Player Matchup

Bellona
Bellona
CyalExx
Bellona
Level 12
God Stats
3W - 2L
1,538 SR
Queue Stats
8W - 16L
1,149 Elo+
Party 1
Jormungandr
Jormungandr
Evogenic
Jormungandr
Level 28
God Stats
75W - 119L
1,437 SR
Queue Stats
111W - 187L
1,260 Elo+
Party 2
Ah Puch
Ah Puch
MotherGoose1
Ah Puch
Level 27
God Stats
10W - 30L
1,300 SR
Queue Stats
83W - 134L
1,282 Elo+
Party 2
Nemesis
Nemesis
Oriaal
Nemesis
Level 23
God Stats
4W - 7L
1,226 SR
Queue Stats
8W - 17L
1,092 Elo+
Party 1
Neith
Neith
beatrizspp04
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 24
1,400 SR
1,256 Elo+

VS

Team Averages
Level 18
1,474 SR
1,382 Elo+
Bacchus
Bacchus
FuGYuuki
Bacchus
Level 29
God Stats
13W - 3L
1,719 SR
Queue Stats
115W - 145L
1,343 Elo+
Solo
Agni
Agni
MOACBEN
Agni
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,346 Elo+
Party 3
Artemis
Artemis
Sköhati
Artemis
Level 6
God Stats
1W - 1L
1,319 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Set
Set
Xalt0r
Set
Level 10
God Stats
1W - 2L
1,281 SR
Queue Stats
22W - 28L
1,346 Elo+
Party 3
King Arthur
King Arthur
neperian
King Arthur
Level 29
God Stats
8W - 0L
1,552 SR
Queue Stats
40W - 29L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CyalExx
Bellona
13
1 / 5 / 1
7,464
439
4,852
10,014
6,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Evogenic
Jormungandr
11
0 / 3 / 1
6,433
378
3,816
11,944
6,570
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
MotherGoose1
Ah Puch
13
4 / 5 / 1
8,062
474
8,548
10,330
3,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Oriaal
Nemesis
12
4 / 4 / 1
8,178
481
5,204
14,949
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
6,874
404
4,824
8,816
2,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FuGYuuki
Bacchus
12
3 / 1 / 3
8,070
475
6,684
10,985
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
MOACBEN
Agni
14
6 / 3 / 1
8,937
526
6,887
7,190
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Sköhati
Artemis
13
2 / 0 / 3
7,604
447
7,447
5,532
2,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Xalt0r
Set
11
0 / 4 / 4
7,413
436
4,071
12,062
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
neperian
King Arthur
18
10 / 2 / 0
10,687
629
16,009
16,862
10,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
10
Kills
21
21
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
CyalExx
Bellona
1
5
1
0.3
L
Jormungandr
Evogenic
Jormungandr
0
3
1
0.17
W
Bacchus
FuGYuuki
Bacchus
3
1
3
4.5
W
Agni
MOACBEN
Agni
6
3
1
2.17
L
Ah Puch
MotherGoose1
Ah Puch
4
5
1
0.9
L
Nemesis
Oriaal
Nemesis
4
4
1
1.13
W
Artemis
Sköhati
Artemis
2
0
3
3.5
W
Set
Xalt0r
Set
0
4
4
0.5
L
1
4
0
0.25
W
King Arthur
neperian
King Arthur
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,244
Damage
41,098
56,053
Taken
52,631
26,179
Mitigated
28,166
14,141
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CyalExx
Bellona
4,852
1,922
0
1,034
10,014
6,706
269
53
9,959
0
33,438
L
Jormungandr
Evogenic
Jormungandr
3,816
487
122
2,768
11,944
6,570
88
3,518
8,426
26,548
0
W
Bacchus
FuGYuuki
Bacchus
6,684
1,393
0
4,432
10,985
8,641
73
2,544
8,441
21,413
0
W
Agni
MOACBEN
Agni
6,887
635
0
452
7,190
2,477
650
3,660
3,530
34,082
0
L
Ah Puch
MotherGoose1
Ah Puch
8,548
438
0
2,492
10,330
3,207
35
4,440
5,401
31,606
0
L
Nemesis
Oriaal
Nemesis
5,204
2,319
0
5,567
14,949
6,997
0
1,386
13,485
0
43,827
W
Artemis
Sköhati
Artemis
7,447
3,658
0
75
5,532
2,122
553
1,502
4,030
0
43,652
W
Set
Xalt0r
Set
4,071
2,141
0
5,000
12,062
4,250
1,044
3,384
8,678
0
38,020
L
4,824
1,860
0
2,158
8,816
2,699
459
3,587
5,211
0
31,437
W
King Arthur
neperian
King Arthur
16,009
1,843
0
5,990
16,862
10,676
0
1,274
15,588
0
85,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
42,711
310
Minions Killed
420
0
Camps Cleared
0
1,497,077
Distance Traveled
1,605,636
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,464
439
72
4
0
362,363
2
L
Jormungandr
6,433
378
41
2
0
227,310
0
W
Bacchus
8,070
475
21
1
0
307,007
1
W
Agni
8,937
526
87
5
0
333,319
3
L
Ah Puch
8,062
474
55
3
0
257,802
3
L
Nemesis
8,178
481
72
4
0
360,316
0
W
Artemis
7,604
447
82
5
0
295,278
5
W
Set
7,413
436
72
4
0
328,863
0
L
Neith
6,874
404
70
4
0
289,286
0
W
King Arthur
10,687
629
158
9
0
341,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role