Player Matchup

Serqet
Serqet
ABBIJJJOCKK
Serqet
Level 159
God Stats
4W - 4L
1,662 SR
Queue Stats
87W - 87L
1,543 Elo+
Solo
He Bo
He Bo
Heshai
He Bo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,730 Elo+
Party 1
Chang'e
Chang'e
OurDailyBran
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Revelstokes
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ViperVenom
Cthulhu
Level 61
God Stats
2W - 1L
1,327 SR
Queue Stats
24W - 22L
1,616 Elo+
Party 1
Team Averages
Level 113
1,498 SR
1,578 Elo+

VS

Team Averages
Level 111
1,563 SR
1,608 Elo+
Vulcan
Vulcan
AyoJeanzYT
Vulcan
Level 55
God Stats
0W - 1L
1,721 SR
Queue Stats
45W - 39L
1,582 Elo+
Solo
Neith
Neith
NArcissistPunk
Neith
Level 116
God Stats
5W - 3L
1,543 SR
Queue Stats
383W - 364L
1,628 Elo+
Solo
Awilix
Awilix
Radamannthys
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Vorpalim
Hera
Level 159
God Stats
3W - 2L
1,548 SR
Queue Stats
274W - 260L
1,649 Elo+
Solo
Hercules
Hercules
lexludio
Hercules
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 36L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
5 / 1 / 8
10,388
799
8,400
8,747
3,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Heshai
He Bo
16
6 / 6 / 3
10,676
821
12,521
10,401
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
OurDailyBran
Chang'e
17
3 / 0 / 10
10,293
792
11,206
12,441
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
18
6 / 0 / 3
11,384
876
13,464
11,377
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ViperVenom
Cthulhu
17
2 / 2 / 10
10,742
826
16,233
23,032
21,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AyoJeanzYT
Vulcan
15
0 / 5 / 5
8,248
634
13,912
13,551
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 3
8,511
655
11,632
12,842
5,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
12
0 / 7 / 4
7,260
558
5,397
12,549
4,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
14
4 / 6 / 3
9,131
702
10,165
10,971
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
lexludio
Hercules
15
3 / 3 / 6
9,205
708
7,822
19,401
16,118
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
22
Kills
9
9
Deaths
22
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
1
8
9
L
Vulcan
AyoJeanzYT
Vulcan
0
5
5
0.5
W
He Bo
Heshai
He Bo
6
6
3
1.25
L
2
1
3
3.5
W
Chang'e
OurDailyBran
Chang'e
3
0
10
8
L
Awilix
0
7
4
0.29
W
Medusa
6
0
3
7.5
W
Cthulhu
ViperVenom
Cthulhu
2
2
10
3.5
L
Hera
4
6
3
0.92
L
Hercules
lexludio
Hercules
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,824
Damage
48,928
65,998
Taken
69,314
38,654
Mitigated
35,521
28,204
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,400
1,704
392
668
8,747
3,436
1,513
2,722
5,899
0
17,925
L
Vulcan
AyoJeanzYT
Vulcan
13,912
4,547
0
1,630
13,551
5,577
0
7,929
5,358
36,849
0
W
He Bo
Heshai
He Bo
12,521
0
0
1,143
10,401
3,732
321
3,420
6,838
29,454
0
L
11,632
5,309
0
2,925
12,842
5,237
0
7,953
4,833
0
38,912
W
Chang'e
OurDailyBran
Chang'e
11,206
994
4,582
7,220
12,441
5,036
1,062
4,386
7,927
40,741
0
L
Awilix
5,397
2,033
0
0
12,549
4,496
0
7,984
4,120
0
16,336
W
Medusa
13,464
7,316
0
2,884
11,377
4,686
4,222
3,980
7,309
0
51,215
W
Cthulhu
ViperVenom
Cthulhu
16,233
1,294
1,244
10,071
23,032
21,764
493
9,083
13,667
41,426
0
L
Hera
10,165
2,304
0
589
10,971
4,093
0
5,728
4,791
25,405
0
L
Hercules
lexludio
Hercules
7,822
3,805
0
3,751
19,401
16,118
0
9,789
8,899
139
19,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,483
Gold Earned
42,355
323
Minions Killed
235
8
Camps Cleared
6
1,284,056
Distance Traveled
1,179,500
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,388
799
32
2
3
266,113
4
L
Vulcan
8,248
634
55
4
0
256,912
0
W
He Bo
10,676
821
41
3
2
242,325
2
L
Neith
8,511
655
70
5
3
252,753
2
W
Chang'e
10,293
792
91
7
2
265,819
3
L
Awilix
7,260
558
21
2
2
205,911
0
W
Medusa
11,384
876
97
7
1
243,670
2
W
Cthulhu
10,742
826
62
5
0
266,129
0
L
Hera
9,131
702
50
4
0
212,284
0
L
Hercules
9,205
708
39
3
1
251,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role