Player Matchup

Gilgamesh
Gilgamesh
Killer3026
Gilgamesh
Level 6
God Stats
12W - 15L
1,228 SR
Queue Stats
161W - 133L
1,158 Elo+
Solo
Aphrodite
Aphrodite
Pollandrie
Aphrodite
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,126 Elo+
Solo
Tiamat
Tiamat
Riprider23
Tiamat
Level 16
God Stats
2W - 8L
1,313 SR
Queue Stats
4W - 9L
1,230 Elo+
Solo
Nemesis
Nemesis
chrisbands
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 34L
1,171 Elo+
Solo
Artio
Artio
hydrakiller10
Artio
Level 28
God Stats
8W - 4L
1,541 SR
Queue Stats
147W - 137L
1,474 Elo+
Solo
Team Averages
Level 13
1,417 SR
1,232 Elo+

VS

Team Averages
Level 16
1,561 SR
1,382 Elo+
Da Ji
Da Ji
BIGGESTnutt1894
Da Ji
Level 13
God Stats
19W - 5L
1,500 SR
Queue Stats
81W - 61L
1,211 Elo+
Solo
Merlin
Merlin
BIueMarveI
Merlin
Level 25
God Stats
1W - 6L
1,303 SR
Queue Stats
7W - 16L
1,232 Elo+
Solo
Susano
Susano
KingAtlas202
Susano
Level 11
God Stats
2W - 2L
1,742 SR
Queue Stats
3W - 5L
1,720 Elo+
Solo
Nu Wa
Nu Wa
Poody-_22
Nu Wa
Level 14
God Stats
9W - 9L
1,760 SR
Queue Stats
28W - 30L
1,442 Elo+
Solo
Geb
Geb
cipiddd
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 61L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Killer3026
Gilgamesh
20
7 / 2 / 14
18,557
977
19,557
31,526
15,439
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Pollandrie
Aphrodite
20
11 / 4 / 21
20,126
1,059
45,352
50,920
26,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Riprider23
Tiamat
20
4 / 5 / 15
16,796
884
17,752
26,703
14,189
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Nemesis
chrisbands
Nemesis
20
0 / 8 / 8
15,333
807
2,627
24,754
11,105
20
14 / 8 / 21
19,831
1,044
31,534
52,170
66,917
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 12
19,153
1,008
40,478
33,107
28,340
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
BIueMarveI
Merlin
20
4 / 1 / 18
17,464
919
15,075
14,405
5,671
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
20
3 / 12 / 14
16,387
862
38,362
31,486
11,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Poody-_22
Nu Wa
20
5 / 8 / 17
17,881
941
48,281
22,678
7,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
20
2 / 5 / 21
17,215
906
32,092
27,015
35,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
109
36
Kills
27
27
Deaths
36
79
Assists
82
Player
Kills
Deaths
Assists
KDA
L
13
10
12
1.9
L
Merlin
BIueMarveI
Merlin
4
1
18
13
W
Gilgamesh
Killer3026
Gilgamesh
7
2
14
7
L
Susano
3
12
14
0.83
W
Aphrodite
Pollandrie
Aphrodite
11
4
21
5.38
L
Nu Wa
Poody-_22
Nu Wa
5
8
17
1.69
W
Tiamat
Riprider23
Tiamat
4
5
15
2.3
W
Nemesis
chrisbands
Nemesis
0
8
8
0.5
L
Geb
2
5
21
2.5
W
14
8
21
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,822
Damage
174,288
186,073
Taken
128,691
134,246
Mitigated
88,888
78,075
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,478
17,160
0
2,238
33,107
28,340
0
24,887
8,198
0
54,963
L
Merlin
BIueMarveI
Merlin
15,075
563
0
0
14,405
5,671
0
10,204
4,175
38,966
0
W
Gilgamesh
Killer3026
Gilgamesh
19,557
2,629
0
2,140
31,526
15,439
0
17,184
14,342
0
78,557
L
Susano
38,362
5,087
0
158
31,486
11,372
0
22,090
9,354
0
59,942
W
Aphrodite
Pollandrie
Aphrodite
45,352
4,834
12,699
33,840
50,920
26,596
0
28,416
22,504
87,494
0
L
Nu Wa
Poody-_22
Nu Wa
48,281
19,133
0
387
22,678
7,939
0
17,748
4,864
82,674
0
W
Tiamat
Riprider23
Tiamat
17,752
3,737
224
6,335
26,703
14,189
0
14,254
12,449
50,058
0
W
Nemesis
chrisbands
Nemesis
2,627
710
0
727
24,754
11,105
0
10,103
14,651
0
13,903
L
Geb
32,092
1,055
0
0
27,015
35,566
0
19,499
7,462
59,138
0
W
31,534
325
8,680
13,430
52,170
66,917
0
25,491
26,479
57,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,643
Gold Earned
88,100
369
Minions Killed
286
10
Camps Cleared
1
1,766,755
Distance Traveled
1,802,963
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
19,153
1,008
36
2
0
335,361
0
L
Merlin
17,464
919
54
3
1
352,915
0
W
Gilgamesh
18,557
977
117
6
6
423,600
0
L
Susano
16,387
862
41
2
0
369,644
0
W
Aphrodite
20,126
1,059
120
6
0
331,195
0
L
Nu Wa
17,881
941
103
5
0
323,952
0
W
Tiamat
16,796
884
75
4
0
327,738
0
W
Nemesis
15,333
807
21
1
4
310,783
0
L
Geb
17,215
906
52
3
0
421,091
0
W
Artio
19,831
1,044
36
2
0
373,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role