Player Matchup

Thanatos
Thanatos
HunTeR_Goku_
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,118 Elo+
Party 1
Ymir
Ymir
HunTeR_MiNaTo_
Ymir
Level 16
God Stats
4W - 5L
1,286 SR
Queue Stats
13W - 17L
1,215 Elo+
Party 1
Anubis
Anubis
ManSyn57
Anubis
Level 15
God Stats
12W - 11L
1,425 SR
Queue Stats
17W - 19L
1,221 Elo+
Party 1
Arachne
Arachne
Soup7693
Arachne
Level 26
God Stats
4W - 3L
1,260 SR
Queue Stats
212W - 191L
1,320 Elo+
Solo
Bellona
Bellona
Zemax022
Bellona
Level 28
God Stats
2W - 6L
1,201 SR
Queue Stats
239W - 279L
1,221 Elo+
Solo
Team Averages
Level 20
1,334 SR
1,219 Elo+

VS

Team Averages
Level 19
1,513 SR
1,241 Elo+
Cerberus
Cerberus
AceGhost NE0N
Cerberus
Level 8
God Stats
1W - 2L
1,577 SR
Queue Stats
3W - 16L
1,134 Elo+
Solo
Medusa
Medusa
Helix_InFusion
Medusa
Level 26
God Stats
2W - 1L
1,772 SR
Queue Stats
59W - 58L
1,277 Elo+
Solo
Arachne
Arachne
Olemarc_
Arachne
Level 23
God Stats
4W - 3L
1,442 SR
Queue Stats
49W - 40L
1,364 Elo+
Solo
Bellona
Bellona
TokioJones
Bellona
Level 12
God Stats
5W - 10L
1,276 SR
Queue Stats
38W - 48L
1,212 Elo+
Solo
Agni
Agni
Zeldaisam
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HunTeR_Goku_
Thanatos
8
0 / 8 / 1
6,913
364
4,157
8,434
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 5 / 8
10,158
535
8,143
17,720
15,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
ManSyn57
Anubis
14
4 / 4 / 6
9,906
521
9,865
11,601
5,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Soup7693
Arachne
20
14 / 4 / 2
12,377
651
13,999
15,315
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Zemax022
Bellona
16
3 / 3 / 5
10,255
540
10,219
12,894
8,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AceGhost NE0N
Cerberus
11
1 / 4 / 6
7,419
390
3,359
13,350
5,653
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 7 / 2
8,378
441
11,058
14,478
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Olemarc_
Arachne
17
16 / 2 / 2
11,175
588
13,505
11,452
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TokioJones
Bellona
14
0 / 5 / 3
8,736
460
5,901
18,174
10,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
14
3 / 7 / 2
9,241
486
9,024
8,710
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
25
Kills
24
24
Deaths
25
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AceGhost NE0N
Cerberus
1
4
6
1
L
4
7
2
0.71
W
Thanatos
HunTeR_Goku_
Thanatos
0
8
1
0.06
W
4
5
8
1.6
W
Anubis
ManSyn57
Anubis
4
4
6
1.75
L
Arachne
Olemarc_
Arachne
16
2
2
8.5
W
Arachne
Soup7693
Arachne
14
4
2
3.75
L
Bellona
TokioJones
Bellona
0
5
3
0.3
L
Agni
3
7
2
0.57
W
Bellona
Zemax022
Bellona
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,383
Damage
42,847
65,964
Taken
66,164
38,278
Mitigated
30,170
13,949
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AceGhost NE0N
Cerberus
3,359
686
0
3,174
13,350
5,653
417
7,217
6,133
20,622
0
L
11,058
4,656
0
4,191
14,478
4,527
1,054
7,579
6,899
0
52,273
W
Thanatos
HunTeR_Goku_
Thanatos
4,157
1,779
0
1,805
8,434
2,443
15
2,632
5,654
0
11,363
W
8,143
2,804
0
724
17,720
15,194
264
1,768
15,952
42,679
0
W
Anubis
ManSyn57
Anubis
9,865
108
0
3,786
11,601
5,706
1,354
386
11,201
41,679
0
L
Arachne
Olemarc_
Arachne
13,505
9,609
0
3,332
11,452
5,837
0
1,961
9,491
0
64,913
W
Arachne
Soup7693
Arachne
13,999
10,315
0
5,370
15,315
6,736
2,047
6,005
8,913
0
88,237
L
Bellona
TokioJones
Bellona
5,901
1,721
0
6,157
18,174
10,944
706
1,125
17,049
0
50,721
L
Agni
9,024
302
0
0
8,710
3,209
3,764
126
8,584
48,765
0
W
Bellona
Zemax022
Bellona
10,219
2,714
0
2,264
12,894
8,199
2,441
1,013
11,861
0
55,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,609
Gold Earned
44,949
399
Minions Killed
384
0
Camps Cleared
0
1,781,327
Distance Traveled
1,681,286
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,419
390
39
2
0
295,958
2
L
Medusa
8,378
441
58
3
0
301,416
5
W
Thanatos
6,913
364
20
1
0
270,814
1
W
Ymir
10,158
535
55
3
0
363,104
4
W
Anubis
9,906
521
83
4
0
364,273
0
L
Arachne
11,175
588
94
5
0
452,861
0
W
Arachne
12,377
651
141
7
0
411,156
3
L
Bellona
8,736
460
91
5
0
342,799
2
L
Agni
9,241
486
102
5
0
288,252
3
W
Bellona
10,255
540
100
5
0
371,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role