Player Matchup

Heimdallr
Heimdallr
CJSLAYS
Heimdallr
Level 69
God Stats
6W - 1L
1,810 SR
Queue Stats
179W - 56L
1,806 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsJoustToEasy
Gilgamesh
Level 22
God Stats
37W - 0L
2,299 SR
Queue Stats
92W - 10L
2,079 Elo+
Party 1
Tiamat
Tiamat
SëoulRëaper
Tiamat
Level 156
God Stats
10W - 5L
1,796 SR
Queue Stats
246W - 149L
1,714 Elo+
Party 1
Nemesis
Nemesis
TrustMyValor
Nemesis
Level 158
God Stats
6W - 0L
1,705 SR
Queue Stats
22W - 3L
1,624 Elo+
Party 1
Jormungandr
Jormungandr
WulffJay
Jormungandr
Level 151
God Stats
14W - 6L
1,986 SR
Queue Stats
1,299W - 458L
1,846 Elo+
Party 1
Team Averages
Level 111
1,919 SR
1,814 Elo+

VS

Team Averages
Level 55
1,611 SR
1,507 Elo+
Bakasura
Bakasura
J0sephStaIin
Bakasura
Level 46
God Stats
0W - 3L
1,548 SR
Queue Stats
12W - 13L
1,478 Elo+
Solo
Apollo
Apollo
LeanPeen
Apollo
Level 108
God Stats
7W - 9L
1,543 SR
Queue Stats
227W - 215L
1,562 Elo+
Party 2
Sol
Sol
SoftTibbies
Sol
Level 65
God Stats
29W - 28L
1,730 SR
Queue Stats
144W - 148L
1,493 Elo+
Party 2
Vamana
Vamana
Squirturia
Vamana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Vulcan
Vulcan
lagunasdanny
Vulcan
Level 22
God Stats
0W - 1L
1,735 SR
Queue Stats
31W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CJSLAYS
Heimdallr
10
1 / 0 / 5
4,744
949
3,909
3,020
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
ItsJoustToEasy
Gilgamesh
9
3 / 0 / 4
5,228
1,046
3,567
2,916
1,030
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 5
4,607
921
2,805
3,168
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
TrustMyValor
Nemesis
10
2 / 0 / 6
4,976
995
2,771
3,236
1,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
WulffJay
Jormungandr
9
2 / 0 / 2
4,716
943
2,323
2,733
1,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
J0sephStaIin
Bakasura
8
1 / 4 / 0
3,964
793
681
5,815
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
LeanPeen
Apollo
9
0 / 2 / 0
4,030
806
1,027
4,080
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
3,625
725
2,045
2,264
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
Squirturia
Vamana
9
0 / 1 / 0
3,805
761
2,166
4,483
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
6
0 / 1 / 0
3,393
679
422
697
189
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
9
Kills
1
1
Deaths
9
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CJSLAYS
Heimdallr
1
0
5
3.5
W
Gilgamesh
ItsJoustToEasy
Gilgamesh
3
0
4
5
L
Bakasura
J0sephStaIin
Bakasura
1
4
0
0.25
L
Apollo
LeanPeen
Apollo
0
2
0
0
L
0
1
0
0
L
Vamana
Squirturia
Vamana
0
1
0
0
W
1
1
5
3.5
W
Nemesis
TrustMyValor
Nemesis
2
0
6
5
W
Jormungandr
WulffJay
Jormungandr
2
0
2
3
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,375
Damage
6,341
15,073
Taken
17,339
7,743
Mitigated
6,029
4,169
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CJSLAYS
Heimdallr
3,909
1,634
0
669
3,020
1,076
338
564
2,456
0
17,079
W
Gilgamesh
ItsJoustToEasy
Gilgamesh
3,567
578
0
53
2,916
1,030
0
218
2,698
0
5,748
L
Bakasura
J0sephStaIin
Bakasura
681
470
0
1,146
5,815
1,958
0
1,366
4,449
0
2,998
L
Apollo
LeanPeen
Apollo
1,027
704
0
728
4,080
1,311
0
1,905
2,175
0
11,955
L
2,045
261
0
228
2,264
686
0
988
1,276
6,758
0
L
Vamana
Squirturia
Vamana
2,166
854
0
1,369
4,483
1,885
0
881
3,602
0
11,872
W
2,805
211
0
1,189
3,168
2,327
448
667
2,459
10,888
0
W
Nemesis
TrustMyValor
Nemesis
2,771
800
0
1,498
3,236
1,330
144
516
2,720
0
7,592
W
Jormungandr
WulffJay
Jormungandr
2,323
429
0
760
2,733
1,980
0
556
2,177
9,451
0
L
Vulcan
422
74
0
0
697
189
2
165
532
2,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
18,817
86
Minions Killed
93
5
Camps Cleared
3
519,112
Distance Traveled
431,251
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,744
949
28
6
2
95,824
2
W
Gilgamesh
5,228
1,046
3
1
1
110,556
0
L
Bakasura
3,964
793
10
2
2
115,703
3
L
Apollo
4,030
806
29
6
1
87,386
2
L
Sol
3,625
725
14
3
0
83,035
0
L
Vamana
3,805
761
33
7
0
121,594
1
W
Tiamat
4,607
921
25
5
1
99,902
1
W
Nemesis
4,976
995
12
2
1
114,489
0
W
Jormungandr
4,716
943
18
4
0
98,341
1
L
Vulcan
3,393
679
7
1
0
23,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role