Player Matchup

Mulan
Mulan
Silver III
CrownedkingD
Mulan
Silver III
Level 65
God Stats
13W - 21L
1,466 SR
Queue Stats
36W - 56L
724 MMR
Solo
Hades
Hades
Silver II
SCsonweroUuU
Hades
Silver II
Level 108
God Stats
24W - 20L
1,356 SR
Queue Stats
329W - 347L
841 MMR
Solo
Anhur
Anhur
Silver V
Simio_Sucio
Anhur
Silver V
Level 68
God Stats
6W - 14L
1,303 SR
Queue Stats
226W - 221L
722 MMR
Solo
Set
Set
Silver V
TechEddd
Set
Silver V
Level 106
God Stats
0W - 1L
1,258 SR
Queue Stats
21W - 41L
707 MMR
Solo
Sobek
Sobek
Silver IV
dav3215
Sobek
Silver IV
Level 87
God Stats
0W - 2L
1,275 SR
Queue Stats
41W - 60L
712 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,332 SR
741 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,426 SR
886 MMR
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver IV
JMNY2243
Sol
Silver IV
Level 65
God Stats
3W - 4L
1,303 SR
Queue Stats
129W - 157L
750 MMR
Party 1
Izanami
Izanami
Silver III
MrOpTicDroPShoT
Izanami
Silver III
Level 69
God Stats
28W - 37L
1,509 SR
Queue Stats
253W - 244L
762 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
gaspocha20061
Sun Wukong
Silver V
Level 62
God Stats
4W - 10L
1,435 SR
Queue Stats
86W - 108L
677 MMR
Solo
Arachne
Arachne
Silver IV
ryandrew8
Arachne
Silver IV
Level 64
God Stats
8W - 9L
1,382 SR
Queue Stats
102W - 107L
742 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 8 / 9
11,179
486
19,257
25,113
19,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
9 / 11 / 5
11,340
493
14,820
22,451
11,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 8 / 5
11,004
478
8,790
21,978
8,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 7 / 7
10,984
478
7,670
18,800
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
dav3215
Sobek
14
0 / 6 / 14
9,673
421
7,745
22,730
24,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CthulhuDanzaburouTiamatNu WaScylla

VS

Bans
Cu ChulainnMedusaBellonaCupidHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 3 / 16
11,808
513
11,461
18,819
19,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 7 / 10
11,852
515
12,554
14,414
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 4 / 11
13,969
607
19,173
14,568
5,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
gaspocha20061
Sun Wukong
16
4 / 9 / 12
11,261
490
12,396
19,259
16,084
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
ryandrew8
Arachne
20
17 / 4 / 5
15,535
675
21,805
20,774
8,300
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
93
27
Kills
39
40
Deaths
27
40
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
16
3.67
L
13
8
9
2.19
W
5
7
10
1.43
W
10
4
11
3.88
L
9
11
5
1.05
L
2
8
5
0.56
L
3
7
7
0.93
L
Sobek
dav3215
Sobek
0
6
14
1.17
W
Sun Wukong
gaspocha20061
Sun Wukong
4
9
12
1.11
W
Arachne
ryandrew8
Arachne
17
4
5
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,282
Damage
77,389
111,072
Taken
87,834
72,980
Mitigated
54,558
25,607
Healing
27,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,461
2,463
4,489
8,635
18,819
19,635
1,389
4,478
14,341
42,819
8,113
L
19,257
3,560
0
5,352
25,113
19,684
518
6,319
18,600
0
48,034
W
12,554
1,281
0
1,788
14,414
4,580
470
4,624
9,790
59,949
0
W
19,173
12,954
0
4,395
14,568
5,959
5,256
3,119
11,449
0
99,400
L
14,820
1,161
783
5,164
22,451
11,070
180
7,165
14,950
57,537
0
L
8,790
3,101
0
6,723
21,978
8,420
196
6,260
15,596
0
76,299
L
7,670
2,969
0
4,367
18,800
8,874
320
3,068
15,676
0
83,202
L
Sobek
dav3215
Sobek
7,745
1,080
0
3,218
22,730
24,932
0
6,441
16,058
26,031
0
W
Sun Wukong
gaspocha20061
Sun Wukong
12,396
1,803
0
1,914
19,259
16,084
917
3,839
15,420
0
42,410
W
Arachne
ryandrew8
Arachne
21,805
15,967
0
6,073
20,774
8,300
0
7,479
13,295
0
134,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,180
Gold Earned
64,425
427
Minions Killed
572
0
Camps Cleared
0
1,947,341
Distance Traveled
2,089,255
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,808
513
74
3
0
370,968
0
L
Mulan
11,179
486
70
3
0
337,998
3
W
Sol
11,852
515
95
4
0
391,009
0
W
Izanami
13,969
607
153
7
0
409,840
1
L
Hades
11,340
493
85
4
0
369,956
2
L
Anhur
11,004
478
117
5
0
391,989
1
L
Set
10,984
478
125
5
0
420,331
2
L
Sobek
9,673
421
30
1
0
427,067
5
W
Sun Wukong
11,261
490
86
4
0
417,774
0
W
Arachne
15,535
675
164
7
0
499,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role