Player Matchup

Chaac
Chaac
FreshPrinceWill1
Chaac
Level 27
God Stats
27W - 29L
1,471 SR
Queue Stats
313W - 357L
1,420 Elo+
Solo
Xbalanque
Xbalanque
SSPMT Shadow
Xbalanque
Level 18
God Stats
6W - 5L
1,376 SR
Queue Stats
9W - 14L
1,419 Elo+
Solo
Ares
Ares
Tisma8777
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,266 Elo+
Solo
Thor
Thor
ZrayZan_
Thor
Level 4
God Stats
4W - 3L
1,650 SR
Queue Stats
10W - 18L
1,513 Elo+
Solo
Ullr
Ullr
maticontador1972
Ullr
Level 27
God Stats
7W - 9L
1,102 SR
Queue Stats
177W - 150L
1,468 Elo+
Solo
Team Averages
Level 17
1,420 SR
1,417 Elo+

VS

Team Averages
Level 26
1,455 SR
1,433 Elo+
Gilgamesh
Gilgamesh
Caitirn
Gilgamesh
Level 27
God Stats
12W - 8L
1,699 SR
Queue Stats
128W - 127L
1,515 Elo+
Solo
Poseidon
Poseidon
Champisan
Poseidon
Level 33
God Stats
3W - 6L
1,369 SR
Queue Stats
136W - 149L
1,404 Elo+
Party 1
Neith
Neith
SteemanS
Neith
Level 25
God Stats
1W - 1L
1,324 SR
Queue Stats
68W - 65L
1,409 Elo+
Party 1
Ares
Ares
TartarusSama
Ares
Level 17
God Stats
4W - 4L
1,459 SR
Queue Stats
16W - 17L
1,440 Elo+
Solo
Pele
Pele
kroellli
Pele
Level 28
God Stats
14W - 9L
1,427 SR
Queue Stats
28W - 19L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,747
479
3,387
8,457
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
SSPMT Shadow
Xbalanque
10
1 / 2 / 0
6,033
503
3,347
6,384
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
6
0 / 3 / 0
4,541
378
590
7,241
2,605
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
4
0 / 3 / 0
4,333
361
104
5,495
1,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 1
5,170
431
5,208
5,231
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caitirn
Gilgamesh
12
2 / 0 / 1
6,851
571
2,481
4,603
2,020
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
Champisan
Poseidon
12
5 / 0 / 1
6,608
551
6,649
3,924
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
SteemanS
Neith
12
1 / 0 / 4
6,752
563
4,314
2,888
931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 3
6,037
503
1,126
6,093
2,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
10
3 / 1 / 4
6,431
536
3,584
5,020
1,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Caitirn
Gilgamesh
2
0
1
2.5
W
Poseidon
Champisan
Poseidon
5
0
1
5.5
L
2
2
0
1
L
Xbalanque
SSPMT Shadow
Xbalanque
1
2
0
0.5
W
Neith
SteemanS
Neith
1
0
4
3
W
1
2
3
1.25
L
Ares
0
3
0
0
L
Thor
0
3
0
0
W
Pele
3
1
4
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,636
Damage
18,154
32,808
Taken
22,528
12,672
Mitigated
8,243
5,511
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Caitirn
Gilgamesh
2,481
801
0
382
4,603
2,020
2,298
69
4,234
0
26,799
W
Poseidon
Champisan
Poseidon
6,649
421
0
499
3,924
1,135
156
59
3,840
28,802
0
L
3,387
493
0
3,035
8,457
5,306
377
1,319
7,028
0
26,199
L
Xbalanque
SSPMT Shadow
Xbalanque
3,347
971
0
983
6,384
2,084
0
1,239
5,133
0
31,292
W
Neith
SteemanS
Neith
4,314
1,532
0
1,131
2,888
931
1,758
245
2,643
0
32,554
W
1,126
0
0
520
6,093
2,662
985
217
5,826
8,421
0
L
Ares
590
37
0
300
7,241
2,605
0
2,149
4,732
10,996
0
L
Thor
104
0
0
1,193
5,495
1,286
0
110
5,379
0
11,143
W
Pele
3,584
821
0
1,188
5,020
1,495
576
0
4,945
0
24,068
L
5,208
1,931
0
0
5,231
1,391
0
2,254
2,761
0
23,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,824
Gold Earned
32,679
192
Minions Killed
237
0
Camps Cleared
0
1,042,652
Distance Traveled
1,148,371
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,851
571
65
5
0
226,817
4
W
Poseidon
6,608
551
55
5
0
228,789
5
L
Chaac
5,747
479
49
4
0
247,469
2
L
Xbalanque
6,033
503
63
5
0
196,589
0
W
Neith
6,752
563
54
5
0
206,190
2
W
Ares
6,037
503
16
1
0
230,250
1
L
Ares
4,541
378
15
1
0
186,953
2
L
Thor
4,333
361
28
2
0
193,987
0
W
Pele
6,431
536
47
4
0
256,325
0
L
Ullr
5,170
431
37
3
0
217,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role