Player Matchup

Geb
Geb
 
Geb
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
JRDN B
Set
Level 147
God Stats
0W - 2L
1,202 SR
Queue Stats
179W - 153L
1,613 Elo+
Party 1
Rama
Rama
Lewmor
Rama
Level 109
God Stats
13W - 7L
1,645 SR
Queue Stats
203W - 173L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
Scaredalot
Gilgamesh
Level 99
God Stats
23W - 9L
1,771 SR
Queue Stats
250W - 232L
1,548 Elo+
Solo
Anubis
Anubis
eldene8
Anubis
Level 141
God Stats
17W - 13L
1,590 SR
Queue Stats
93W - 75L
1,667 Elo+
Party 1
Team Averages
Level 126
1,542 SR
1,596 Elo+

VS

Team Averages
Level 130
1,621 SR
1,606 Elo+
Jormungandr
Jormungandr
Flamethrower1720
Jormungandr
Level 84
God Stats
21W - 18L
1,707 SR
Queue Stats
377W - 367L
1,542 Elo+
Solo
Chernobog
Chernobog
ToM_LeWe_93
Chernobog
Level 160
God Stats
4W - 2L
1,470 SR
Queue Stats
357W - 311L
1,673 Elo+
Party 2
Janus
Janus
ZontroI
Janus
Level 159
God Stats
8W - 6L
1,544 SR
Queue Stats
181W - 156L
1,650 Elo+
Party 2
Chaac
Chaac
countherwheat35
Chaac
Level 156
God Stats
13W - 9L
1,497 SR
Queue Stats
540W - 503L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
flinton2012
Gilgamesh
Level 89
God Stats
12W - 7L
1,887 SR
Queue Stats
282W - 276L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 4 / 0
6,089
435
3,715
10,402
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
JRDN B
Set
12
0 / 2 / 2
6,916
494
3,376
10,393
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Lewmor
Rama
12
0 / 4 / 0
6,957
497
1,671
7,623
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Scaredalot
Gilgamesh
10
2 / 3 / 0
6,842
489
7,172
10,368
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
eldene8
Anubis
11
1 / 4 / 0
6,607
472
3,064
7,152
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flamethrower1720
Jormungandr
12
0 / 2 / 8
6,927
495
6,614
9,050
4,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
ToM_LeWe_93
Chernobog
15
6 / 0 / 5
9,425
673
7,599
6,672
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
ZontroI
Janus
12
1 / 0 / 5
7,476
534
3,989
3,814
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 3
8,442
603
3,779
8,979
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
flinton2012
Gilgamesh
14
5 / 1 / 6
8,430
602
10,334
11,990
7,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
17
17
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
0
0
W
Jormungandr
Flamethrower1720
Jormungandr
0
2
8
2
L
Set
JRDN B
Set
0
2
2
0.5
L
Rama
Lewmor
Rama
0
4
0
0
L
Gilgamesh
Scaredalot
Gilgamesh
2
3
0
0.67
W
Chernobog
ToM_LeWe_93
Chernobog
6
0
5
8.5
W
Janus
ZontroI
Janus
1
0
5
3.5
W
5
0
3
6.5
L
Anubis
eldene8
Anubis
1
4
0
0.25
W
Gilgamesh
flinton2012
Gilgamesh
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
32,315
45,938
Taken
40,505
22,027
Mitigated
19,683
10,208
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,715
310
0
1,819
10,402
5,662
0
4,137
6,167
22,683
0
W
Jormungandr
Flamethrower1720
Jormungandr
6,614
847
390
2,930
9,050
4,223
0
2,547
6,451
33,526
0
L
Set
JRDN B
Set
3,376
1,290
0
4,452
10,393
3,910
177
2,567
7,736
0
42,344
L
Rama
Lewmor
Rama
1,671
1,190
0
500
7,623
2,189
0
590
7,033
0
44,519
L
Gilgamesh
Scaredalot
Gilgamesh
7,172
2,457
0
1,863
10,368
7,070
0
979
9,385
0
36,116
W
Chernobog
ToM_LeWe_93
Chernobog
7,599
4,228
0
4,086
6,672
2,662
1,478
944
5,670
0
68,008
W
Janus
ZontroI
Janus
3,989
282
0
642
3,814
1,009
0
1,443
2,155
45,399
0
W
3,779
621
0
2,662
8,979
3,879
94
430
8,513
0
62,005
L
Anubis
eldene8
Anubis
3,064
0
0
1,574
7,152
3,196
0
2,044
5,014
35,628
0
W
Gilgamesh
flinton2012
Gilgamesh
10,334
2,975
0
2,911
11,990
7,910
0
1,053
10,937
0
47,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
40,700
387
Minions Killed
484
0
Camps Cleared
0
1,269,670
Distance Traveled
1,471,683
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,089
435
27
2
0
259,408
9
W
Jormungandr
6,927
495
67
5
0
277,357
6
L
Set
6,916
494
101
7
0
293,130
2
L
Rama
6,957
497
105
8
0
236,245
3
L
Gilgamesh
6,842
489
69
5
0
237,778
2
W
Chernobog
9,425
673
125
9
0
263,840
5
W
Janus
7,476
534
104
7
0
316,245
6
W
Chaac
8,442
603
110
8
0
314,103
2
L
Anubis
6,607
472
85
6
0
243,109
3
W
Gilgamesh
8,430
602
78
6
0
300,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role