Player Matchup

Medusa
Medusa
Carrey86
Medusa
Level 15
God Stats
20W - 29L
1,435 SR
Queue Stats
31W - 36L
1,416 Elo+
Party 1
Cabrakan
Cabrakan
DeadBreadFred
Cabrakan
Level 9
God Stats
7W - 8L
1,486 SR
Queue Stats
17W - 17L
1,388 Elo+
Solo
Freya
Freya
FinisSshh_himm
Freya
Level 29
God Stats
180W - 192L
1,457 SR
Queue Stats
613W - 623L
1,399 Elo+
Solo
Cthulhu
Cthulhu
KientzLive
Cthulhu
Level 89
God Stats
5W - 8L
1,554 SR
Queue Stats
255W - 312L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Th3Br3k
Tsukuyomi
Level 27
God Stats
5W - 5L
1,558 SR
Queue Stats
81W - 133L
1,378 Elo+
Party 1
Team Averages
Level 34
1,498 SR
1,396 Elo+

VS

Team Averages
Level 26
1,426 SR
1,362 Elo+
Gilgamesh
Gilgamesh
Amze1986
Gilgamesh
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,295 Elo+
Solo
Chernobog
Chernobog
DeRipz
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 104L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Ikuran1
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 117L
1,540 Elo+
Solo
Sobek
Sobek
Mindescape
Sobek
Level 28
God Stats
1W - 1L
1,274 SR
Queue Stats
67W - 87L
1,344 Elo+
Solo
Bakasura
Bakasura
NeuroFrith
Bakasura
Level 28
God Stats
1W - 4L
1,357 SR
Queue Stats
7W - 8L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carrey86
Medusa
17
3 / 4 / 5
10,268
1,027
12,456
11,008
4,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
DeadBreadFred
Cabrakan
13
0 / 1 / 1
8,067
807
375
963
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
8 / 11 / 6
11,794
1,179
15,552
19,492
8,698
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
KientzLive
Cthulhu
17
3 / 7 / 8
10,733
1,073
15,057
19,268
12,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Th3Br3k
Tsukuyomi
17
2 / 7 / 6
10,573
1,057
9,660
21,283
8,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

158

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amze1986
Gilgamesh
17
1 / 5 / 15
10,316
1,032
7,263
13,711
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
DeRipz
Chernobog
18
2 / 2 / 21
11,321
1,132
9,388
9,172
3,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Ikuran1
Danzaburou
18
14 / 2 / 11
13,626
1,363
25,208
9,123
3,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
17
0 / 2 / 17
9,713
971
4,394
11,503
9,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
NeuroFrith
Bakasura
18
13 / 5 / 10
12,867
1,287
18,658
14,420
6,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
104
16
Kills
30
30
Deaths
16
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Amze1986
Gilgamesh
1
5
15
1.7
L
Medusa
Carrey86
Medusa
3
4
5
1.38
W
Chernobog
DeRipz
Chernobog
2
2
21
6.25
L
Cabrakan
DeadBreadFred
Cabrakan
0
1
1
0.5
L
8
11
6
1
W
Danzaburou
Ikuran1
Danzaburou
14
2
11
9.75
L
Cthulhu
KientzLive
Cthulhu
3
7
8
1
W
Sobek
0
2
17
4.25
W
Bakasura
NeuroFrith
Bakasura
13
5
10
3.6
L
Tsukuyomi
Th3Br3k
Tsukuyomi
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,100
Damage
64,911
72,014
Taken
57,929
35,523
Mitigated
31,319
5,747
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Amze1986
Gilgamesh
7,263
2,952
261
1,546
13,711
8,419
0
5,251
8,460
0
22,942
L
Medusa
Carrey86
Medusa
12,456
5,272
0
110
11,008
4,690
0
786
9,689
0
34,715
W
Chernobog
DeRipz
Chernobog
9,388
4,739
0
56
9,172
3,466
0
5,159
4,013
0
32,517
L
Cabrakan
DeadBreadFred
Cabrakan
375
0
0
6
963
516
0
0
963
2,483
0
L
15,552
7,005
0
2,506
19,492
8,698
0
1,124
17,706
23,617
0
W
Danzaburou
Ikuran1
Danzaburou
25,208
12,132
0
3,170
9,123
3,661
0
6,419
2,704
0
41,718
L
Cthulhu
KientzLive
Cthulhu
15,057
1,471
785
841
19,268
12,861
0
1,649
16,395
37,474
0
W
Sobek
4,394
205
0
998
11,503
9,332
0
6,944
4,559
9,217
0
W
Bakasura
NeuroFrith
Bakasura
18,658
14,136
171
1,962
14,420
6,441
0
7,211
7,209
0
23,929
L
Tsukuyomi
Th3Br3k
Tsukuyomi
9,660
3,223
0
1,499
21,283
8,758
0
835
19,751
0
29,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,435
Gold Earned
57,843
162
Minions Killed
166
3
Camps Cleared
9
823,984
Distance Traveled
904,570
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,316
1,032
27
3
2
157,989
0
L
Medusa
10,268
1,027
38
4
0
216,639
0
W
Chernobog
11,321
1,132
60
6
3
158,533
0
L
Cabrakan
8,067
807
1
0
1
14,170
0
L
Freya
11,794
1,179
27
3
1
173,697
0
W
Danzaburou
13,626
1,363
48
5
0
191,233
0
L
Cthulhu
10,733
1,073
54
5
1
213,540
1
W
Sobek
9,713
971
6
1
1
185,955
1
W
Bakasura
12,867
1,287
25
3
3
210,860
0
L
Tsukuyomi
10,573
1,057
42
4
0
205,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role