Player Matchup

Zeus
Zeus
GetOnMyLvLPls
Zeus
Level 11
God Stats
4W - 1L
1,635 SR
Queue Stats
8W - 4L
1,576 Elo+
Solo
Merlin
Merlin
NNarukamii
Merlin
Level 27
God Stats
8W - 9L
1,506 SR
Queue Stats
131W - 118L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Padawon7777
Cthulhu
Level 28
God Stats
3W - 14L
1,356 SR
Queue Stats
384W - 469L
1,467 Elo+
Solo
Discordia
Discordia
Rukalopes
Discordia
Level 20
God Stats
19W - 11L
1,696 SR
Queue Stats
50W - 24L
1,620 Elo+
Solo
Jormungandr
Jormungandr
ZipEmUp
Jormungandr
Level 26
God Stats
91W - 65L
1,535 SR
Queue Stats
351W - 360L
1,476 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,536 Elo+

VS

Team Averages
Level 22
1,589 SR
1,512 Elo+
Achilles
Achilles
Akechikenshi
Achilles
Level 12
God Stats
46W - 33L
1,460 SR
Queue Stats
101W - 96L
1,408 Elo+
Party 1
Ra
Ra
D0PFl
Ra
Level 14
God Stats
2W - 1L
1,801 SR
Queue Stats
81W - 38L
1,475 Elo+
Party 1
Chang'e
Chang'e
Smurftasticbro
Chang'e
Level 27
God Stats
4W - 2L
1,679 SR
Queue Stats
296W - 256L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
inquisitorjames
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xXgrimrufierXx
Guan Yu
Level 27
God Stats
9W - 7L
1,504 SR
Queue Stats
62W - 49L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 6
11,832
910
16,761
18,355
5,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
NNarukamii
Merlin
19
5 / 16 / 10
12,983
999
24,961
25,950
8,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Padawon7777
Cthulhu
18
1 / 4 / 12
11,615
893
10,072
18,395
21,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Rukalopes
Discordia
19
8 / 6 / 7
13,757
1,058
30,390
12,292
3,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ZipEmUp
Jormungandr
19
2 / 4 / 14
12,697
977
21,663
24,571
25,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akechikenshi
Achilles
20
4 / 3 / 21
12,586
968
8,467
27,793
32,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
20
17 / 4 / 10
16,246
1,250
26,790
16,451
12,799
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 4 / 16
14,314
1,101
23,667
28,128
14,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
inquisitorjames
Ah Muzen Cab
19
0 / 5 / 21
12,122
932
12,445
17,299
5,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 2 / 22
14,083
1,083
23,216
22,910
36,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
131
18
Kills
41
41
Deaths
18
49
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Achilles
Akechikenshi
Achilles
4
3
21
4.83
W
Ra
17
4
10
5.5
L
2
11
6
0.45
L
Merlin
NNarukamii
Merlin
5
16
10
0.63
L
Cthulhu
Padawon7777
Cthulhu
1
4
12
1.75
L
Discordia
Rukalopes
Discordia
8
6
7
1.92
W
9
4
16
4.25
L
Jormungandr
ZipEmUp
Jormungandr
2
4
14
2.25
W
Ah Muzen Cab
inquisitorjames
Ah Muzen Cab
0
5
21
2.1
W
11
2
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,847
Damage
94,585
99,563
Taken
112,581
64,868
Mitigated
102,143
2,844
Healing
48,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Akechikenshi
Achilles
8,467
2,666
0
5,776
27,793
32,943
0
25,419
1,885
0
16,543
W
Ra
26,790
2,488
6,697
5,269
16,451
12,799
0
14,715
1,534
60,273
0
L
16,761
3,991
670
1,540
18,355
5,775
0
8,253
10,052
35,872
0
L
Merlin
NNarukamii
Merlin
24,961
1,361
0
0
25,950
8,178
0
13,609
12,216
52,914
0
L
Cthulhu
Padawon7777
Cthulhu
10,072
841
68
156
18,395
21,673
0
8,566
9,659
26,392
0
L
Discordia
Rukalopes
Discordia
30,390
347
0
0
12,292
3,663
0
8,345
3,922
50,805
0
W
23,667
2,350
7,024
9,508
28,128
14,568
0
25,767
2,204
51,899
0
L
Jormungandr
ZipEmUp
Jormungandr
21,663
3,931
259
151
24,571
25,579
0
11,684
12,562
44,340
0
W
Ah Muzen Cab
inquisitorjames
Ah Muzen Cab
12,445
5,183
847
4,311
17,299
5,796
0
16,847
318
0
32,846
W
23,216
5,888
3,490
5,371
22,910
36,037
0
19,942
2,607
0
33,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,884
Gold Earned
69,351
256
Minions Killed
235
6
Camps Cleared
6
1,102,220
Distance Traveled
1,214,120
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,586
968
9
1
1
233,181
0
W
Ra
16,246
1,250
101
8
0
237,638
0
L
Zeus
11,832
910
37
3
2
184,059
0
L
Merlin
12,983
999
73
6
2
166,161
0
L
Cthulhu
11,615
893
40
3
0
249,727
1
L
Discordia
13,757
1,058
57
4
2
254,971
1
W
Chang'e
14,314
1,101
56
4
5
247,644
4
L
Jormungandr
12,697
977
49
4
0
247,302
1
W
Ah Muzen Cab
12,122
932
41
3
0
223,626
2
W
Guan Yu
14,083
1,083
28
2
0
272,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role