Player Matchup

Merlin
Merlin
Gaotike
Merlin
Level 46
God Stats
2W - 7L
1,500 SR
Queue Stats
68W - 121L
1,302 Elo+
Party 1
Neith
Neith
OpperWolfFenrir
Neith
Level 15
God Stats
1W - 0L
1,303 SR
Queue Stats
2W - 7L
1,103 Elo+
Solo
Gilgamesh
Gilgamesh
lixfron58
Gilgamesh
Level 25
God Stats
19W - 15L
1,662 SR
Queue Stats
137W - 215L
1,393 Elo+
Party 1
Team Averages
Level 29
1,488 SR
1,266 Elo+

VS

Team Averages
Level 46
1,493 SR
1,449 Elo+
Raijin
Raijin
BerSerKerShade
Raijin
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
332W - 353L
1,481 Elo+
Solo
Neith
Neith
Jeanlapo
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Janus
Janus
maounokami
Janus
Level 7
God Stats
3W - 2L
1,480 SR
Queue Stats
4W - 11L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gaotike
Merlin
14
5 / 3 / 11
10,512
751
6,905
10,094
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 4 / 11
10,871
777
9,022
9,707
3,613
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
lixfron58
Gilgamesh
14
10 / 2 / 10
10,916
780
10,192
11,497
7,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 0
10,676
763
8,984
10,184
3,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Jeanlapo
Neith
9
0 / 10 / 4
7,800
557
3,716
10,020
2,522
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
2 / 8 / 6
9,645
689
6,654
9,902
2,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
22
Kills
8
9
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
W
Merlin
Gaotike
Merlin
5
3
11
3.5
L
Neith
Jeanlapo
Neith
0
10
4
0.2
W
7
4
11
3.13
W
Gilgamesh
lixfron58
Gilgamesh
10
2
10
7.5
L
Janus
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,119
Damage
19,354
31,298
Taken
30,106
15,196
Mitigated
7,778
6,557
Healing
1,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,984
381
0
500
10,184
3,040
0
1,847
8,117
42,543
0
W
Merlin
Gaotike
Merlin
6,905
550
0
2,961
10,094
3,613
203
6,085
4,009
48,480
0
L
Neith
Jeanlapo
Neith
3,716
935
0
645
10,020
2,522
441
3,126
6,696
0
9,836
W
9,022
2,502
0
1,188
9,707
3,613
1,916
6,307
3,400
0
30,621
W
Gilgamesh
lixfron58
Gilgamesh
10,192
2,011
0
2,408
11,497
7,970
789
3,346
8,151
0
26,146
L
Janus
6,654
561
0
720
9,902
2,216
0
1,270
8,380
26,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
28,121
153
Minions Killed
120
0
Camps Cleared
0
709,762
Distance Traveled
575,094
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,676
763
62
4
0
215,861
1
W
Merlin
10,512
751
69
5
0
228,052
0
L
Neith
7,800
557
10
1
0
145,573
1
W
Neith
10,871
777
58
4
0
219,843
0
W
Gilgamesh
10,916
780
26
2
0
261,867
0
L
Janus
9,645
689
48
3
0
213,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role