Player Matchup

Kuzenbo
Kuzenbo
DongCrushMaster
Kuzenbo
Level 16
God Stats
6W - 1L
1,747 SR
Queue Stats
7W - 6L
1,331 Elo+
Solo
Zeus
Zeus
EFJKSD
Zeus
Level 15
God Stats
3W - 0L
1,685 SR
Queue Stats
23W - 32L
1,342 Elo+
Party 2
Nemesis
Nemesis
FSDAFW
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
NoTagNoName
Cernunnos
Level 5
God Stats
4W - 0L
1,704 SR
Queue Stats
5W - 1L
1,394 Elo+
Solo
Loki
Loki
R0CH1
Loki
Level 24
God Stats
24W - 29L
1,135 SR
Queue Stats
192W - 271L
1,259 Elo+
Solo
Team Averages
Level 15
1,554 SR
1,334 Elo+

VS

Team Averages
Level 20
1,479 SR
1,311 Elo+
Chang'e
Chang'e
CringeN
Chang'e
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 70L
1,247 Elo+
Solo
Neith
Neith
RisingPaw
Neith
Level 24
God Stats
10W - 17L
1,516 SR
Queue Stats
22W - 30L
1,376 Elo+
Solo
Thanatos
Thanatos
XXwoLF-_-PedroXX
Thanatos
Level 15
God Stats
3W - 4L
1,596 SR
Queue Stats
35W - 71L
1,152 Elo+
Party 1
Mulan
Mulan
Xx_MLK_P0T4T0_xX
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 85L
1,244 Elo+
Party 1
Artemis
Artemis
fragmachinee
Artemis
Level 11
God Stats
1W - 4L
1,282 SR
Queue Stats
33W - 24L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,762
485
3,468
10,993
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
EFJKSD
Zeus
11
7 / 3 / 0
7,766
485
6,068
6,247
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
FSDAFW
Nemesis
9
0 / 2 / 7
6,423
401
4,048
9,886
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
NoTagNoName
Cernunnos
14
3 / 2 / 3
8,509
532
8,960
9,820
3,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
R0CH1
Loki
9
2 / 1 / 1
6,608
413
2,709
5,929
1,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CringeN
Chang'e
13
3 / 2 / 2
7,696
481
5,298
11,100
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
RisingPaw
Neith
12
5 / 0 / 2
8,167
510
10,187
6,060
1,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 1
6,105
382
1,033
9,347
2,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 7 / 2
6,391
399
2,669
12,573
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
fragmachinee
Artemis
10
0 / 0 / 0
6,628
414
3,929
3,513
1,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
8
8
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CringeN
Chang'e
3
2
2
2
W
2
0
2
3
W
Zeus
EFJKSD
Zeus
7
3
0
2.33
W
Nemesis
FSDAFW
Nemesis
0
2
7
1.75
W
Cernunnos
NoTagNoName
Cernunnos
3
2
3
2.25
W
Loki
R0CH1
Loki
2
1
1
2.5
L
Neith
RisingPaw
Neith
5
0
2
6
L
0
6
1
0.08
L
0
7
2
0.14
L
Artemis
fragmachinee
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,253
Damage
23,116
42,875
Taken
42,593
19,441
Mitigated
14,850
12,544
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CringeN
Chang'e
5,298
1,015
1,328
5,009
11,100
3,418
231
2,215
8,815
25,050
0
W
3,468
1,596
0
3,763
10,993
9,519
79
328
10,580
33,938
0
W
Zeus
EFJKSD
Zeus
6,068
365
0
1,134
6,247
1,504
256
0
6,197
29,903
0
W
Nemesis
FSDAFW
Nemesis
4,048
2,224
0
4,607
9,886
3,171
203
1,927
7,861
0
22,279
W
Cernunnos
NoTagNoName
Cernunnos
8,960
3,711
0
3,040
9,820
3,585
2,440
2,212
7,249
0
55,766
W
Loki
R0CH1
Loki
2,709
518
0
0
5,929
1,662
0
389
5,444
0
28,868
L
Neith
RisingPaw
Neith
10,187
3,995
0
1,726
6,060
1,986
520
1,419
4,387
0
32,628
L
1,033
474
0
3,511
9,347
2,497
0
1,002
8,303
0
25,144
L
2,669
667
0
1,155
12,573
5,915
430
3,181
9,206
0
30,828
L
Artemis
fragmachinee
Artemis
3,929
2,398
0
1,264
3,513
1,034
348
1,125
2,346
0
27,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,068
Gold Earned
34,987
342
Minions Killed
246
0
Camps Cleared
0
1,384,117
Distance Traveled
1,255,124
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,696
481
40
3
0
271,218
0
W
Kuzenbo
7,762
485
62
4
0
304,537
2
W
Zeus
7,766
485
68
4
0
263,246
2
W
Nemesis
6,423
401
48
3
0
278,145
0
W
Cernunnos
8,509
532
109
7
0
280,861
0
W
Loki
6,608
413
55
3
0
257,328
0
L
Neith
8,167
510
52
3
0
319,415
4
L
Thanatos
6,105
382
49
3
0
213,489
0
L
Mulan
6,391
399
54
3
0
271,655
1
L
Artemis
6,628
414
51
3
0
179,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role