Player Matchup

Jormungandr
Jormungandr
JayTerrel
Jormungandr
Level 87
God Stats
6W - 2L
1,695 SR
Queue Stats
459W - 459L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
JuanDgo264
Gilgamesh
Level 86
God Stats
3W - 2L
1,495 SR
Queue Stats
84W - 83L
1,339 Elo+
Party 2
Artemis
Artemis
MrBIGGDaddyD
Artemis
Level 123
God Stats
7W - 2L
1,489 SR
Queue Stats
53W - 75L
1,428 Elo+
Solo
Odin
Odin
alejca21
Odin
Level 80
God Stats
1W - 1L
1,257 SR
Queue Stats
23W - 19L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
pmaculit350
Kukulkan
Level 84
God Stats
3W - 2L
1,720 SR
Queue Stats
223W - 234L
1,386 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,399 Elo+

VS

Team Averages
Level 94
1,551 SR
1,410 Elo+
Artio
Artio
ArcaCa
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 93L
1,418 Elo+
Solo
Hachiman
Hachiman
SOLOSSUS
Hachiman
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 86L
1,399 Elo+
Solo
Mercury
Mercury
ecko4022
Mercury
Level 108
God Stats
1W - 2L
1,539 SR
Queue Stats
143W - 149L
1,442 Elo+
Party 1
Khepri
Khepri
kripp_keeper
Khepri
Level 102
God Stats
2W - 2L
1,542 SR
Queue Stats
69W - 82L
1,393 Elo+
Party 1
Rama
Rama
ll-xEXOTIC-ll
Rama
Level 67
God Stats
1W - 1L
1,673 SR
Queue Stats
68W - 84L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JayTerrel
Jormungandr
19
4 / 4 / 16
12,179
761
23,132
18,473
11,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
JuanDgo264
Gilgamesh
19
3 / 3 / 15
11,424
714
11,093
16,374
19,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
MrBIGGDaddyD
Artemis
20
10 / 2 / 10
12,301
769
28,736
13,720
7,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
18
2 / 2 / 15
10,837
677
10,128
14,336
16,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
pmaculit350
Kukulkan
18
7 / 4 / 11
12,083
755
21,113
13,355
6,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArcaCa
Artio
18
4 / 5 / 4
9,904
619
11,095
36,012
29,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
SOLOSSUS
Hachiman
16
3 / 9 / 5
10,210
638
12,613
14,884
7,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
ecko4022
Mercury
16
1 / 3 / 7
9,279
580
5,905
11,065
5,640
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
17
4 / 5 / 6
10,705
669
12,274
22,128
27,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 4 / 7
10,393
650
12,657
18,383
8,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
26
Kills
14
15
Deaths
26
67
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
ArcaCa
Artio
4
5
4
1.2
W
Jormungandr
JayTerrel
Jormungandr
4
4
16
3
W
Gilgamesh
JuanDgo264
Gilgamesh
3
3
15
3.5
W
Artemis
MrBIGGDaddyD
Artemis
10
2
10
7.5
L
Hachiman
SOLOSSUS
Hachiman
3
9
5
0.61
W
Odin
2
2
15
4.75
L
Mercury
ecko4022
Mercury
1
3
7
1.5
L
Khepri
4
5
6
1.4
L
2
4
7
1.38
W
Kukulkan
pmaculit350
Kukulkan
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,202
Damage
54,544
76,258
Taken
102,472
61,087
Mitigated
79,345
29,973
Healing
34,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ArcaCa
Artio
11,095
1,716
3,982
14,076
36,012
29,681
0
16,508
19,242
24,843
0
W
Jormungandr
JayTerrel
Jormungandr
23,132
5,356
2,902
4,268
18,473
11,282
574
5,360
13,113
59,867
0
W
Gilgamesh
JuanDgo264
Gilgamesh
11,093
1,314
3,541
2,993
16,374
19,525
269
3,282
13,092
1,107
24,154
W
Artemis
MrBIGGDaddyD
Artemis
28,736
16,707
1,446
4,507
13,720
7,028
3,640
4,907
8,813
0
46,158
L
Hachiman
SOLOSSUS
Hachiman
12,613
6,345
660
549
14,884
7,200
0
6,357
8,453
0
22,987
W
Odin
10,128
1,188
1,842
2,806
14,336
16,422
347
4,734
9,602
0
15,005
L
Mercury
ecko4022
Mercury
5,905
1,838
1,644
1,106
11,065
5,640
0
3,191
7,854
0
16,440
L
Khepri
12,274
452
2,884
3,297
22,128
27,871
0
10,632
11,290
23,522
0
L
12,657
9,270
1,350
4,607
18,383
8,953
0
7,215
11,020
0
37,345
W
Kukulkan
pmaculit350
Kukulkan
21,113
4,392
3,088
2,580
13,355
6,830
654
5,086
8,269
32,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,824
Gold Earned
50,491
165
Minions Killed
141
0
Camps Cleared
0
1,418,993
Distance Traveled
1,318,860
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,904
619
24
2
0
271,255
0
W
Jormungandr
12,179
761
73
5
0
284,239
0
W
Gilgamesh
11,424
714
16
1
0
319,666
0
W
Artemis
12,301
769
40
3
0
245,294
0
L
Hachiman
10,210
638
21
1
0
232,524
2
W
Odin
10,837
677
10
1
0
318,732
0
L
Mercury
9,279
580
20
1
0
326,336
0
L
Khepri
10,705
669
25
2
0
256,554
1
L
Rama
10,393
650
51
3
0
232,191
0
W
Kukulkan
12,083
755
26
2
0
251,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role