Player Matchup

Ra
Ra
Jahboyblesss
Ra
Level 69
God Stats
4W - 0L
1,701 SR
Queue Stats
303W - 290L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
LukaMag1c77
Cabrakan
Level 29
God Stats
19W - 13L
1,657 SR
Queue Stats
280W - 282L
1,532 Elo+
Party 1
Izanami
Izanami
Mitixz1003
Izanami
Level 28
God Stats
14W - 5L
1,791 SR
Queue Stats
101W - 84L
1,712 Elo+
Solo
Pele
Pele
SetsAnkh
Pele
Level 29
God Stats
6W - 3L
1,645 SR
Queue Stats
238W - 256L
1,602 Elo+
Solo
Cupid
Cupid
TheOpYmirMain
Cupid
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 5L
1,621 Elo+
Party 1
Team Averages
Level 32
1,659 SR
1,584 Elo+

VS

Team Averages
Level 25
1,482 SR
1,506 Elo+
Anhur
Anhur
CH1NOx3
Anhur
Level 27
God Stats
1W - 4L
1,302 SR
Queue Stats
87W - 75L
1,456 Elo+
Solo
Apollo
Apollo
SmurfingForFun
Apollo
Level 27
God Stats
24W - 29L
1,601 SR
Queue Stats
263W - 237L
1,648 Elo+
Solo
Ymir
Ymir
TuPair07
Ymir
Level 22
God Stats
26W - 20L
1,466 SR
Queue Stats
61W - 67L
1,385 Elo+
Solo
Nu Wa
Nu Wa
bashkey16
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
itsNdub
King Arthur
Level 29
God Stats
22W - 20L
1,542 SR
Queue Stats
165W - 141L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 9
12,969
590
12,900
16,564
8,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LukaMag1c77
Cabrakan
17
3 / 5 / 10
12,095
550
10,284
18,693
23,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Mitixz1003
Izanami
20
4 / 3 / 5
14,846
675
12,337
18,338
8,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
19
9 / 6 / 9
13,668
621
13,597
23,869
17,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 7 / 7
13,693
622
17,253
15,341
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CH1NOx3
Anhur
18
5 / 5 / 7
11,436
520
9,015
17,274
6,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 6 / 4
11,215
510
18,786
19,301
8,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
18
9 / 6 / 7
11,659
530
12,152
17,449
17,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
bashkey16
Nu Wa
10
0 / 5 / 2
7,638
347
4,355
7,532
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
itsNdub
King Arthur
17
4 / 6 / 3
11,036
502
13,403
23,571
18,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
50
28
Kills
27
28
Deaths
28
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
CH1NOx3
Anhur
5
5
7
1.7
W
5
7
9
1.36
W
Cabrakan
LukaMag1c77
Cabrakan
3
5
10
1.6
W
Izanami
Mitixz1003
Izanami
4
3
5
2.17
W
Pele
9
6
9
2.25
L
9
6
4
1.83
W
7
7
7
1.5
L
Ymir
9
6
7
2.08
L
Nu Wa
bashkey16
Nu Wa
0
5
2
0.2
L
King Arthur
itsNdub
King Arthur
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,371
Damage
57,711
92,805
Taken
85,127
63,881
Mitigated
52,862
32,000
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CH1NOx3
Anhur
9,015
4,822
0
3,572
17,274
6,450
347
5,365
11,801
0
68,387
W
12,900
1,249
820
6,518
16,564
8,012
1,446
4,521
11,858
85,939
0
W
Cabrakan
LukaMag1c77
Cabrakan
10,284
1,485
0
5,645
18,693
23,477
132
6,555
12,082
44,415
0
W
Izanami
Mitixz1003
Izanami
12,337
9,388
630
7,441
18,338
8,715
4,624
1,752
16,570
0
132,814
W
Pele
13,597
3,859
0
6,337
23,869
17,662
340
2,939
20,852
0
94,272
L
18,786
10,283
0
4,329
19,301
8,324
1,163
3,548
15,649
0
47,596
W
17,253
10,626
177
4,432
15,341
6,015
7,398
3,988
11,345
0
84,192
L
Ymir
12,152
3,189
0
1,755
17,449
17,011
213
6,592
10,757
44,620
0
L
Nu Wa
bashkey16
Nu Wa
4,355
968
0
970
7,532
2,087
0
3,802
3,466
30,301
0
L
King Arthur
itsNdub
King Arthur
13,403
2,190
0
4,584
23,571
18,990
0
4,297
19,207
0
64,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,271
Gold Earned
52,984
680
Minions Killed
431
0
Camps Cleared
0
1,936,972
Distance Traveled
1,555,545
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,436
520
133
6
0
364,136
4
W
Ra
12,969
590
133
6
0
387,699
3
W
Cabrakan
12,095
550
61
3
0
357,203
2
W
Izanami
14,846
675
231
11
0
383,832
4
W
Pele
13,668
621
111
5
0
464,724
0
L
Apollo
11,215
510
58
3
0
303,502
5
W
Cupid
13,693
622
144
7
0
343,514
0
L
Ymir
11,659
530
64
3
0
375,712
6
L
Nu Wa
7,638
347
53
2
0
169,601
4
L
King Arthur
11,036
502
123
6
0
342,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role