Player Matchup

Nike
Nike
Bart079
Nike
Level 5
God Stats
1W - 2L
1,232 SR
Queue Stats
7W - 13L
1,115 Elo+
Solo
Neith
Neith
Ilarea
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MonsterFalcon
Ravana
Level 12
God Stats
2W - 1L
1,715 SR
Queue Stats
20W - 20L
1,316 Elo+
Solo
Janus
Janus
akabdestroyer
Janus
Level 28
God Stats
2W - 2L
1,296 SR
Queue Stats
53W - 67L
1,342 Elo+
Solo
Ares
Ares
lordo91
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,354 Elo+

VS

Team Averages
Level 20
1,351 SR
1,312 Elo+
Neith
Neith
Comalies
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Decebal93
Gilgamesh
Level 18
God Stats
13W - 22L
1,284 SR
Queue Stats
63W - 76L
1,172 Elo+
Solo
Baron Samedi
Baron Samedi
HansGeorg
Baron Samedi
Level 18
God Stats
4W - 8L
1,343 SR
Queue Stats
15W - 29L
1,279 Elo+
Party 1
Pele
Pele
NoMeNanimo
Pele
Level 18
God Stats
0W - 3L
1,155 SR
Queue Stats
10W - 13L
1,306 Elo+
Party 1
Cerberus
Cerberus
keinich358
Cerberus
Level 18
God Stats
2W - 2L
1,472 SR
Queue Stats
18W - 33L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bart079
Nike
16
6 / 0 / 2
10,832
570
8,898
12,186
7,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Ilarea
Neith
16
8 / 0 / 9
10,429
549
14,719
7,698
2,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 2 / 9
11,121
585
5,866
11,010
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 2 / 2
11,730
617
11,959
9,430
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
lordo91
Ares
12
2 / 6 / 8
8,767
461
5,773
14,673
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Comalies
Neith
13
4 / 6 / 2
8,259
435
10,741
13,626
4,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Decebal93
Gilgamesh
11
0 / 7 / 1
7,135
376
3,083
10,432
9,068
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
HansGeorg
Baron Samedi
12
2 / 5 / 3
7,869
414
5,450
11,377
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 3
9,198
484
5,545
12,906
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
keinich358
Cerberus
11
1 / 8 / 5
7,901
416
2,901
15,150
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
31
Kills
10
10
Deaths
31
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
Bart079
Nike
6
0
2
7
L
Neith
Comalies
Neith
4
6
2
0.83
L
Gilgamesh
Decebal93
Gilgamesh
0
7
1
0.07
L
Baron Samedi
HansGeorg
Baron Samedi
2
5
3
0.7
W
Neith
Ilarea
Neith
8
0
9
12.5
W
7
2
9
5.75
L
3
5
3
0.9
W
8
2
2
4.5
L
Cerberus
keinich358
Cerberus
1
8
5
0.44
W
Ares
lordo91
Ares
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,215
Damage
27,720
54,997
Taken
63,491
30,936
Mitigated
32,335
14,911
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Bart079
Nike
8,898
1,810
0
5,495
12,186
7,839
1,868
1,998
10,032
2,252
55,443
L
Neith
Comalies
Neith
10,741
3,841
0
1,876
13,626
4,522
132
3,692
9,909
0
52,069
L
Gilgamesh
Decebal93
Gilgamesh
3,083
549
0
590
10,432
9,068
0
1,014
9,143
0
33,776
L
Baron Samedi
HansGeorg
Baron Samedi
5,450
774
333
1,384
11,377
4,066
0
7,974
3,353
33,068
0
W
Neith
Ilarea
Neith
14,719
6,158
0
2,662
7,698
2,951
4,125
955
6,703
0
63,808
W
5,866
1,683
0
4,209
11,010
5,374
777
220
10,790
0
64,386
L
5,545
1,505
0
2,605
12,906
4,093
216
2,478
10,303
0
43,819
W
11,959
1,310
0
1,585
9,430
3,406
1,144
1,576
7,604
87,319
0
L
Cerberus
keinich358
Cerberus
2,901
246
0
1,623
15,150
10,586
45
3,073
12,027
21,155
0
W
Ares
lordo91
Ares
5,773
112
0
960
14,673
11,366
326
3,046
10,917
14,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,879
Gold Earned
40,362
498
Minions Killed
346
0
Camps Cleared
0
1,664,032
Distance Traveled
1,536,188
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,832
570
112
6
0
318,651
4
L
Neith
8,259
435
79
4
0
295,029
0
L
Gilgamesh
7,135
376
68
4
0
311,385
2
L
Baron Samedi
7,869
414
53
3
0
286,271
0
W
Neith
10,429
549
97
5
0
329,537
3
W
Ravana
11,121
585
110
6
0
352,020
0
L
Pele
9,198
484
97
5
0
316,863
0
W
Janus
11,730
617
168
9
0
336,993
4
L
Cerberus
7,901
416
49
3
0
326,640
0
W
Ares
8,767
461
11
1
0
326,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role