Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SlantSword
Tiamat
Level 145
God Stats
3W - 7L
1,526 SR
Queue Stats
129W - 106L
1,618 Elo+
Party 2
Danzaburou
Danzaburou
TheSherlockHound
Danzaburou
Level 66
God Stats
1W - 3L
1,467 SR
Queue Stats
1W - 5L
1,250 Elo+
Solo
Gilgamesh
Gilgamesh
Uma no ashi
Gilgamesh
Level 156
God Stats
4W - 8L
1,524 SR
Queue Stats
87W - 80L
1,467 Elo+
Party 2
Hades
Hades
xxMrDillxx
Hades
Level 143
God Stats
17W - 7L
1,743 SR
Queue Stats
280W - 272L
1,596 Elo+
Solo
Team Averages
Level 127
1,552 SR
1,486 Elo+

VS

Team Averages
Level 125
1,742 SR
1,603 Elo+
Guan Yu
Guan Yu
ElKevinLopex123
Guan Yu
Level 129
God Stats
6W - 1L
1,867 SR
Queue Stats
135W - 116L
1,580 Elo+
Solo
Izanami
Izanami
EvolvingReaper
Izanami
Level 129
God Stats
18W - 14L
1,651 SR
Queue Stats
251W - 229L
1,617 Elo+
Party 1
Chronos
Chronos
FlashhGambino
Chronos
Level 120
God Stats
14W - 21L
1,701 SR
Queue Stats
552W - 518L
1,600 Elo+
Party 1
Anhur
Anhur
Swaevye
Anhur
Level 160
God Stats
17W - 12L
1,953 SR
Queue Stats
247W - 263L
1,669 Elo+
Party 1
Geb
Geb
chevone
Geb
Level 86
God Stats
3W - 1L
1,534 SR
Queue Stats
384W - 345L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 1 / 1
4,810
481
2,986
7,206
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
SlantSword
Tiamat
9
3 / 2 / 2
5,388
539
6,322
4,314
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
TheSherlockHound
Danzaburou
9
1 / 3 / 0
5,425
543
2,444
4,947
1,103
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Uma no ashi
Gilgamesh
10
3 / 2 / 1
6,003
600
3,463
8,616
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
8
1 / 5 / 2
5,204
520
3,113
7,280
3,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,195
620
4,785
5,901
3,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 0
7,222
722
3,039
5,071
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
9
0 / 3 / 5
5,004
500
2,470
6,235
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Swaevye
Anhur
11
6 / 1 / 1
6,069
607
5,483
6,938
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
9
1 / 2 / 4
5,032
503
1,816
5,703
2,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
12
13
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
W
1
1
4
3
W
4
1
0
4
W
Chronos
0
3
5
0.83
L
Tiamat
SlantSword
Tiamat
3
2
2
2
W
Anhur
Swaevye
Anhur
6
1
1
6.5
L
Danzaburou
TheSherlockHound
Danzaburou
1
3
0
0.33
L
Gilgamesh
Uma no ashi
Gilgamesh
3
2
1
1.75
W
Geb
1
2
4
1.5
L
Hades
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
17,593
32,363
Taken
29,848
12,716
Mitigated
11,278
11,628
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,986
581
0
2,892
7,206
2,757
0
2,007
4,921
11,747
0
W
4,785
1,413
315
1,574
5,901
3,163
0
2,057
3,844
0
33,001
W
3,039
2,297
0
1,866
5,071
1,505
18
196
4,875
0
52,827
W
Chronos
2,470
833
0
2,014
6,235
1,914
0
4,453
1,782
27,920
0
L
Tiamat
SlantSword
Tiamat
6,322
694
0
1,304
4,314
2,359
0
1,069
3,245
28,104
0
W
Anhur
Swaevye
Anhur
5,483
2,297
0
1,724
6,938
2,179
0
2,421
4,517
0
27,182
L
Danzaburou
TheSherlockHound
Danzaburou
2,444
839
0
1,598
4,947
1,103
0
101
4,821
0
28,455
L
Gilgamesh
Uma no ashi
Gilgamesh
3,463
1,518
0
3,631
8,616
3,373
0
0
8,616
0
23,937
W
Geb
1,816
392
0
849
5,703
2,517
0
3,294
2,409
8,377
0
L
Hades
3,113
352
170
2,033
7,280
3,124
0
781
6,474
22,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
29,522
217
Minions Killed
334
0
Camps Cleared
0
937,378
Distance Traveled
934,176
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,810
481
14
1
0
201,574
1
W
Guan Yu
6,195
620
83
8
0
211,493
3
W
Izanami
7,222
722
113
11
0
172,444
2
W
Chronos
5,004
500
59
6
0
177,372
1
L
Tiamat
5,388
539
46
5
0
189,662
1
W
Anhur
6,069
607
57
6
0
182,007
0
L
Danzaburou
5,425
543
54
5
0
169,255
2
L
Gilgamesh
6,003
600
48
5
0
188,455
2
W
Geb
5,032
503
22
2
0
190,860
0
L
Hades
5,204
520
55
6
0
188,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role