Player Matchup

Tiamat
Tiamat
Gold I
 
Tiamat
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold II
BacalaoEnOferta
King Arthur
Gold II
Level 107
God Stats
11W - 5L
1,607 SR
Queue Stats
111W - 105L
1,570 MMR
Solo
Ares
Ares
Silver I
SIMA_511
Ares
Silver I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,490 MMR
Party 1
Artemis
Artemis
Silver I
WeeD__SnPzZ
Artemis
Silver I
Level 108
God Stats
1W - 0L
1,593 SR
Queue Stats
77W - 71L
1,598 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,540 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,443 SR
1,546 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
ELIT3xWCHx30997
Sun Wukong
Platinum V
Level 118
God Stats
7W - 13L
1,294 SR
Queue Stats
476W - 473L
1,517 MMR
Solo
Hachiman
Hachiman
Gold III
Kevini2
Hachiman
Gold III
Level 149
God Stats
7W - 12L
1,440 SR
Queue Stats
427W - 423L
1,558 MMR
Solo
Ravana
Ravana
Gold II
Nukororin
Ravana
Gold II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,608 MMR
Solo
Scylla
Scylla
Gold II
yelouve7
Scylla
Gold II
Level 148
God Stats
18W - 18L
1,480 SR
Queue Stats
1,119W - 1,140L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
7 / 1 / 5
12,317
587
17,730
12,383
9,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
 
Nemesis
17
3 / 0 / 8
10,843
516
6,122
10,726
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
BacalaoEnOferta
King Arthur
19
4 / 2 / 5
12,207
581
10,542
20,783
15,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
14
1 / 2 / 4
9,645
459
3,890
16,060
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
WeeD__SnPzZ
Artemis
19
1 / 0 / 4
11,686
556
6,092
9,436
3,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CthulhuSetAthenaJanusApollo

VS

Bans
TsukuyomiGuan YuDanzaburouBacchusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 8 / 2
7,618
363
3,424
19,398
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ELIT3xWCHx30997
Sun Wukong
20
1 / 3 / 3
12,353
588
8,687
16,466
11,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
Kevini2
Hachiman
17
0 / 2 / 2
10,714
510
4,665
12,780
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Nukororin
Ravana
13
2 / 0 / 1
9,006
429
5,308
5,511
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
yelouve7
Scylla
16
2 / 3 / 0
9,254
441
9,653
9,182
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
5
5
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
5
9.5
W
Nemesis
 
Nemesis
3
0
8
7
L
Ymir
 
Ymir
0
8
2
0.13
W
King Arthur
BacalaoEnOferta
King Arthur
4
2
5
3.25
L
Sun Wukong
ELIT3xWCHx30997
Sun Wukong
1
3
3
0.83
L
Hachiman
Kevini2
Hachiman
0
2
2
0.5
L
Ravana
Nukororin
Ravana
2
0
1
2.5
W
Ares
1
2
4
1.5
W
Artemis
WeeD__SnPzZ
Artemis
1
0
4
3
L
Scylla
yelouve7
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,376
Damage
31,737
69,388
Taken
63,337
48,544
Mitigated
32,860
21,107
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,730
1,849
473
4,055
12,383
9,691
2,274
3,108
9,275
83,704
0
W
Nemesis
 
Nemesis
6,122
2,367
0
955
10,726
4,645
2,504
2,705
8,021
0
84,665
L
Ymir
 
Ymir
3,424
261
0
1,400
19,398
11,707
0
10,418
8,676
16,456
0
W
King Arthur
BacalaoEnOferta
King Arthur
10,542
1,475
0
6,609
20,783
15,343
751
2,884
17,899
0
83,927
L
Sun Wukong
ELIT3xWCHx30997
Sun Wukong
8,687
1,479
0
6,023
16,466
11,059
0
833
15,587
0
103,308
L
Hachiman
Kevini2
Hachiman
4,665
2,523
0
5,180
12,780
4,731
0
2,912
9,766
0
74,231
L
Ravana
Nukororin
Ravana
5,308
1,199
0
3,532
5,511
2,120
0
2,312
3,075
0
45,004
W
Ares
3,890
226
0
2,941
16,060
15,151
315
3,194
12,866
29,499
0
W
Artemis
WeeD__SnPzZ
Artemis
6,092
1,554
0
6,074
9,436
3,714
3,310
1,186
8,250
0
99,671
L
Scylla
yelouve7
Scylla
9,653
249
0
2,244
9,182
3,243
61
4,405
4,613
67,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,698
Gold Earned
48,945
682
Minions Killed
613
0
Camps Cleared
0
2,126,913
Distance Traveled
1,730,521
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,317
587
166
8
0
446,577
2
W
Nemesis
10,843
516
146
7
0
485,708
5
L
Ymir
7,618
363
30
1
0
358,551
4
W
King Arthur
12,207
581
161
8
0
400,113
8
L
Sun Wukong
12,353
588
204
10
0
367,704
7
L
Hachiman
10,714
510
156
7
0
332,432
7
L
Ravana
9,006
429
99
5
0
307,821
5
W
Ares
9,645
459
36
2
0
391,433
8
W
Artemis
11,686
556
173
8
0
403,082
3
L
Scylla
9,254
441
124
6
0
364,013
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role