Player Matchup

Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Daniel543215110
Neith
Level 60
God Stats
14W - 19L
1,442 SR
Queue Stats
622W - 646L
1,432 Elo+
Party 1
Arachne
Arachne
Fim0ses
Arachne
Level 36
God Stats
45W - 37L
1,207 SR
Queue Stats
383W - 411L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
farrobin11
Baron Samedi
Level 69
God Stats
3W - 2L
1,371 SR
Queue Stats
287W - 280L
1,503 Elo+
Party 1
Bellona
Bellona
icedNIGHTMARE13
Bellona
Level 101
God Stats
11W - 4L
1,707 SR
Queue Stats
396W - 363L
1,499 Elo+
Party 1
Team Averages
Level 74
1,445 SR
1,468 Elo+

VS

Team Averages
Level 58
1,568 SR
1,473 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
SamaJamaD00
Artemis
Level 104
God Stats
2W - 2L
1,539 SR
Queue Stats
291W - 256L
1,583 Elo+
Party 3
Khepri
Khepri
The8thfragment
Khepri
Level 55
God Stats
3W - 12L
1,869 SR
Queue Stats
127W - 171L
1,330 Elo+
Solo
Odin
Odin
TwoChannel11150
Odin
Level 28
God Stats
0W - 2L
1,334 SR
Queue Stats
67W - 69L
1,598 Elo+
Party 3
Discordia
Discordia
Zhububs
Discordia
Level 17
God Stats
27W - 15L
1,600 SR
Queue Stats
265W - 260L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 2 / 8
9,419
589
6,029
10,537
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 6
8,184
512
7,245
9,523
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Fim0ses
Arachne
13
6 / 4 / 3
8,710
544
4,266
9,915
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
farrobin11
Baron Samedi
16
8 / 1 / 7
10,152
635
10,976
7,632
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 2
9,435
590
5,850
9,502
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 5 / 2
8,716
545
7,758
11,228
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
SamaJamaD00
Artemis
12
4 / 7 / 1
7,678
480
9,089
10,289
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 8 / 2
6,022
376
2,948
12,455
9,155
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 2 / 1
6,979
436
2,810
10,180
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Zhububs
Discordia
12
1 / 4 / 2
7,328
458
2,239
5,338
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
26
Kills
10
10
Deaths
26
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
8
5
L
Tsukuyomi
 
Tsukuyomi
5
5
2
1.2
W
2
2
6
2.5
W
Arachne
Fim0ses
Arachne
6
4
3
1.88
L
Artemis
SamaJamaD00
Artemis
4
7
1
0.64
L
0
8
2
0.13
L
0
2
1
0.25
L
Discordia
Zhububs
Discordia
1
4
2
0.5
W
Baron Samedi
farrobin11
Baron Samedi
8
1
7
11.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
24,844
47,109
Taken
49,490
24,138
Mitigated
26,618
21,729
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,029
2,791
1,114
4,078
10,537
5,440
612
1,713
8,824
0
23,884
L
Tsukuyomi
 
Tsukuyomi
7,758
2,325
0
2,907
11,228
4,314
0
3,307
7,781
0
51,727
W
7,245
2,158
390
4,457
9,523
3,581
2,522
858
8,615
0
43,188
W
Arachne
Fim0ses
Arachne
4,266
2,202
0
2,787
9,915
4,525
894
677
9,238
0
41,526
L
Artemis
SamaJamaD00
Artemis
9,089
5,541
0
500
10,289
3,343
0
1,089
9,174
0
37,774
L
2,948
566
0
0
12,455
9,155
0
1,420
10,985
21,634
0
L
2,810
454
0
2,875
10,180
7,982
0
1,709
8,367
0
36,103
L
Discordia
Zhububs
Discordia
2,239
617
0
167
5,338
1,824
0
2,937
2,207
26,689
0
W
Baron Samedi
farrobin11
Baron Samedi
10,976
281
143
4,745
7,632
3,887
885
1,119
6,463
54,591
0
W
5,850
1,636
0
4,015
9,502
6,705
1,672
820
8,507
0
61,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
36,723
378
Minions Killed
346
0
Camps Cleared
0
1,545,715
Distance Traveled
1,364,883
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,419
589
46
3
0
332,239
5
L
Tsukuyomi
8,716
545
101
6
0
327,029
5
W
Neith
8,184
512
63
4
0
273,008
0
W
Arachne
8,710
544
66
4
0
336,565
0
L
Artemis
7,678
480
59
4
0
241,381
0
L
Khepri
6,022
376
38
2
0
222,791
0
L
Odin
6,979
436
101
6
0
296,485
4
L
Discordia
7,328
458
47
3
0
277,197
0
W
Baron Samedi
10,152
635
98
6
0
284,846
4
W
Bellona
9,435
590
105
7
0
319,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role