Player Matchup

Rama
Rama
Chicharron568
Rama
Level 78
God Stats
3W - 7L
1,500 SR
Queue Stats
1,845W - 1,885L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Deanocakes
Heimdallr
Level 80
God Stats
6W - 8L
1,420 SR
Queue Stats
494W - 473L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
Metaljngus
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
YOYO_o
Tiamat
Level 86
God Stats
0W - 3L
1,276 SR
Queue Stats
191W - 195L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
devouryourSOUL
Cthulhu
Level 124
God Stats
1W - 1L
1,196 SR
Queue Stats
158W - 140L
1,135 Elo+
Solo
Team Averages
Level 91
1,378 SR
1,429 Elo+

VS

Team Averages
Level 106
1,505 SR
1,443 Elo+
Rama
Rama
D33n_17
Rama
Level 126
God Stats
2W - 1L
1,237 SR
Queue Stats
196W - 199L
1,387 Elo+
Solo
Agni
Agni
Inkub777
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ushido
Hachiman
Level 78
God Stats
1W - 0L
1,788 SR
Queue Stats
48W - 54L
1,402 Elo+
Party 2
Fafnir
Fafnir
kalarjan
Fafnir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,428 Elo+
Party 2
Serqet
Serqet
Ñîmėrîã
Serqet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 8
10,099
561
9,906
15,808
5,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Deanocakes
Heimdallr
19
7 / 10 / 6
12,796
711
21,511
21,123
8,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Metaljngus
Zhong Kui
19
7 / 4 / 7
11,895
661
22,087
15,866
11,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
YOYO_o
Tiamat
18
2 / 6 / 6
11,108
617
11,113
15,038
9,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 3 / 8
11,480
638
17,367
17,807
17,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
D33n_17
Rama
20
16 / 5 / 9
13,887
772
18,676
22,358
12,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
20
3 / 2 / 19
12,118
673
22,643
13,980
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Ushido
Hachiman
20
5 / 4 / 12
12,371
687
14,369
15,378
7,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
kalarjan
Fafnir
20
4 / 4 / 21
12,502
695
12,373
25,577
40,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
19
3 / 3 / 15
11,568
643
10,229
16,107
14,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
107
17
Kills
31
31
Deaths
18
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
8
8
0.5
W
Rama
D33n_17
Rama
16
5
9
4.1
L
Heimdallr
Deanocakes
Heimdallr
7
10
6
1
W
Agni
3
2
19
6.25
L
Zhong Kui
Metaljngus
Zhong Kui
7
4
7
2.63
W
Hachiman
Ushido
Hachiman
5
4
12
2.75
L
Tiamat
YOYO_o
Tiamat
2
6
6
0.83
L
1
3
8
1.67
W
Fafnir
kalarjan
Fafnir
4
4
21
3.63
W
Serqet
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,984
Damage
78,290
85,642
Taken
93,400
52,950
Mitigated
82,716
25,832
Healing
36,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,906
8,305
1,158
2,028
15,808
5,404
312
4,843
10,380
0
20,558
W
Rama
D33n_17
Rama
18,676
14,626
2,307
8,089
22,358
12,967
3,423
10,183
12,175
0
40,909
L
Heimdallr
Deanocakes
Heimdallr
21,511
8,400
912
2,675
21,123
8,684
796
10,121
10,518
0
37,756
W
Agni
22,643
1,361
4,166
2,702
13,980
6,863
769
7,857
6,123
53,049
0
L
Zhong Kui
Metaljngus
Zhong Kui
22,087
1,141
2,442
6,185
15,866
11,928
0
6,351
9,200
34,860
0
W
Hachiman
Ushido
Hachiman
14,369
6,610
476
2,819
15,378
7,816
975
9,974
5,404
0
34,773
L
Tiamat
YOYO_o
Tiamat
11,113
357
1,255
3,096
15,038
9,817
83
5,340
9,420
32,797
0
L
17,367
195
2,427
3,654
17,807
17,117
60
8,361
9,266
35,587
0
W
Fafnir
kalarjan
Fafnir
12,373
4,196
3,391
6,288
25,577
40,412
357
12,921
12,656
17,787
0
W
Serqet
10,229
559
3,729
2,512
16,107
14,658
0
9,632
6,475
0
15,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,378
Gold Earned
62,446
169
Minions Killed
175
0
Camps Cleared
0
1,388,751
Distance Traveled
1,677,499
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,099
561
15
1
0
242,729
0
W
Rama
13,887
772
50
3
0
290,358
0
L
Heimdallr
12,796
711
45
3
0
233,597
3
W
Agni
12,118
673
52
3
0
335,159
3
L
Zhong Kui
11,895
661
38
2
0
319,797
0
W
Hachiman
12,371
687
43
2
0
299,812
0
L
Tiamat
11,108
617
33
2
0
272,977
1
L
Cthulhu
11,480
638
38
2
0
319,651
0
W
Fafnir
12,502
695
6
0
0
406,086
0
W
Serqet
11,568
643
24
1
0
346,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role