Player Matchup

Cerberus
Cerberus
SolidNuke
Cerberus
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 95L
1,357 Elo+
Solo
Cabrakan
Cabrakan
anounams1997
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,584 Elo+
Solo
Artemis
Artemis
badfeeling21
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,618 Elo+
Solo
Olorun
Olorun
bbehr-25
Olorun
Level 29
God Stats
6W - 1L
1,592 SR
Queue Stats
51W - 49L
1,569 Elo+
Solo
Achilles
Achilles
lagunasdanny
Achilles
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 262L
1,610 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,547 Elo+

VS

Team Averages
Level 19
1,624 SR
1,531 Elo+
Chernobog
Chernobog
ChderIsBetr
Chernobog
Level 28
God Stats
4W - 0L
1,830 SR
Queue Stats
102W - 78L
1,574 Elo+
Solo
Janus
Janus
PoopyBooty420
Janus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,456 Elo+
Solo
Ymir
Ymir
TheBestEver99-_-
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZxncoYT
Cu Chulainn
Level 29
God Stats
5W - 8L
1,453 SR
Queue Stats
30W - 39L
1,451 Elo+
Solo
Thanatos
Thanatos
iSmurfzzAlot
Thanatos
Level 26
God Stats
17W - 5L
1,839 SR
Queue Stats
159W - 98L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SolidNuke
Cerberus
5
0 / 8 / 0
4,110
411
1,734
8,720
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
anounams1997
Cabrakan
10
1 / 5 / 0
5,796
580
4,664
9,077
5,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
badfeeling21
Artemis
5
0 / 9 / 0
3,991
399
1,815
6,507
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
bbehr-25
Olorun
9
1 / 3 / 2
5,712
571
4,174
7,176
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
lagunasdanny
Achilles
7
1 / 2 / 0
4,852
485
1,543
5,278
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChderIsBetr
Chernobog
12
13 / 1 / 7
7,783
778
7,702
5,916
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 5
6,991
699
5,068
3,986
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 10
6,266
627
4,908
5,787
2,825
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ZxncoYT
Cu Chulainn
11
1 / 0 / 4
6,328
633
3,133
5,906
2,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
iSmurfzzAlot
Thanatos
12
7 / 1 / 2
6,863
686
5,806
6,671
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
27
27
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ChderIsBetr
Chernobog
13
1
7
16.5
W
4
1
5
6.5
L
Cerberus
SolidNuke
Cerberus
0
8
0
0
W
2
0
10
7
W
Cu Chulainn
ZxncoYT
Cu Chulainn
1
0
4
3
L
Cabrakan
anounams1997
Cabrakan
1
5
0
0.2
L
Artemis
badfeeling21
Artemis
0
9
0
0
L
Olorun
bbehr-25
Olorun
1
3
2
0.67
W
Thanatos
iSmurfzzAlot
Thanatos
7
1
2
8
L
Achilles
lagunasdanny
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
26,617
36,758
Taken
28,266
13,913
Mitigated
10,444
5,332
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ChderIsBetr
Chernobog
7,702
5,562
0
3,171
5,916
1,826
0
1,766
4,150
0
37,017
W
5,068
353
0
838
3,986
1,218
490
2,050
1,936
37,509
0
L
Cerberus
SolidNuke
Cerberus
1,734
497
0
500
8,720
3,034
0
2,886
5,792
12,092
0
W
4,908
1,828
216
1,270
5,787
2,825
748
2,120
3,667
25,625
0
W
Cu Chulainn
ZxncoYT
Cu Chulainn
3,133
505
217
2,062
5,906
2,255
761
2,761
3,145
0
29,807
L
Cabrakan
anounams1997
Cabrakan
4,664
378
0
1,394
9,077
5,399
0
1,943
7,070
22,590
0
L
Artemis
badfeeling21
Artemis
1,815
1,005
0
0
6,507
1,255
0
1,315
5,112
0
6,208
L
Olorun
bbehr-25
Olorun
4,174
1,906
341
2,616
7,176
2,127
0
2,337
4,763
31,341
0
W
Thanatos
iSmurfzzAlot
Thanatos
5,806
1,788
0
7,727
6,671
2,320
429
1,875
4,796
0
38,468
L
Achilles
lagunasdanny
Achilles
1,543
743
0
481
5,278
2,098
0
1,143
4,045
0
21,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,461
Gold Earned
34,231
167
Minions Killed
343
0
Camps Cleared
0
904,277
Distance Traveled
1,040,338
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,783
778
49
5
0
198,823
3
W
Janus
6,991
699
83
8
0
219,678
0
L
Cerberus
4,110
411
12
1
0
172,248
0
W
Ymir
6,266
627
49
5
0
189,210
2
W
Cu Chulainn
6,328
633
77
8
0
203,521
1
L
Cabrakan
5,796
580
46
5
0
172,108
4
L
Artemis
3,991
399
10
1
0
193,628
2
L
Olorun
5,712
571
51
5
0
187,239
2
W
Thanatos
6,863
686
85
9
0
229,106
2
L
Achilles
4,852
485
48
5
0
179,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role