Player Matchup

Scylla
Scylla
Cadbury94
Scylla
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,525 Elo+
Party 1
Raijin
Raijin
Rodan210
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,516 Elo+
Party 1
Fenrir
Fenrir
SYKO3113
Fenrir
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
234W - 234L
1,482 Elo+
Solo
Skadi
Skadi
SpiceLordMorde
Skadi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,445 Elo+
Solo
Khepri
Khepri
kingkingF520
Khepri
Level 47
God Stats
4W - 6L
1,345 SR
Queue Stats
224W - 229L
1,537 Elo+
Solo
Team Averages
Level 97
1,469 SR
1,501 Elo+

VS

Team Averages
Level 145
1,458 SR
1,509 Elo+
Bacchus
Bacchus
D1rtyBanana
Bacchus
Level 102
God Stats
4W - 3L
1,739 SR
Queue Stats
218W - 225L
1,531 Elo+
Solo
Chronos
Chronos
DragunPriestess
Chronos
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
381W - 405L
1,526 Elo+
Party 2
Agni
Agni
Grand7Nick
Agni
Level 159
God Stats
2W - 5L
1,528 SR
Queue Stats
324W - 345L
1,509 Elo+
Party 2
Neith
Neith
Stalthis
Neith
Level 148
God Stats
7W - 7L
1,384 SR
Queue Stats
482W - 514L
1,481 Elo+
Solo
Fenrir
Fenrir
VR-ROCKSTAR
Fenrir
Level 157
God Stats
0W - 4L
1,141 SR
Queue Stats
164W - 178L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cadbury94
Scylla
17
4 / 4 / 20
9,899
761
12,567
8,021
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Rodan210
Raijin
18
12 / 2 / 18
11,194
861
17,066
9,061
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
SYKO3113
Fenrir
15
8 / 8 / 18
10,091
776
13,235
15,596
13,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 2 / 23
11,603
893
22,736
11,021
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
18
3 / 1 / 24
10,400
800
5,728
15,585
10,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D1rtyBanana
Bacchus
15
2 / 6 / 9
9,596
738
9,800
19,037
24,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 8 / 8
8,832
679
7,253
14,861
6,999
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 9 / 5
9,004
693
9,251
11,485
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Stalthis
Neith
19
9 / 3 / 7
11,337
872
18,760
12,095
6,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
13
1 / 9 / 7
8,296
638
7,367
21,011
19,937
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
53
35
Kills
17
17
Deaths
35
103
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cadbury94
Scylla
4
4
20
3.5
L
Bacchus
D1rtyBanana
Bacchus
2
6
9
1.08
L
2
8
8
0.75
L
3
9
5
0.61
W
Raijin
Rodan210
Raijin
12
2
18
10.5
W
Fenrir
SYKO3113
Fenrir
8
8
18
2.13
W
8
2
23
9.75
L
Neith
Stalthis
Neith
9
3
7
4.17
L
Fenrir
1
9
7
0.5
W
Khepri
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,332
Damage
52,431
59,284
Taken
78,489
35,567
Mitigated
63,297
23,843
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cadbury94
Scylla
12,567
840
506
624
8,021
2,985
495
3,740
4,129
22,141
0
L
Bacchus
D1rtyBanana
Bacchus
9,800
865
1,566
3,782
19,037
24,641
0
6,883
12,085
14,800
0
L
7,253
2,026
1,428
1,457
14,861
6,999
0
8,479
6,382
14,719
0
L
9,251
328
1,490
500
11,485
5,039
549
3,448
8,037
19,534
0
W
Raijin
Rodan210
Raijin
17,066
1,502
1,743
2,394
9,061
3,888
616
4,429
4,521
28,293
0
W
Fenrir
SYKO3113
Fenrir
13,235
2,398
1,054
1,058
15,596
13,747
514
6,481
8,957
0
16,333
W
22,736
11,188
1,468
3,916
11,021
4,770
1,396
4,121
6,769
0
39,553
L
Neith
Stalthis
Neith
18,760
8,893
1,150
5,125
12,095
6,681
1,027
6,824
5,271
0
40,223
L
Fenrir
7,367
1,682
1,429
3,410
21,011
19,937
0
9,727
11,234
0
11,703
W
Khepri
5,728
305
3,953
7,127
15,585
10,177
448
6,858
8,604
21,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,187
Gold Earned
47,065
127
Minions Killed
110
0
Camps Cleared
0
1,114,302
Distance Traveled
996,123
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,899
761
24
2
0
220,228
0
L
Bacchus
9,596
738
11
1
0
219,994
2
L
Chronos
8,832
679
24
2
0
175,501
1
L
Agni
9,004
693
23
2
0
171,737
1
W
Raijin
11,194
861
32
2
0
224,110
1
W
Fenrir
10,091
776
5
0
0
197,387
4
W
Skadi
11,603
893
25
2
0
199,275
2
L
Neith
11,337
872
46
4
0
200,341
1
L
Fenrir
8,296
638
6
0
0
228,550
2
W
Khepri
10,400
800
41
3
0
273,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role