Player Matchup

Hou Yi
Hou Yi
Chaosmac52
Hou Yi
Level 13
God Stats
7W - 2L
1,779 SR
Queue Stats
101W - 104L
1,540 Elo+
Solo
The Morrigan
The Morrigan
Hhaw
The Morrigan
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
30W - 24L
1,558 Elo+
Solo
Sol
Sol
RosieMoonFlower
Sol
Level 15
God Stats
5W - 2L
1,573 SR
Queue Stats
9W - 10L
1,442 Elo+
Solo
Cernunnos
Cernunnos
apollo76987
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
gamerarthur5
Neith
Level 4
God Stats
1W - 1L
1,311 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Team Averages
Level 14
1,491 SR
1,450 Elo+

VS

Team Averages
Level 18
1,618 SR
1,548 Elo+
Ravana
Ravana
AOD_Christopher
Ravana
Level 27
God Stats
5W - 5L
1,445 SR
Queue Stats
432W - 393L
1,498 Elo+
Solo
Bacchus
Bacchus
GstrokeLol
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,625 Elo+
Solo
Ares
Ares
Reacey7
Ares
Level 3
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 3L
1,692 Elo+
Solo
Anubis
Anubis
Walkswithbuda
Anubis
Level 15
God Stats
2W - 6L
1,467 SR
Queue Stats
27W - 35L
1,492 Elo+
Solo
Anhur
Anhur
Z Bakasura Z
Anhur
Level 28
God Stats
7W - 1L
1,989 SR
Queue Stats
138W - 134L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chaosmac52
Hou Yi
18
12 / 5 / 5
11,859
593
14,079
17,686
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Hhaw
The Morrigan
20
10 / 2 / 9
12,388
619
19,568
8,958
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 14
10,616
531
11,038
10,348
4,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
apollo76987
Cernunnos
10
2 / 10 / 5
7,680
384
3,198
10,160
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 8 / 7
9,816
491
6,751
11,825
3,626
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
9,414
471
7,129
10,658
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
GstrokeLol
Bacchus
18
13 / 1 / 4
11,068
553
14,504
16,575
9,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Reacey7
Ares
11
1 / 9 / 1
7,147
357
968
12,419
8,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 6 / 5
9,710
486
11,173
16,549
8,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 10 / 3
8,840
442
6,691
18,068
5,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
30
Kills
27
27
Deaths
30
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Hou Yi
Chaosmac52
Hou Yi
12
5
5
2.9
L
Bacchus
GstrokeLol
Bacchus
13
1
4
15
W
The Morrigan
Hhaw
The Morrigan
10
2
9
7.25
L
Ares
Reacey7
Ares
1
9
1
0.17
W
3
2
14
5
L
5
6
5
1.25
L
3
10
3
0.45
W
Cernunnos
apollo76987
Cernunnos
2
10
5
0.45
W
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,634
Damage
40,465
58,977
Taken
74,269
20,744
Mitigated
36,512
16,973
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,129
1,964
0
3,028
10,658
4,732
0
2,245
8,413
0
53,772
W
Hou Yi
Chaosmac52
Hou Yi
14,079
7,606
0
6,041
17,686
5,231
2,372
6,608
10,824
0
66,544
L
Bacchus
GstrokeLol
Bacchus
14,504
1,430
141
5,217
16,575
9,062
0
7,740
8,835
66,215
0
W
The Morrigan
Hhaw
The Morrigan
19,568
1,851
0
3,221
8,958
3,479
768
4,182
4,634
108,411
0
L
Ares
Reacey7
Ares
968
184
0
0
12,419
8,477
140
4,369
8,050
15,846
0
W
11,038
2,245
231
5,082
10,348
4,686
1,796
4,110
6,058
57,211
0
L
11,173
495
671
6,995
16,549
8,276
186
7,109
9,440
61,893
0
L
6,691
4,233
39
3,533
18,068
5,965
1,284
9,143
8,925
0
51,141
W
Cernunnos
apollo76987
Cernunnos
3,198
1,798
0
917
10,160
3,722
176
5,783
4,059
0
11,881
W
6,751
3,506
0
1,481
11,825
3,626
3,264
4,804
6,757
0
39,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,359
Gold Earned
46,179
470
Minions Killed
439
0
Camps Cleared
0
1,569,721
Distance Traveled
1,561,151
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,414
471
119
6
0
347,955
1
W
Hou Yi
11,859
593
103
5
0
297,637
2
L
Bacchus
11,068
553
89
4
0
391,857
3
W
The Morrigan
12,388
619
177
9
0
373,623
5
L
Ares
7,147
357
27
1
0
271,667
6
W
Sol
10,616
531
101
5
0
363,672
1
L
Anubis
9,710
486
105
5
0
291,255
3
L
Anhur
8,840
442
99
5
0
258,417
1
W
Cernunnos
7,680
384
14
1
0
238,649
3
W
Neith
9,816
491
75
4
0
296,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role