Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Optimuspaton19
Cernunnos
Level 40
God Stats
1W - 1L
1,481 SR
Queue Stats
28W - 44L
1,208 Elo+
Solo
Cerberus
Cerberus
ajm_bucko
Cerberus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 137L
1,304 Elo+
Party 2
Thanatos
Thanatos
lincaxy
Thanatos
Level 42
God Stats
4W - 7L
1,308 SR
Queue Stats
68W - 100L
1,260 Elo+
Party 2
Mulan
Mulan
maggie_games
Mulan
Level 29
God Stats
73W - 78L
1,440 SR
Queue Stats
253W - 301L
1,360 Elo+
Party 3
Team Averages
Level 49
1,446 SR
1,326 Elo+

VS

Team Averages
Level 35
1,490 SR
1,392 Elo+
Fenrir
Fenrir
 
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Baron_Mick
Odin
Level 58
God Stats
14W - 16L
1,495 SR
Queue Stats
299W - 356L
1,356 Elo+
Party 1
Ullr
Ullr
BenWillSchnee
Ullr
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
58W - 76L
1,437 Elo+
Party 1
Izanami
Izanami
Captain_Sugar1
Izanami
Level 35
God Stats
81W - 98L
1,457 SR
Queue Stats
184W - 241L
1,339 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kf CLIPP3RS31
Cu Chulainn
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 0 / 0
6,142
614
5,063
5,246
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Optimuspaton19
Cernunnos
9
2 / 0 / 2
5,412
541
4,432
3,326
914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
ajm_bucko
Cerberus
9
2 / 2 / 2
5,766
577
3,234
5,481
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
lincaxy
Thanatos
8
0 / 1 / 1
5,026
503
2,045
6,076
1,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 0
5,829
583
2,665
5,047
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 1 / 0
5,215
522
1,987
5,783
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 1
5,273
527
2,910
7,435
2,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 1
4,705
471
2,128
4,466
1,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,133
513
1,914
6,599
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
kf CLIPP3RS31
Cu Chulainn
9
0 / 2 / 0
5,070
507
3,027
6,032
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
0
2
L
Fenrir
 
Fenrir
1
1
0
1
L
1
2
1
0.75
L
1
1
1
1.5
L
0
2
0
0
W
Cernunnos
Optimuspaton19
Cernunnos
2
0
2
3
W
Cerberus
ajm_bucko
Cerberus
2
2
2
1.5
L
Cu Chulainn
kf CLIPP3RS31
Cu Chulainn
0
2
0
0
W
Thanatos
lincaxy
Thanatos
0
1
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,439
Damage
11,966
25,176
Taken
30,315
10,902
Mitigated
10,853
14,061
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,063
217
0
2,884
5,246
2,533
438
0
5,246
31,783
0
L
Fenrir
 
Fenrir
1,987
537
0
764
5,783
1,686
0
1,098
4,621
0
25,466
L
2,910
330
337
2,141
7,435
2,271
0
1,439
5,996
0
18,480
L
2,128
1,068
0
19
4,466
1,285
0
1,483
2,943
0
10,683
L
1,914
1,116
0
1,868
6,599
2,108
405
3,645
2,486
0
27,409
W
Cernunnos
Optimuspaton19
Cernunnos
4,432
2,651
0
2,002
3,326
914
1,387
0
3,326
0
18,596
W
Cerberus
ajm_bucko
Cerberus
3,234
290
75
2,628
5,481
2,223
721
0
5,481
22,979
0
L
Cu Chulainn
kf CLIPP3RS31
Cu Chulainn
3,027
961
0
494
6,032
3,503
48
60
5,672
0
18,973
W
Thanatos
lincaxy
Thanatos
2,045
893
0
4,374
6,076
1,595
0
0
6,051
0
23,792
W
2,665
339
0
2,098
5,047
3,637
194
0
4,647
0
19,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
25,396
255
Minions Killed
222
0
Camps Cleared
0
872,469
Distance Traveled
951,876
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,142
614
63
6
0
199,062
5
L
Fenrir
5,215
522
55
6
0
210,920
2
L
Odin
5,273
527
22
2
0
207,472
2
L
Ullr
4,705
471
22
2
0
160,900
1
L
Izanami
5,133
513
91
9
0
169,722
3
W
Cernunnos
5,412
541
47
5
0
142,033
0
W
Cerberus
5,766
577
48
5
0
181,462
1
L
Cu Chulainn
5,070
507
32
3
0
202,862
0
W
Thanatos
5,026
503
48
5
0
193,487
0
W
Mulan
5,829
583
49
5
0
156,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role