Player Matchup

Kuzenbo
Kuzenbo
DLetemplier
Kuzenbo
Level 43
God Stats
4W - 3L
1,482 SR
Queue Stats
175W - 134L
1,639 Elo+
Party 2
Susano
Susano
SundayLime
Susano
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 94L
1,564 Elo+
Party 2
Anubis
Anubis
TheLongDefeat
Anubis
Level 138
God Stats
6W - 2L
1,962 SR
Queue Stats
216W - 204L
1,611 Elo+
Party 3
King Arthur
King Arthur
YaGnomeSayin
King Arthur
Level 33
God Stats
5W - 7L
1,415 SR
Queue Stats
114W - 111L
1,516 Elo+
Solo
Jing Wei
Jing Wei
stewartrdhj
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 95L
1,552 Elo+
Party 3
Team Averages
Level 55
1,572 SR
1,576 Elo+

VS

Team Averages
Level 53
1,651 SR
1,543 Elo+
Tyr
Tyr
GodlyGamerGuy
Tyr
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 41L
1,655 Elo+
Party 1
Zhong Kui
Zhong Kui
KornWet2
Zhong Kui
Level 25
God Stats
10W - 10L
1,507 SR
Queue Stats
313W - 320L
1,432 Elo+
Party 1
Sobek
Sobek
Mikey_Lopo12
Sobek
Level 87
God Stats
5W - 2L
1,895 SR
Queue Stats
471W - 442L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
TOMMYPLOWEDDIANE
Jing Wei
Level 58
God Stats
15W - 14L
1,653 SR
Queue Stats
164W - 166L
1,488 Elo+
Party 1
Nemesis
Nemesis
fastslowzip
Nemesis
Level 32
God Stats
87W - 51L
1,699 SR
Queue Stats
181W - 144L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DLetemplier
Kuzenbo
18
5 / 3 / 21
12,894
586
10,531
23,049
32,293
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
SundayLime
Susano
19
6 / 3 / 15
12,437
565
10,266
17,811
7,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
13 / 3 / 15
14,105
641
34,103
23,087
13,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
YaGnomeSayin
King Arthur
18
3 / 2 / 12
11,780
535
6,244
17,765
11,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
stewartrdhj
Jing Wei
20
6 / 2 / 6
13,514
614
11,003
13,109
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 2
11,112
505
17,215
25,351
27,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
KornWet2
Zhong Kui
17
3 / 7 / 3
10,354
471
13,799
18,136
9,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 11 / 2
8,430
383
8,558
23,955
18,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 1
9,275
422
7,416
9,701
3,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
fastslowzip
Nemesis
17
2 / 6 / 1
10,541
479
11,138
17,865
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
33
Kills
12
13
Deaths
33
69
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DLetemplier
Kuzenbo
5
3
21
5.17
L
5
6
2
1
L
Zhong Kui
KornWet2
Zhong Kui
3
7
3
0.64
L
1
11
2
0.18
W
Susano
SundayLime
Susano
6
3
15
4.5
L
1
3
1
0.5
W
13
3
15
6.83
W
King Arthur
YaGnomeSayin
King Arthur
3
2
12
4.5
L
Nemesis
fastslowzip
Nemesis
2
6
1
0.42
W
Jing Wei
stewartrdhj
Jing Wei
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,147
Damage
58,126
94,821
Taken
95,008
71,072
Mitigated
64,113
42,581
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DLetemplier
Kuzenbo
10,531
2,903
0
7,926
23,049
32,293
364
7,381
15,392
39,974
0
L
17,215
2,616
0
5,032
25,351
27,388
773
8,852
16,499
0
72,838
L
Zhong Kui
KornWet2
Zhong Kui
13,799
1,717
0
4,385
18,136
9,445
702
10,841
7,295
67,871
0
L
8,558
325
0
4,332
23,955
18,392
37
12,604
11,277
35,969
0
W
Susano
SundayLime
Susano
10,266
2,787
904
6,083
17,811
7,998
2,823
3,238
14,427
0
75,395
L
7,416
3,929
0
999
9,701
3,318
1,123
3,168
6,353
0
49,374
W
34,103
2,826
0
15,465
23,087
13,605
3,918
7,814
15,011
115,237
0
W
King Arthur
YaGnomeSayin
King Arthur
6,244
1,241
0
6,137
17,765
11,860
1,000
3,007
14,646
0
60,397
L
Nemesis
fastslowzip
Nemesis
11,138
4,881
0
1,699
17,865
5,570
0
8,915
8,950
0
94,137
W
Jing Wei
stewartrdhj
Jing Wei
11,003
7,475
0
6,066
13,109
5,316
5,408
1,367
11,742
0
103,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,730
Gold Earned
49,712
620
Minions Killed
566
0
Camps Cleared
0
2,004,663
Distance Traveled
1,879,777
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,894
586
49
2
0
411,904
8
L
Tyr
11,112
505
145
7
0
399,086
2
L
Zhong Kui
10,354
471
116
5
0
344,273
3
L
Sobek
8,430
383
57
3
0
372,923
2
W
Susano
12,437
565
118
5
0
450,707
1
L
Jing Wei
9,275
422
96
4
0
360,830
0
W
Anubis
14,105
641
156
7
0
367,171
3
W
King Arthur
11,780
535
132
6
0
394,830
0
L
Nemesis
10,541
479
152
7
0
402,665
5
W
Jing Wei
13,514
614
165
8
0
380,051
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role