Player Matchup

Ganesha
Ganesha
Silver IV
IUSTUN187
Ganesha
Silver IV
Level 141
God Stats
3W - 5L
1,536 SR
Queue Stats
517W - 538L
627 MMR
Solo
Artemis
Artemis
Silver IV
IVIetalcandy
Artemis
Silver IV
Level 105
God Stats
42W - 35L
1,484 SR
Queue Stats
124W - 156L
653 MMR
Solo
Cupid
Cupid
Silver IV
chrisg6130
Cupid
Silver IV
Level 115
God Stats
4W - 6L
1,498 SR
Queue Stats
48W - 63L
662 MMR
Solo
Scylla
Scylla
Silver V
garieloortiz389
Scylla
Silver V
Level 67
God Stats
12W - 11L
1,365 SR
Queue Stats
175W - 192L
621 MMR
Solo
Anubis
Anubis
Bronze II
soydeoro04
Anubis
Bronze II
Level 42
God Stats
0W - 1L
1,309 SR
Queue Stats
195W - 210L
605 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,438 SR
634 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,485 SR
630 MMR
Apollo
Apollo
Silver III
Dani05CR
Apollo
Silver III
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 106L
677 MMR
Party 1
He Bo
He Bo
Bronze I
STEV2001968
He Bo
Bronze I
Level 89
God Stats
4W - 3L
1,529 SR
Queue Stats
221W - 243L
381 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
aestheticxstar_
Nu Wa
Silver IV
Level 69
God Stats
9W - 4L
1,427 SR
Queue Stats
286W - 300L
765 MMR
Party 2
King Arthur
King Arthur
Silver IV
dav3215
King Arthur
Silver IV
Level 87
God Stats
9W - 7L
1,553 SR
Queue Stats
41W - 60L
666 MMR
Solo
Pele
Pele
Silver V
highcarla
Pele
Silver V
Level 103
God Stats
37W - 57L
1,416 SR
Queue Stats
262W - 277L
659 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IUSTUN187
Ganesha
14
0 / 5 / 1
8,987
449
9,080
19,408
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
IVIetalcandy
Artemis
14
3 / 10 / 0
9,012
451
13,958
18,424
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
8
0 / 4 / 1
6,638
332
2,136
9,964
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
7,516
376
2,592
8,519
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
soydeoro04
Anubis
13
2 / 6 / 0
8,438
422
6,663
12,077
5,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetDanzaburouTiamatCu Chulainn

VS

Bans
AthenaArachneChaacSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dani05CR
Apollo
17
3 / 0 / 5
11,028
551
3,721
12,351
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 3 / 7
11,040
552
8,143
10,431
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 11
12,106
605
18,494
9,506
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
dav3215
King Arthur
17
7 / 2 / 10
11,419
571
11,199
21,250
12,514
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
18
5 / 0 / 9
11,547
577
8,157
16,423
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
72
6
Kills
30
30
Deaths
6
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dani05CR
Apollo
3
0
5
5.5
L
Ganesha
IUSTUN187
Ganesha
0
5
1
0.1
L
Artemis
IVIetalcandy
Artemis
3
10
0
0.3
W
6
3
7
3.17
W
9
1
11
14.5
L
Cupid
0
4
1
0.13
W
King Arthur
dav3215
King Arthur
7
2
10
6
L
1
5
0
0.2
W
Pele
5
0
9
9.5
L
Anubis
soydeoro04
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
49,714
68,392
Taken
69,961
33,847
Mitigated
28,136
10,928
Healing
24,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dani05CR
Apollo
3,721
1,415
0
5,896
12,351
3,841
1,937
2,621
9,730
0
70,799
L
Ganesha
IUSTUN187
Ganesha
9,080
1,020
0
3,290
19,408
16,853
0
5,861
13,209
47,239
0
L
Artemis
IVIetalcandy
Artemis
13,958
5,901
0
2,060
18,424
6,966
640
7,618
10,626
0
57,998
W
8,143
168
134
1,377
10,431
3,125
1,433
1,324
9,107
60,190
0
W
18,494
2,989
0
1,464
9,506
2,801
2,947
4,739
4,593
77,028
0
L
Cupid
2,136
864
0
1,568
9,964
2,814
0
2,371
7,401
0
26,684
W
King Arthur
dav3215
King Arthur
11,199
1,633
0
6,655
21,250
12,514
1,137
7,449
13,749
0
52,099
L
2,592
339
0
700
8,519
2,199
0
4,862
3,269
29,988
0
W
Pele
8,157
2,443
0
8,734
16,423
5,855
1,856
1,948
14,447
0
88,359
L
Anubis
soydeoro04
Anubis
6,663
344
264
3,046
12,077
5,015
662
4,621
7,250
47,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
57,140
356
Minions Killed
555
0
Camps Cleared
0
1,275,140
Distance Traveled
1,951,375
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,028
551
128
6
0
380,621
2
L
Ganesha
8,987
449
53
3
0
343,567
3
L
Artemis
9,012
451
96
5
0
263,870
0
W
He Bo
11,040
552
94
5
0
350,023
3
W
Nu Wa
12,106
605
99
5
0
350,683
1
L
Cupid
6,638
332
38
2
0
172,215
1
W
King Arthur
11,419
571
96
5
0
419,009
9
L
Scylla
7,516
376
81
4
0
260,689
2
W
Pele
11,547
577
138
7
0
451,039
3
L
Anubis
8,438
422
88
4
0
234,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role