Player Matchup

Jormungandr
Jormungandr
AkumaSauce
Jormungandr
Level 7
God Stats
3W - 5L
1,113 SR
Queue Stats
59W - 46L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
ENC_Solar
Gilgamesh
Level 29
God Stats
35W - 35L
1,475 SR
Queue Stats
67W - 64L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
lifefisher87
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,136 Elo+
Solo
Scylla
Scylla
lucky233sandwich
Scylla
Level 29
God Stats
10W - 8L
1,649 SR
Queue Stats
96W - 100L
1,409 Elo+
Solo
Set
Set
mropus1
Set
Level 28
God Stats
6W - 9L
1,500 SR
Queue Stats
352W - 315L
1,357 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,333 Elo+

VS

Team Averages
Level 22
1,456 SR
1,395 Elo+
Neith
Neith
Aycci
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,306 Elo+
Party 1
Erlang Shen
Erlang Shen
D4Smt
Erlang Shen
Level 27
God Stats
9W - 12L
1,365 SR
Queue Stats
91W - 99L
1,447 Elo+
Party 1
Horus
Horus
DQWizzard
Horus
Level 26
God Stats
5W - 0L
1,714 SR
Queue Stats
58W - 55L
1,447 Elo+
Party 2
Chaac
Chaac
Eyeless_Leo
Chaac
Level 26
God Stats
3W - 4L
1,335 SR
Queue Stats
62W - 79L
1,343 Elo+
Party 1
Olorun
Olorun
TheGentrifier
Olorun
Level 28
God Stats
5W - 1L
1,366 SR
Queue Stats
97W - 101L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkumaSauce
Jormungandr
20
21 / 4 / 13
21,249
574
47,756
42,906
56,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
ENC_Solar
Gilgamesh
20
16 / 6 / 12
21,128
571
36,790
38,501
43,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
lifefisher87
Zhong Kui
7
0 / 3 / 0
10,762
291
131
2,742
1,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 8 / 12
19,126
517
22,294
27,247
10,364
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Set
20
4 / 11 / 13
17,689
478
15,414
38,962
19,637
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aycci
Neith
20
3 / 11 / 9
17,155
464
9,869
26,363
10,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
D4Smt
Erlang Shen
20
11 / 14 / 10
19,490
527
34,185
53,074
35,606
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
DQWizzard
Horus
20
5 / 11 / 9
20,122
544
15,525
34,281
26,605
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
0 / 10 / 3
14,209
384
4,052
35,597
34,796
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 5 / 7
21,448
580
31,547
31,993
14,448
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
68
48
Kills
30
32
Deaths
51
50
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AkumaSauce
Jormungandr
21
4
13
6.88
W
Neith
Aycci
Neith
3
11
9
0.68
W
Erlang Shen
D4Smt
Erlang Shen
11
14
10
1.14
W
Horus
DQWizzard
Horus
5
11
9
0.86
L
Gilgamesh
ENC_Solar
Gilgamesh
16
6
12
3.67
W
0
10
3
0.15
W
11
5
7
2.9
L
Zhong Kui
lifefisher87
Zhong Kui
0
3
0
0
L
7
8
12
1.63
L
Set
4
11
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,385
Damage
95,178
150,358
Taken
181,308
131,585
Mitigated
122,385
52,494
Healing
50,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AkumaSauce
Jormungandr
47,756
11,323
0
16,183
42,906
56,756
2,110
11,418
31,488
158,449
0
W
Neith
Aycci
Neith
9,869
5,089
0
6,935
26,363
10,930
2,123
11,193
15,108
0
92,465
W
Erlang Shen
D4Smt
Erlang Shen
34,185
21,725
0
10,110
53,074
35,606
1,510
16,855
36,085
0
180,682
W
Horus
DQWizzard
Horus
15,525
7,454
3,013
9,105
34,281
26,605
3,220
17,118
17,125
0
110,961
L
Gilgamesh
ENC_Solar
Gilgamesh
36,790
10,524
0
11,986
38,501
43,749
3,614
9,791
28,710
0
127,583
W
4,052
1,234
0
5,136
35,597
34,796
1,371
9,086
26,423
0
55,803
W
31,547
16,973
1,611
14,525
31,993
14,448
2,778
15,757
15,956
157,777
0
L
Zhong Kui
lifefisher87
Zhong Kui
131
131
0
419
2,742
1,079
0
1,385
1,357
1,457
0
L
22,294
3,147
0
7,582
27,247
10,364
863
9,635
17,612
132,023
0
L
Set
15,414
7,621
558
15,766
38,962
19,637
1,707
11,285
27,677
0
152,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,954
Gold Earned
92,424
654
Minions Killed
768
0
Camps Cleared
0
2,661,463
Distance Traveled
2,992,023
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
21,249
574
160
4
0
621,331
0
W
Neith
17,155
464
117
3
0
588,433
0
W
Erlang Shen
19,490
527
171
5
0
630,794
1
W
Horus
20,122
544
196
5
0
570,289
14
L
Gilgamesh
21,128
571
149
4
0
641,626
9
W
Chaac
14,209
384
57
2
0
521,155
0
W
Olorun
21,448
580
227
6
0
681,352
13
L
Zhong Kui
10,762
291
5
0
0
130,069
0
L
Scylla
19,126
517
175
5
0
594,861
2
L
Set
17,689
478
165
4
0
673,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role