 43
God Stats
1W - 8L
1,253 SR
Queue Stats
17W - 40L
1,304 Elo+
Party 2
Set
Set
blancoserenajose
Set
Level 28
God Stats
1W - 5L
1,320 SR
Queue Stats
17W - 31L
1,360 Elo+
Party 2
Medusa
Medusa
cRaZY_NooBly
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,506 Elo+
Party 2
King Arthur
King Arthur
starchock1961
King Arthur
Level 59
God Stats
0W - 5L
1,438 SR
Queue Stats
24W - 48L
1,354 Elo+
Party 2
Team Averages
Level 34
1,356 SR
1,379 Elo+

VS

Team Averages
Level 70
1,345 SR
1,483 Elo+
Neith
Neith
Ericszone
Neith
Level 21
God Stats
1W - 1L
1,314 SR
Queue Stats
24W - 21L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SurrealAce
Tsukuyomi
Level 85
God Stats
7W - 11L
1,261 SR
Queue Stats
639W - 628L
1,511 Elo+
Party 1
Ymir
Ymir
greg-ster3072
Ymir
Level 67
God Stats
7W - 11L
1,513 SR
Queue Stats
204W - 183L
1,499 Elo+
Party 1
Discordia
Discordia
premu99
Discordia
Level 77
God Stats
2W - 4L
1,150 SR
Queue Stats
389W - 373L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
torna98
Danzaburou
Level 98
God Stats
23W - 19L
1,489 SR
Queue Stats
409W - 374L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 2 / 0
5,017
502
1,257
3,408
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Gigacalibur
Cabrakan
8
1 / 3 / 4
5,039
504
2,158
5,949
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 2 / 0
4,503
450
797
5,153
1,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
8
4 / 3 / 1
5,043
504
5,097
5,370
1,793
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
starchock1961
King Arthur
6
0 / 5 / 0
4,017
402
1,545
7,455
2,833
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ericszone
Neith
8
0 / 3 / 4
4,969
497
2,524
4,957
997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
SurrealAce
Tsukuyomi
11
3 / 0 / 3
6,244
624
2,992
5,703
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 2 / 2
5,970
597
3,160
6,052
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
premu99
Discordia
11
4 / 0 / 1
6,523
652
2,406
2,011
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
torna98
Danzaburou
12
5 / 0 / 1
7,235
724
5,750
3,418
1,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
15
15
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Ericszone
Neith
0
3
4
0.67
L
Merlin
0
2
0
0
L
Cabrakan
Gigacalibur
Cabrakan
1
3
4
1
W
Tsukuyomi
SurrealAce
Tsukuyomi
3
0
3
4.5
L
0
2
0
0
L
Medusa
4
3
1
1.5
W
3
2
2
2
W
Discordia
premu99
Discordia
4
0
1
4.5
L
King Arthur
starchock1961
King Arthur
0
5
0
0
W
Danzaburou
torna98
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,854
Damage
16,832
27,335
Taken
22,141
10,508
Mitigated
6,593
4,082
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ericszone
Neith
2,524
831
0
1,417
4,957
997
0
439
4,518
0
14,904
L
Merlin
1,257
104
0
250
3,408
933
0
1,421
1,671
26,608
0
L
Cabrakan
Gigacalibur
Cabrakan
2,158
356
405
528
5,949
3,435
170
1,177
4,772
17,043
0
W
Tsukuyomi
SurrealAce
Tsukuyomi
2,992
816
0
2,876
5,703
1,647
763
774
4,929
0
29,678
L
797
287
369
246
5,153
1,514
0
227
4,840
0
20,647
L
Medusa
5,097
2,552
300
1,042
5,370
1,793
240
1,983
3,387
0
16,292
W
3,160
786
0
1,311
6,052
2,112
303
1,389
4,663
17,632
0
W
Discordia
premu99
Discordia
2,406
18
0
747
2,011
519
982
688
1,323
32,178
0
L
King Arthur
starchock1961
King Arthur
1,545
66
0
942
7,455
2,833
0
330
7,099
0
10,171
W
Danzaburou
torna98
Danzaburou
5,750
1,969
0
1,588
3,418
1,318
1,277
125
3,293
0
38,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
30,941
183
Minions Killed
295
0
Camps Cleared
0
867,310
Distance Traveled
861,192
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,969
497
28
3
0
151,454
0
L
Merlin
5,017
502
55
6
0
177,965
1
L
Cabrakan
5,039
504
36
4
0
158,838
2
W
Tsukuyomi
6,244
624
74
7
0
214,899
3
L
Set
4,503
450
49
5
0
204,167
1
L
Medusa
5,043
504
26
3
0
165,023
0
W
Ymir
5,970
597
35
4
0
154,845
3
W
Discordia
6,523
652
74
7
0
173,755
3
L
King Arthur
4,017
402
17
2
0
161,317
0
W
Danzaburou
7,235
724
84
8
0
166,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role