Player Matchup

Neith
Neith
Ellorene
Neith
Level 12
God Stats
62W - 59L
1,343 SR
Queue Stats
63W - 62L
1,292 Elo+
Solo
King Arthur
King Arthur
NecroLord790
King Arthur
Level 32
God Stats
2W - 4L
1,305 SR
Queue Stats
70W - 71L
1,384 Elo+
Party 1
Arachne
Arachne
NonchalantGTX
Arachne
Level 24
God Stats
24W - 15L
1,685 SR
Queue Stats
73W - 64L
1,425 Elo+
Party 2
Freya
Freya
Tomcruiseifier
Freya
Level 23
God Stats
5W - 9L
1,153 SR
Queue Stats
129W - 120L
1,368 Elo+
Party 2
Fenrir
Fenrir
Zexims
Fenrir
Level 7
God Stats
4W - 3L
1,188 SR
Queue Stats
30W - 22L
1,310 Elo+
Party 1
Team Averages
Level 20
1,335 SR
1,356 Elo+

VS

Team Averages
Level 21
1,455 SR
1,351 Elo+
Chang'e
Chang'e
Batornado983
Chang'e
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
905W - 1,047L
1,395 Elo+
Solo
Cthulhu
Cthulhu
IshtarCreep
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 81L
1,344 Elo+
Solo
Agni
Agni
NEMO_NOMIC
Agni
Level 21
God Stats
8W - 12L
1,406 SR
Queue Stats
57W - 83L
1,326 Elo+
Party 3
Danzaburou
Danzaburou
Padawon7777
Danzaburou
Level 28
God Stats
8W - 5L
1,583 SR
Queue Stats
384W - 469L
1,483 Elo+
Solo
Janus
Janus
rmboo
Janus
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 16L
1,209 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ellorene
Neith
20
2 / 2 / 21
13,036
1,003
9,655
8,527
3,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
NecroLord790
King Arthur
19
4 / 7 / 18
12,706
977
18,715
20,224
9,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
20
17 / 3 / 18
16,118
1,240
35,441
23,192
11,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 5 / 24
15,200
1,169
31,427
16,577
9,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Zexims
Fenrir
20
9 / 4 / 20
13,590
1,045
16,275
19,210
9,647
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Batornado983
Chang'e
18
2 / 11 / 8
11,756
904
14,938
24,945
8,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
IshtarCreep
Cthulhu
20
7 / 13 / 11
14,209
1,093
17,367
35,291
38,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 7 / 14
13,433
1,033
18,550
24,929
24,258
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Padawon7777
Danzaburou
19
2 / 3 / 9
12,714
978
11,286
10,193
3,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
rmboo
Janus
18
6 / 9 / 7
12,934
995
18,259
19,880
9,412
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
70
43
Kills
21
21
Deaths
43
101
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Batornado983
Chang'e
2
11
8
0.55
W
Neith
Ellorene
Neith
2
2
21
6.25
L
Cthulhu
IshtarCreep
Cthulhu
7
13
11
0.96
L
4
7
14
1.57
W
King Arthur
NecroLord790
King Arthur
4
7
18
1.86
W
Arachne
17
3
18
8.67
L
Danzaburou
Padawon7777
Danzaburou
2
3
9
2.17
W
11
5
24
4.6
W
Fenrir
Zexims
Fenrir
9
4
20
4.75
L
Janus
rmboo
Janus
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,513
Damage
80,400
87,730
Taken
115,238
44,329
Mitigated
84,731
22,235
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Batornado983
Chang'e
14,938
3,437
4,858
3,546
24,945
8,309
0
7,483
17,462
34,784
0
W
Neith
Ellorene
Neith
9,655
3,023
0
1,455
8,527
3,610
0
6,700
1,827
0
39,076
L
Cthulhu
IshtarCreep
Cthulhu
17,367
750
1,185
1,612
35,291
38,867
0
8,622
26,669
45,367
0
L
18,550
2,888
349
954
24,929
24,258
0
4,410
20,519
41,969
0
W
King Arthur
NecroLord790
King Arthur
18,715
4,353
325
3,870
20,224
9,608
0
16,388
3,836
0
43,540
W
Arachne
35,441
26,334
0
4,753
23,192
11,493
0
16,883
6,309
0
48,293
L
Danzaburou
Padawon7777
Danzaburou
11,286
4,251
0
692
10,193
3,885
0
3,235
6,958
0
37,011
W
31,427
14,045
0
7,317
16,577
9,971
0
13,672
2,905
51,410
0
W
Fenrir
Zexims
Fenrir
16,275
6,317
1,618
2,897
19,210
9,647
0
15,471
3,739
307
22,955
L
Janus
rmboo
Janus
18,259
3,690
927
1,423
19,880
9,412
0
7,899
11,981
36,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,650
Gold Earned
65,046
217
Minions Killed
264
6
Camps Cleared
3
1,109,815
Distance Traveled
1,040,622
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,756
904
47
4
0
199,296
1
W
Neith
13,036
1,003
54
4
0
212,094
0
L
Cthulhu
14,209
1,093
48
4
0
237,482
0
L
Agni
13,433
1,033
37
3
1
188,099
1
W
King Arthur
12,706
977
74
6
0
189,387
0
W
Arachne
16,118
1,240
26
2
4
293,075
1
L
Danzaburou
12,714
978
62
5
2
211,320
0
W
Freya
15,200
1,169
53
4
2
196,968
0
W
Fenrir
13,590
1,045
10
1
0
218,291
0
L
Janus
12,934
995
70
5
0
204,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role